G40 w/tech captain walker vs dawgoneit

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Yunnan
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 6 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Manchuria
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Korea to Manchuria
                2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 4 fighters, 3 mech_infantrys and 6 tactical_bombers
                    Chinese defend with 1 artillery and 9 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters, 3 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 :  8/15 hits
                        Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 :  4/10 hits
                        8 infantry owned by the Chinese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 4 fighters and 6 tactical_bombers in Yunnan, round 3 :  8/11 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  2/2 hits
                        1 artillery owned by the Chinese, 2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery, 3 mech_infantrys and 2 tactical_bombers
                    Casualties for Chinese: 1 artillery and 9 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Manchuria :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 :  8/11 hits
                        Chinese roll dice for 2 aaGuns and 5 infantry in Manchuria, round 2 :  2/5 hits
                        5 infantry owned by the Russians, 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 5 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                2 bombers moved from Manchuria to Korea
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangsi

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 4 fighters, 1 mech_infantry and 4 tactical_bombers
        Korea : 1 aaGun, 2 bombers and 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
        36 Sea Zone : 1 submarine
        35 Sea Zone : 2 submarines
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 40
        Japanese : 62 / 67
        Americans : 50 / 69
        Chinese : 2 / 10
        British : 33 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 28
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from Northern Territory to 45 Sea Zone
                1 tactical_bomber moved from Northern Territory to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                3 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to Midway
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Johnston Island to Midway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from Northern Territory to 45 Sea Zone
                1 tactical_bomber moved from Northern Territory to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                3 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to Midway
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Johnston Island to Midway

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports in 42 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 battleship, 1 carrier and 2 fighters
                        Americans roll dice for 1 bomber and 3 fighters in 37 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 37 Sea Zone, round 2 :  2/4 hits
                        2 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the Americans and 2 fighters owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 bomber in 37 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 battleship in 37 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
                    Casualties for Americans: 3 fighters
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Java
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Java, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Java, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win, taking Java from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                3 mech_infantrys moved from Western United States to Alaska
                1 infantry moved from Western United States to British Columbia
                1 bomber moved from 37 Sea Zone to India
                1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 3 fighters
        Java : 1 flag, 1 armour, 1 artillery and 2 infantry
        Dutch New Guinea : 1 tactical_bomber
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 3 transports
        45 Sea Zone : 1 submarine
        26 Sea Zone : 1 cruiser and 1 transport
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 40
        Japanese : 58 / 67
        Americans : 56 / 76
        Chinese : 2 / 10
        British : 33 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 28
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.622
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.520
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 40
        Japanese : 58 / 67
        Americans : 56 / 76
        Chinese : 2 / 3
        British : 33 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 28
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.628
            Median : 4.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.933
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 15

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.520
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                1 artillery moved from Trans-Jordan to Syria
                1 infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Burma to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 15 PUs;
                British buy 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                1 artillery moved from Trans-Jordan to Syria
                1 infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Syria from Italians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Trans-Jordan to Alexandria
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Syria to Alexandria
                2 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Syria to Egypt
                1 fighter moved from French Central Africa to Egypt
                3 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 aaGuns, 3 artilleries and 6 infantry moved from India to Burma

    Place Units - British
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                1 bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
                    French defend with 2 infantry; British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 :  3/7 hits
                        French roll dice for 3 infantry and 1 mech_infantry in Morocco, round 2 :  0/4 hits
                        1 infantry owned by the British and 2 infantry owned by the French lost in Morocco
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 3 :  2/7 hits
                        French roll dice for 1 mech_infantry in Morocco, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for French: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                1 artillery and 2 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Gibraltar : 1 bomber and 2 fighters
        Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 armour and 1 mech_infantry
        Tobruk : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
        Libya : 1 artillery and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 40
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 7 / 7
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Northern Territory to Queensland
                3 fighters moved from Queensland to Java

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from United Kingdom to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from United Kingdom to Scotland

    Combat - French
                Battle in Tobruk
                    French attack with 1 fighter
                    Italians defend with 1 infantry
                    French win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Tobruk to Egypt

    Turn Complete - French

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 fighters and 2 tactical_bombers moved from Norway to 125 Sea Zone
                1 artillery and 1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter moved from Baltic States to Bessarabia
                1 fighter moved from Baltic States to Western Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Belarus
                8 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the French lost in 98 Sea Zone
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Bessarabia, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Bessarabia, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Eastern Poland
                1 bomber moved from Western Ukraine to Germany
                1 bomber and 1 fighter moved from Bessarabia to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 aaGun, 8 armour, 4 artilleries and 9 mech_infantrys moved from Baltic States to Novgorod
                2 infantry moved from Poland to Eastern Poland
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                2 tactical_bombers moved from Norway to Eastern Poland
                2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 armour and 3 mech_infantrys placed in Germany
                2 artilleries placed in Germany
                3 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 fighter, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Germany : 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 infantry and 3 mech_infantrys
        Norway : 1 artillery and 1 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 9 mech_infantrys
        112 Sea Zone : 1 destroyer and 1 submarine
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        91 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 40
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 7 / 7
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Ukraine to Western Ukraine
                2 fighters moved from Western Ukraine to Russia
                1 armour, 3 artilleries and 5 infantry moved from Ukraine to Bryansk
                1 armour moved from Bryansk to Russia
                2 infantry moved from Volgograd to Tambov
                1 artillery and 7 infantry moved from Bryansk to Russia
                1 infantry moved from Northwest Persia to Caucasus
                3 armour and 1 mech_infantry moved from Smolensk to Russia
                4 aaGuns, 3 artilleries and 10 infantry moved from Archangel to Vologda

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Belarus : 2 infantry
        Bryansk : 3 artilleries and 5 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 3 infantry
        Vologda : 4 aaGuns, 3 artilleries and 10 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 32 / 32
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 7 / 7
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 9 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.895
            Median : 3.000
            Variance : 2.722
            Standard Deviation : 1.650
            Total rolls : 19

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.071
            Median : 3.000
            Variance : 2.308
            Standard Deviation : 1.519
            Total rolls : 14

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                3 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                1 battleship, 2 carriers and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Manchuria to Chahar
                2 bombers moved from Korea to Kwangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 airfield placed in Kwangsi
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 2 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 armour
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        35 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        54 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 32
        Japanese : 60 / 61
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 34 / 31
        UK_Pacific : 6 / 7
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 fighters moved from Midway to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                4 fighters moved from 42 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 fighters moved from Midway to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                4 fighters moved from 42 Sea Zone to 37 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 2 destroyers, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 3 fighters in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 destroyers and 2 transports
                    Casualties for Americans: 1 fighter
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 :  0/2 hits
                        2 submarines owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 infantry moved from British Columbia to Western United States
                1 mech_infantry moved from Alaska to British Columbia
                1 mech_infantry moved from British Columbia to Western United States
                1 mech_infantry moved from Alaska to Western United States
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                2 fighters moved from 6 Sea Zone to Soviet Far East
                1 artillery moved from Java to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                1 transport moved from 42 Sea Zone to 39 Sea Zone
                4 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma

    Place Units - Americans
                2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States
                Americans undo move 1.
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Burma : 1 armour, 1 artillery and 2 infantry
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 2 fighters
        Java : 1 flag
        Dutch New Guinea : 1 tactical_bomber
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 transport
        38 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 2 transports
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 cruiser and 1 destroyer
        8 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        89 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 32
        Japanese : 60 / 61
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 34 / 31
        UK_Pacific : 6 / 7
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.032
            Standard Deviation : 1.016
            Total rolls : 32

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.211
            Median : 5.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 2 infantry moved from Sikang to Tsinghai


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 2 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 2 infantry
        Sikang : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 32
        Japanese : 58 / 61
        Americans : 56 / 76
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 6 / 7
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.029
            Standard Deviation : 1.014
            Total rolls : 36

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                4 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.211
            Median : 5.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                2 fighters and 1 tactical_bomber moved from Alexandria to Libya
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 3 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                2 fighters and 1 tactical_bomber moved from Alexandria to Libya
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 3 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Shan State
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 3 infantry
                        British roll dice for 2 artilleries and 3 infantry in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 2 artilleries and 2 infantry in Shan State, round 3 :  2/4 hits
                        Japanese roll dice for 3 infantry in Shan State, round 3 :  0/3 hits
                        2 infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 artilleries and 2 infantry in Shan State, round 4 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Libya
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Libya, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Malaya

    Non Combat Move - British
                1 aaGun, 1 artillery and 2 infantry moved from India to Burma
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                2 fighters moved from Libya to Alexandria
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 tactical_bomber moved from Libya to Alexandria
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Syria to Iraq
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
                2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Belgian Congo to Egypt
                2 fighters moved from United Kingdom to French West Africa

    Place Units - British
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery and 3 infantry
        Shan State : 1 aaGun, 2 artilleries and 1 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        37 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 5 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Syria : 1 flag, 2 infantry
        French West Africa : 2 fighters
        Tobruk : 1 flag, 1 artillery and 2 infantry
        Libya : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Eastern Persia : 1 flag
        79 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 32
        Japanese : 53 / 61
        Americans : 56 / 76
        Chinese : 4 / 3
        British : 35 / 31
        UK_Pacific : 10 / 10
        Italians : 15 / 26
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 19 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.691
            Median : 4.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 81

    Null / Other
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.840
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 25

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.107
            Standard Deviation : 1.052
            Total rolls : 29

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.211
            Median : 5.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

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