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G40 League Cow (Allies + 13) vs JuanSpain (Axis) GAME II

  • TripleA

    5,1

    5,3,5,2,6,2,2,2

    2,5,3,5,2,2

    4,2

    6,4,2,1,4,3

    ~

    Round 1 attack 7 inf 2 bomber

    5,1

    5,3,5,2,6,2,2 =3 hit

    defend 7 inf
    2

    2,5,3,5,2,2  = 4 hit.
    attack

    4,2

    6,4,2, = 2 hit

    defend = 1 hit need to roll out rest.

    you have 1 roll remaining for this defense.

    :20d6:

  • TripleA

    :roll 20d6:
    DiceRolling 20d6:
    (1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 5, 5, 5, 6, 6, 6, 6)

    ~
    Oh that would make more sense if his defense rolls would stand.

  • TripleA

    So I win with only 1 bomber left in this scenario.

  • TripleA

    If we just keep the dice Juan rolled for defense
    ~
    5, 1,

    2,5,3,5,2,2

    6,4,2,1,4,3

    6 hits.

  • TripleA

    ah crap I am missing some dice hold on LOL.

  • 12

    whatever you guys decide is fine if you can agree - it only needs to go to gamerman if you don’t agree how to handle it.

    cheers

  • TripleA

    5,1

    5,3,5,2,6,2,2,2

    5,2,6,1,3,1

    5,3,4,4,5

    2,5,3,5,2,2

    4,2

    6,4,2,1,4,3

  • TripleA

    5,1 5,3,5,2,6,2,2 =3  att

    2 5,2,6,1,3,1  = 4 def

    5,3,4,4,5  = 1 att

    2,5,3,5 = 1 def

    2,2 4,2 = 2 att

    6,4 2= 1 def

    1,4,3= 3 att

    you hit defend 1 unit with forum roll.

    I win 2 bomber left. Original dice sequence.

  • TripleA

    That was a headache to do.

  • TripleA

    Original dice sequence, my aa gun would be in yunnan.

  • TripleA

    I can see why it would just be a strait up reroll battle. This is a pain and more dice might be needed. I am cool either way.

  • TripleA

    I think to just have a reroll would make more sense, which is what I did. idk what gamerman thinks

  • TripleA

    Speaking of bombers reaching places. I remembered something I was supposed to do.

    I am editing a uk fighter from russia to northwest persia that is all.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 5 infantry and 1 submarine; Remaining resources: 17 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                7 infantry moved from Yunnan to Kwangsi
                2 bombers moved from Russia to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 bombers and 7 infantry
                    Japanese defend with 7 infantry
                    British win, taking Kwangsi from Japanese with 2 bombers and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 7 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 bombers moved from Kwangsi to Yunnan
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 armour moved from India to Eastern Persia
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Kwangsi
                1 infantry moved from India to West India
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                3 fighters moved from Persia to Russia
                1 armour moved from Egypt to Trans-Jordan
                1 battleship moved from 42 Sea Zone to 43 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 52 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India
                UK_Pacific undo move 1.
                3 infantry placed in French Indo China
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,4,4,2,6,6,1,3,2,5,1,2,3,1,3,6,3,5,4,4,3,3,6,3,6,5,4
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in French Indo China change ownership: 3 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from Russia: 1 fighter
                    EDIT: Adding units owned by British to Northwest Persia: 1 fighter
                    EDIT: Turning off Edit Mode

  • TripleA

    As soon as I get your input we can find a resolution hopefully.

  • 19 18 17 16 15

    Man, you worked a lot on it, I think my infantries defended above average in the first roll and did a very good defense being one less unit, and in this new reroll they are below average, so I am being penalized by the reroll.

    May be applying average result would be fair, I think average is around you winning with 2 bombers and 2 inf remaining, so me loosing the 7 infantries and you loosing 5.

    Something like 3 hits vs 3 on round 1, 3 vs 2 on round 2 and 2 vs 0 in round 3.
    Do you think it is fair?

    If so I can edit to eliminate 2 of your remaining infantries and that would be it.

    Thx

  • TripleA

    Average seems fair. Go for it.

    AA gun not with that stack. Instead put them with the 2 bombers for me.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 destroyers and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                4 fighters moved from Algeria to Gibraltar
                1 bomber moved from Algeria to Gibraltar
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Gibraltar
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 artillery and 2 infantry
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                4 fighters moved from Gibraltar to Algeria
                1 bomber moved from Gibraltar to Algeria
                2 artilleries moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                1 infantry moved from Libya to Tobruk
                2 aaGuns moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                2 artilleries moved from Rostov to Caucasus
                2 infantry moved from Rostov to Caucasus

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                7 bombers moved from Algeria to Iraq
                4 bombers moved from Western Germany to Northwest Persia
                1 bomber moved from Algeria to Iraq
                1 bomber moved from Algeria to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 5 bombers and 3 infantry
                    British defend with 1 fighter and 1 mech_infantry
                    Germans win, taking Northwest Persia from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter and 1 mech_infantry
                Battle in Iraq
                    Germans attack with 8 bombers
                    British defend with 1 factory_minor and 3 infantry
                    Germans win with 7 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 bomber
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                5 bombers moved from Northwest Persia to Caucasus
                7 bombers moved from Iraq to Caucasus
                2 tactical_bombers moved from Rostov to Bryansk
                1 aaGun moved from Bryansk to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from France to Western Germany
                2 infantry moved from Volgograd to Rostov
                1 aaGun moved from Rostov to Caucasus

    Place Units - Germans
                2 destroyers and 1 transport placed in 112 Sea Zone
                1 airfield and 3 infantry placed in Caucasus
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

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