scram 111
Whackamatt (Axis) vs. Degrasse (Allies +9) 14L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 armour moved from France to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
5 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 bomber moved from Western Germany to 81 Sea Zone
1 bomber moved from Germany to 98 Sea Zone
2 tactical_bombers moved from Romania to 98 Sea Zone
1 bomber moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
2 fighters moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber and 2 tactical_bombers
French defend with 1 destroyer
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Novgorod
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Germans attack with 3 fighters and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 tactical_bomber
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for French: 2 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
1 bomber and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
1 bomber moved from Novgorod to Western Germany
1 aaGun moved from Germany to Poland
EDIT: 5 artilleries and 9 infantry moved from Bessarabia to Eastern PolandPlace Units - Germans
2 submarines placed in 110 Sea Zone
1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Romania
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Northwest Persia to Iraq
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
7 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 13 infantry
Yakut S.S.R. : 1 infantry
Timguska : 8 infantry
Kazakhstan : 1 artillery and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantry
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 5 artilleries and 30 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag, 2 armour and 1 mech_infantry
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 65
Russians : 31 / 34
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 5 / 5
British : 30 / 31
UK_Pacific : 21 / 22
Italians : 13 / 23
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.400
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.867
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Paulau Island to Caroline Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Marshall Islands to 33 Sea Zone
1 fighter moved from Marshall Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 submarines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
3 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Amur
2 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
2 tactical_bombers moved from Marshall Islands to Caroline IslandsCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry
Casualties for Chinese: 1 fighter and 8 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Chahar to Hopei
1 aaGun moved from Jehol to Buyant-Uhaa
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 2 tactical_bombers moved from Szechwan to KwangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
Japanese undo move 1.
1 carrier and 1 destroyer placed in 19 Sea Zone
1 armour placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer
10 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
101 Sea Zone : 1 cruiser, 2 destroyers, 4 submarines and 3 transportsProduction/PUs Summary :
Germans : 51 / 65
Russians : 29 / 34
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 2 / 5
British : 30 / 31
UK_Pacific : 21 / 22
Italians : 13 / 23
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 51 / 65
Russians : 29 / 34
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 2 / 4
British : 30 / 31
UK_Pacific : 21 / 22
Italians : 13 / 23
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 fighter moved from India to Iraq
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Malta to Northern Italy
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 83 Sea Zone to 86 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Malta
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun moved from Shan State to Malaya
1 infantry moved from India to Burma
1 infantry moved from West India to India
2 fighters moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
2 mech_infantrys placed in Persia
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,1,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 artillery and 6 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 mech_infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 9 infantry
Malaya : 1 aaGun, 1 harbour and 5 infantry
Kwangtung : 1 harbour and 2 infantry
French Indo China : 1 infantry
Sumatra : 1 flag, 2 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 2 destroyers and 2 transports
86 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 1 armour, 1 fighter and 2 mech_infantrys
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 51 / 65
Russians : 29 / 34
Japanese : 37 / 50
Americans : 52 / 77
Chinese : 3 / 4
British : 30 / 29
UK_Pacific : 22 / 27
Italians : 13 / 23
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.529
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Null / Other
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians repair 1 damage on 1 airfield; Remaining resources: 22 PUs;
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
2 artilleries and 2 infantry moved from Romania to YugoslaviaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to AlexandriaPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun, 1 artillery and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
56 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 65
Russians : 29 / 34
Japanese : 37 / 50
Americans : 52 / 77
Chinese : 3 / 4
British : 30 / 29
UK_Pacific : 22 / 27
Italians : 14 / 24
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 51 / 65
Russians : 29 / 34
Japanese : 37 / 50
Americans : 52 / 77
Chinese : 3 / 4
British : 30 / 29
UK_Pacific : 22 / 27
Italians : 14 / 24
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
3 armour moved from Romania to Ukraine
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 armour, 7 artilleries and 20 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
5 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to 98 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 aaGun moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Romania
3 infantry placed in Novgorod
1 carrier placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
Germans undo move 4.
Germans undo move 3.
1 carrier placed in 105 Sea Zone
Germans undo move 3.
1 carrier placed in 93 Sea Zone
2 fighters placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
3 infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Kazakhstan to Sikang
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Iraq to Egypt
2 armour moved from Iraq to Caucasus
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Kansu, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
5 artilleries and 5 infantry moved from Russia to Bryansk
2 aaGuns and 10 infantry moved from Yenisey to TimguskaPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsTerritory Summary for Russians :
Kansu : 3 infantry
Sikang : 1 artillery and 1 infantry
Yakut S.S.R. : 6 infantry
Timguska : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 mech_infantry
Bryansk : 4 aaGuns, 8 artilleries and 31 infantry
Archangel : 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 5 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 armour
Smolensk : 1 infantry
Iraq : 1 flag
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 68
Russians : 30 / 38
Japanese : 36 / 50
Americans : 52 / 77
Chinese : 4 / 4
British : 30 / 29
UK_Pacific : 22 / 27
Italians : 14 / 24
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 0.645
Standard Deviation : 0.803
Total rolls : 32Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.609
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Kiangsu to Kwangtung
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Sikang
1 armour moved from Szechwan to Sikang
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 submarines moved from 38 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from Kwangsi to Sikang
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 2 infantry moved from Hopei to Suiyuyan
2 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sikang from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 4 infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
4 submarines moved from 33 Sea Zone to 44 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Sikang to Szechwan
1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Manchuria to AmurPlace Units - Japanese
1 factory_minor placed in Manchuria
1 armour and 1 mech_infantry placed in Kiangsu
1 submarine placed in 19 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Eastern United States to French West Africa
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
2 artilleries, 3 bombers and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
French West Africa : 1 fighter
87 Sea Zone : 1 submarine
90 Sea Zone : 1 submarine
101 Sea Zone : 1 cruiser, 2 destroyers and 6 transports
91 Sea Zone : 1 submarine
88 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 68
Russians : 28 / 38
Japanese : 55 / 56
Americans : 50 / 70
Chinese : 2 / 4
British : 30 / 29
UK_Pacific : 15 / 27
Italians : 14 / 24
ANZAC : 13 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.625
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 50 / 68
Russians : 28 / 38
Japanese : 55 / 56
Americans : 50 / 70
Chinese : 2 / 3
British : 30 / 29
UK_Pacific : 15 / 27
Italians : 14 / 24
ANZAC : 13 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.625
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
2 mech_infantrys moved from Persia to Trans-Jordan
2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from Burma to Shan State
1 bomber moved from Malta to Northern ItalyCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Malta
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 86 Sea Zone to 83 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,1,6,5,4,5,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,3,5
British collect 19 PUs (11 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
3 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,1
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 artilleries and 5 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 2 infantry
India : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 14 infantry
Malaya : 1 aaGun, 1 harbour and 5 infantry
Sumatra : 1 flag, 2 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 2 destroyers
Eire : 1 flag
Iraq : 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
83 Sea Zone : 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 50 / 68
Russians : 28 / 38
Japanese : 55 / 56
Americans : 50 / 70
Chinese : 2 / 3
British : 30 / 19
UK_Pacific : 15 / 13
Italians : 14 / 24
ANZAC : 13 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.781
Median : 4.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 32Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Malta
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 destroyer moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Malta
Italians attack with 2 armour, 1 bomber and 2 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians win, taking Malta from British with 2 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
1 airfield placed in Gibraltar
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,4,2,1,6,2,1
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun, 1 artillery and 3 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 68
Russians : 28 / 38
Japanese : 55 / 56
Americans : 50 / 70
Chinese : 2 / 3
British : 30 / 19
UK_Pacific : 15 / 13
Italians : 15 / 32
ANZAC : 13 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 2.955
Median : 2.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 50 / 68
Russians : 28 / 38
Japanese : 55 / 56
Americans : 50 / 70
Chinese : 2 / 3
British : 30 / 19
UK_Pacific : 15 / 13
Italians : 15 / 32
ANZAC : 13 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 2.955
Median : 2.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 destroyer and 4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
3 armour moved from Romania to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines
Americans defend with 1 submarine
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 3 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Belarus
1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from Alexandria to Romania
1 fighter moved from 98 Sea Zone to Romania
2 bombers moved from Alexandria to Romania
1 tactical_bomber moved from Alexandria to 96 Sea ZonePlace Units - Germans
3 armour placed in Romania
3 artilleries placed in Novgorod
1 destroyer and 1 submarine placed in 93 Sea Zone
1 fighter placed in Southern France
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 destroyer and 4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
3 armour moved from Romania to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines
Americans defend with 1 submarine
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 3 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Belarus
1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from Alexandria to Romania
1 fighter moved from 98 Sea Zone to Romania
2 bombers moved from Alexandria to Romania
1 tactical_bomber moved from Alexandria to 96 Sea ZonePlace Units - Germans
3 armour placed in Romania
3 artilleries placed in Novgorod
1 destroyer and 1 submarine placed in 93 Sea Zone
1 fighter placed in Southern France
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Ethiopia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode





