Couple points, somewhat unrelated, but pertaining to the OP.
-It’s true that Allies need a bid in Global to be competitive vrs expert Axis (vrs novice Axis, Allies usually win because of their income advantage). So it’s true that if you want to dispense with bids, Allies could use some extra units.
-It’s important to keep in mind that Global tactics are driven by national objectives…so if you want Global to have more strategic variation than Revised, then try playing Global without national objectives. Same goes for Anniversary.
-But imho, the national objectives (along with air and naval bases) are critical to what makes Global a success–my fav A&A yet. Namely, Global is the closest A&A has gotten to historically interesting gameplay. In addition, unlike Revised or Anniversary, there is always a pacific battle, always a med battle, always a battle in the Atlantic, always a hard fight for China and Russia, and so on.
-Here are a few of the most common strategic errors vrs. expert Axis that I have been seeing…
- Not going mostly Pacific with the USA. Japan is immensely strong and needs to be fought aggressively. Containing Japan is more important than saving Moscow. It’s easier for Axis to win in the Pacific than in Europe/Africa.
- Faulty UK Europe tactics. I see alot of income wasted on factories and fighters and such. UK Europe’s first priority is containing Italy–secure Egypt, prevent Italy NOs, get the UK NO. The 2nd priority is to get a fleet going in the North Atlantic and get max use out of the London factory. If both USA and UK have full fleets outside London than that is way way more effective than just a USA fleet or just a UK fleet. Given that UK starts with 3 factories, I have a hard time justifying building an additional factory… One more max, depending on circumstances.
- Not getting optimal use out of ANZAC. This is related to #1, since you need to be mostly Pacific with USA in order to get optimal use out of Anzac. Use Anzac for ships and transports, don’t just sit on Sydney!
Overall, the most complex aspect of the game is the Pacific battle, and this is where experience (from previous A&A games and this one) comes most in handy.