@The_Good_Captain It seems the dice gods are not with you this first round 😅
Whackamatt (Axis) vs. Degrasse (Allies +9) 14L
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i will use 3. Just remember the next time it comes up, the counter will say 6, but I actually have 3 due to the forum rolling
Rolls: 3@2; Total Hits: 03@2: (3, 6, 3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 battleship, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour, 6 artilleries and 22 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Archangel to Belarus
2 armour moved from Romania to Belarus
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Libya to TobrukCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 1 tactical_bomber
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 4 armour, 10 artilleries and 25 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 4 armour, 10 artilleries and 24 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
4 aaGuns moved from Eastern Poland to Belarus
2 aaGuns, 2 artilleries and 2 infantry moved from Poland to Eastern Poland
3 bombers moved from Romania to Novgorod
1 tactical_bomber moved from Ukraine to Eastern Poland
2 destroyers and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to TunisiaPlace Units - Germans
1 battleship and 1 destroyer placed in 93 Sea Zone
1 fighter placed in Southern France
3 infantry placed in Novgorod
3 armour placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters and 1 tactical_bomber moved from Tsinghai to Russia
2 artilleries and 4 infantry moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
3 artilleries and 7 infantry moved from Russia to BryanskCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 5 infantry
Germans defend with 2 armour, 1 artillery and 1 factory_minor
Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 2/7 hits
Germans roll dice for 2 armour and 1 artillery in Ukraine, round 2 : 3/3 hits
3 infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 0/4 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 4 : 2/4 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 armour moved from Bryansk to Samara
1 aaGun and 7 infantry moved from Shensi to Hopei
1 aaGun and 3 infantry moved from Tsinghai to ShensiPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Shensi : 1 aaGun and 3 infantry
Kweichow : 1 infantry
Hopei : 1 aaGun and 7 infantry
Szechwan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 11 artilleries and 31 infantry
Archangel : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 2 armour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 28 / 36
Japanese : 55 / 69
Americans : 52 / 77
Chinese : 8 / 6
British : 30 / 30
UK_Pacific : 7 / 3
Italians : 15 / 30
ANZAC : 13 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.370
Median : 4.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.700
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 armour and 2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Japan to 19 Sea Zone
1 armour and 1 artillery moved from Malaya to Shan State
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from Manchuria to 34 Sea Zone
1 artillery and 4 infantry moved from Ulaanbaatar to Central Mongolia
3 armour moved from Manchuria to Anhwe
3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to ManchuriaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour and 1 artillery
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
1 fighter moved from Kiangsu to 44 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 44 Sea Zone
1 aaGun moved from Amur to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 fighter moved from Manchuria to Anhwe
2 bombers moved from 34 Sea Zone to Kwangtung
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Siam to YunnanPlace Units - Japanese
1 armour and 2 artilleries placed in Manchuria
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Dutch New Guinea
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 6 submarines and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
46 Sea Zone : 1 destroyer
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
101 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 9 submarines, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 27 / 36
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 8 / 6
British : 30 / 30
UK_Pacific : 6 / 3
Italians : 15 / 30
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kweichow : 3 infantry
Szechwan : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 27 / 36
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 9 / 9
British : 30 / 30
UK_Pacific : 6 / 3
Italians : 15 / 30
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
2 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from India to Burma
1 infantry moved from Northwest Persia to IraqCombat - British
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
3 mech_infantrys moved from Persia to Trans-Jordan
5 artilleries and 5 infantry moved from India to BurmaPlace Units - British
3 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,1,6,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 armour, 1 artillery and 1 mech_infantry
Shan State : 1 armour, 1 artillery and 1 mech_infantry
Burma : 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 2 fighters, 1 harbour, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 50 / 62
Russians : 27 / 36
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 10 / 9
British : 31 / 31
UK_Pacific : 7 / 4
Italians : 14 / 30
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.688
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 64Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.571
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.571
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.045
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
I tripped up on the kamikaze thing again, let me know if you want to use the last 3 strikes on the US DD attacking the Philippines sea zone. If any of the kamikazes hit, then the Japanese sub may choose to submerge abandoning the transport to its fate. If it fights, then it gets to shoot at the US sub at a one. Since the dice show the US sub hitting and then the airplanes killing the transport, submerging is the correct thing to do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser and 2 destroyers moved from 96 Sea Zone to 91 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
3 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 2 armour, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 airfield placed in Morocco
1 destroyer placed in 95 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Tobruk to Morocco
1 artillery and 2 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 battleship and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 infantry moved from Novgorod to Archangel
3 armour moved from Romania to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Ukraine
1 artillery moved from Belarus to ArchangelCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 bombers and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
2 bombers and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Smolensk to Belarus
1 infantry moved from Novgorod to BelarusPlace Units - Germans
3 armour placed in Romania
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Germany
2 destroyers placed in 93 Sea Zone
1 fighter placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 55 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Smolensk
2 armour moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Ukraine, round 2 : 2/6 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 artilleries and 4 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Hopei to Suiyuyan
1 aaGun moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
6 infantry moved from Hopei to SuiyuyanPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Yunnan : 1 infantry
Suiyuyan : 2 aaGuns and 9 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Bryansk : 4 aaGuns, 10 artilleries and 29 infantry
Archangel : 2 armour
Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 67
Russians : 27 / 35
Japanese : 54 / 67
Americans : 50 / 70
Chinese : 11 / 9
British : 31 / 31
UK_Pacific : 7 / 4
Italians : 14 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.674
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 43Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.615
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Russians Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.700
Median : 4.000
Variance : 1.586
Standard Deviation : 1.259
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Kiangsu to Kwangsi
1 artillery and 4 infantry moved from Central Mongolia to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hunan
2 armour, 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
3 armour moved from Anhwe to Hunan
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from Manchuria to ChaharCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
3 carriers moved from 44 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 aaGun moved from Manchuria to Jehol
3 fighters moved from Japan to 20 Sea ZonePlace Units - Japanese
2 carriers and 1 transport placed in 20 Sea Zone
2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 91 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone -
Sea zone 91, scramble fighters and order of loss?
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Scramble 1 Italian fighter from Morocco, and 1 Fighter 2 Tac from Gibraltar.
Max defense, with the exception of keep one destroyer around as long as you still have submarines.
Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 91 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Morocco to defend against the attack in 91 Sea Zone
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Paulau Island
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Paulau Island, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers; Italians defend with 1 cruiser, 2 destroyers and 1 fighter
Americans roll dice for 9 submarines in 91 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/8 hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 7 destroyers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 8/16 hits
5 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 carriers owned by the Americans, 4 destroyers owned by the Germans and 3 submarines owned by the Germans lost in 91 Sea Zone
Americans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 bomber, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/8 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 5/11 hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 fighters owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Italians lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 1/5 hits
Germans roll dice for 1 battleship, 1 destroyer and 3 fighters in 91 Sea Zone, round 4 : 4/5 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 5 : 2/3 hits
Germans roll dice for 1 battleship and 2 fighters in 91 Sea Zone, round 5 : 1/3 hits
1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 91 Sea Zone, round 6 : 2/2 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 6 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers
Casualties for Italians: 1 cruiser, 2 destroyers and 1 fighter
Casualties for Americans: 2 carriers, 3 destroyers, 3 fighters, 9 submarines and 1 tactical_bomberNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Paulau Island to 46 Sea Zone
3 fighters moved from Paulau Island to 46 Sea Zone
1 fighter moved from 34 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 4 submarines placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 infantry
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
45 Sea Zone : 1 destroyer
34 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 transport
10 Sea Zone : 4 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 4 submarines and 5 transports
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 67
Russians : 26 / 35
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 7 / 9
British : 31 / 31
UK_Pacific : 7 / 4
Italians : 14 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.398
Median : 3.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 103Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.615
Median : 3.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 39Americans Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.196
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 56 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Chinese undo move 1.
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 50 / 67
Russians : 26 / 35
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 7 / 13
British : 31 / 31
UK_Pacific : 7 / 4
Italians : 14 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.398
Median : 3.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 103Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.615
Median : 3.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 39Americans Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.196
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 56 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Ethiopia to British Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 armour and 1 mech_infantry moved from Shan State to Kwangsi
2 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Burma to Hunan
2 artilleries and 2 infantry moved from Burma to Shan State
3 artilleries and 3 infantry moved from Burma to Yunnan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria





