• TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 artillery and 1 harbour
                    Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 artillery moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                Italians undo move 1.
                1 artillery placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,3,3,5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 7 PUs (3 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 harbour and 1 infantry
        Slovakia Hungary : 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Yugoslavia : 1 artillery and 1 infantry

    Production/PUs Summary :

    Russians : 34 / 33
        Japanese : 20 / 11
        Americans : 55 / 75
        Chinese : 18 / 23
        Germans : 35 / 48
        British : 47 / 55
        UK_Pacific : 20 / 25
        Italians : 10 / 8
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 cruisers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                2 armour, 1 artillery, 1 cruiser, 2 infantry and 4 transports moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                1 fighter moved from Anhwe to Jehol


  • do you want to use your last kami in sz35?


  • Thank you for asking, but I will probably save it for the Islands the Emperor really cares about. like Iwo Jima or Okinawa.
    Hope you had a good day yesterday.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 cruisers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                2 armour, 1 artillery, 1 cruiser, 2 infantry and 4 transports moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                1 fighter moved from Anhwe to Jehol

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 cruisers and 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                ANZAC undo move 1.
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Romania to Poland
                1 armour moved from Romania to Poland
                1 infantry moved from Bessarabia to Eastern Poland


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 2 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to Jehol
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 artillery, 4 infantry and 1 mech_infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
                    ANZAC defend with 1 fighter; Russians defend with 6 infantry; British defend with 3 armour
                    2 artilleries owned by the Japanese retreated to Manchuria
                    Chinese win with 3 armour and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 6 infantry and 1 mech_infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Japanese
                1 bomber moved from Jehol to Japan
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,1,4,3,1,1,1,1,4
                Japanese collect 3 PUs (17 lost to blockades); end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 armour, 3 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                3 armour, 3 artilleries, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                7 transports moved from 110 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Kiangsi to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
                2 bombers moved from Formosa to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                4 transports moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 armour moved from Caucasus to Ukraine
                1 infantry moved from Northwest Persia to Caucasus


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 armour, 3 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                3 armour, 3 artilleries, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                7 transports moved from 110 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Kiangsi to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
                2 bombers moved from Formosa to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                4 transports moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 armour moved from Caucasus to Ukraine
                1 infantry moved from Northwest Persia to Caucasus

    Combat - Americans
                Battle in Philippines
                Battle in Manchuria
                    Americans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    Japanese defend with 2 artilleries, 1 factory_minor and 6 infantry
                    Americans win, taking Philippines from Japanese with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Manchuria to Amur
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 armour and 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Americans
                2 armour, 3 artilleries and 5 infantry placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 7 infantry moved from Anhwe to Jehol

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 fighter moved from Slovakia Hungary to Poland
                1 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Baltic States
                1 artillery moved from 115 Sea Zone to Baltic States

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Poland
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Poland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 armour, 4 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Poland to Western Germany
                1 bomber moved from Eastern Poland to Western Germany
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                1 infantry moved from Norway to Finland
                1 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                2 infantry placed in Novgorod
                1 artillery, 5 infantry and 1 mech_infantry placed in Western Germany
                1 artillery and 3 infantry placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 1.
                2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greater Southern Germany: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 4.
                2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Germans collect 36 PUs (4 lost to blockades); end with 36 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Slovakia Hungary : 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 17 infantry and 1 mech_infantry
        Poland : 1 artillery and 1 infantry
        Germany : 1 artillery, 1 factory_major and 4 infantry
        Norway : 1 infantry
        Holland Belgium : 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 artillery and 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 32 / 39
        Japanese : 16 / 5
        Americans : 57 / 83
        Chinese : 20 / 26
        Germans : 40 / 46
        British : 44 / 55
        UK_Pacific : 20 / 25
        Italians : 10 / 8
        ANZAC : 21 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to France
                6 artilleries moved from Normandy Bordeaux to France
                1 artillery moved from Albania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Bessarabia to Eastern Poland
                2 artilleries moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                2 armour moved from Belarus to Baltic States


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to France
                6 artilleries moved from Normandy Bordeaux to France
                1 artillery moved from Albania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Bessarabia to Eastern Poland
                2 artilleries moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                2 armour moved from Belarus to Baltic States

    Combat - British
                Battle in Baltic States
                    British attack with 2 armour
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 armour
                Battle in Yugoslavia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Eastern Poland from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in France
                    British attack with 6 artilleries and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British win, taking France from Germans, taking French Indo China from UK_Pacific, taking Morocco from Americans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Tunisia from British with 6 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                2 fighters moved from Shensi to Jehol
                2 armour, 1 artillery and 3 infantry moved from India to 39 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 39 Sea Zone to 36 Sea Zone
                3 armour, 3 infantry and 2 mech_infantrys moved from India to West India
                3 armour and 2 mech_infantrys moved from West India to Eastern Persia
                1 infantry moved from Rostov to Ukraine
                3 cruisers, 3 destroyers and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in United Kingdom
                3 armour placed in Egypt
                1 armour placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                3 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 3 armour, 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Slovakia Hungary to Yugoslavia

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Yugoslavia : 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Russians : 34 / 39
        Japanese : 16 / 5
        Americans : 55 / 83
        Chinese : 20 / 26
        Germans : 34 / 46
        British : 41 / 47
        UK_Pacific : 18 / 23
        Italians : 10 / 15
        ANZAC : 21 / 32
        French : 16 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Jehol to Korea
                1 infantry moved from Trans-Jordan to Iraq


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Jehol to Korea
                1 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in Korea
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                3 armour, 1 artillery, 1 cruiser, 3 infantry and 4 transports moved from 44 Sea Zone to 35 Sea Zone
                4 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales
                1 armour and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs total


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Belarus to Novgorod

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