@captainwalker said in World at War game 23:
@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
Thanks for doing that for me. All set up now.
Not really unlucky - I flubbed my transport deployment to avoid the bomber so 4 land units couldn’t take part in the fun. It probably made the difference.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer and 5 infantry; Remaining resources: 3 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 mech_infantry moved from Sakha to Siberia
1 armour moved from Sakha to Siberia
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Amur to Siberia
1 destroyer moved from 7 Sea Zone to 15 Sea Zone
1 bomber moved from Amur to 15 Sea Zone
Combat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Siberia from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 15 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 bomber moved from 15 Sea Zone to Japan
1 tactical_bomber moved from Siberia to Japan
1 fighter moved from Siberia to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,2,1,5,5,3,4,5,4,2
Japanese collect 9 PUs (8 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 5 submarines and 3 transports
Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 carriers, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 2/2 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -53
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 carriers, 1 destroyer and 3 transports
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 carrier, 2 destroyers, 1 fighter and 6 transports
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter and 6 transports in 110 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 carrier, 2 destroyers, 1 fighter and 6 transports remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Germans forced to land in Normandy Bordeaux
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 armour, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Place Units - Americans
2 destroyers placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 airfield, 1 factory_minor and 1 harbour placed in Korea
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 29 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Jehol to Anhwe
1 fighter moved from Jehol to Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 52 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British repair 6 damage on 1 airfield and 1 factory_major; Remaining resources: 28 PUs;
British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 113 Sea Zone
1 bomber moved from Egypt to Caucasus
2 fighters moved from Egypt to 99 Sea Zone
6 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 7 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Trans-Jordan to Caucasus
1 armour moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kazakhstan
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 4 transports
4 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 99 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Hainan
Battle in Caucasus
British attack with 6 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 4 mech_infantrys
Germans defend with 3 infantry
British roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 4 mech_infantrys in Caucasus, round 2 : 8/22 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Caucasus
British win, taking Hainan from Japanese, taking Caucasus from Germans with 6 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
3 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 3 infantry moved from Turkmenistan to Kazakhstan
1 aaGun, 2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 artillery and 2 infantry moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Algeria to Tunisia
2 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Kwangtung to Korea
4 infantry moved from Yunnan to Szechwan
Place Units - British
1 carrier placed in 110 Sea Zone
1 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 destroyer placed in 20 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Some Units in 20 Sea Zone change ownership: 1 destroyer
It is getting down to the wire!
Meat, if you want to reroll anything for the battle in sz6 - let me know. We can get that done on the forums.
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
Scramble UK?
nice move on 113. I was half hoping you would do that, and half hoping you wouldn’t :P heh
need OOL as well.
That is so tempting…
I will NOT scramble. France is up to Wittman though. Here is hoping that the carrier and plane get a hit.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Germans loiter and taunt with ; Italians attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier and 1 fighter
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 carrier and 1 fighter
Casualties for Italians: 1 tactical_bomber
Non Combat Move - Italians
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from 110 Sea Zone to Western Germany
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 fighter and 2 infantry moved from Manchuria to Amur
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Amur
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Amur from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Amur to Manchuria
1 fighter moved from Manchuria to Kansu
1 armour moved from Suiyuyan to Kansu
1 fighter moved from Kansu to Kazakhstan
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to India
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag
Okinawa : 1 flag
Manchuria : 1 fighter
Kansu : 1 armour and 1 fighter
India : 1 bomber
Queensland : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 aaGun, 1 artillery and 2 infantry
Amur : 1 flag, 1 artillery and 1 infantry
Kazakhstan : 1 fighter
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 artillery and 1 infantry
41 Sea Zone : 1 transport
35 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 2 cruisers, 1 destroyer and 1 transport
79 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Persia : 1 fighter
Production/PUs Summary :
Germans : 67 / 95
Russians : 0 / 0
Japanese : 16 / 11
Americans : 58 / 85
Chinese : 23 / 58
British : 38 / 38
UK_Pacific : 28 / 33
Italians : 13 / 22
ANZAC : 16 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
Production/PUs Summary :
Germans : 67 / 95
Russians : 0 / 0
Japanese : 16 / 11
Americans : 58 / 85
Chinese : 23 / 58
British : 38 / 38
UK_Pacific : 28 / 33
Italians : 13 / 22
ANZAC : 16 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 destroyers, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
6 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
4 armour, 4 artilleries and 7 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from British
Scramble UK to 110?
no scramble.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 destroyers, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
6 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
4 armour, 4 artilleries and 7 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from British
Combat - Germans
Battle in United Kingdom
Germans attack with 6 artilleries, 2 bombers and 6 infantry
British defend with 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry; Americans defend with 2 armour and 2 infantry
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 artilleries and 2 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 6 infantry
Casualties for British: 1 armour, 2 fighters and 2 infantry
Casualties for Americans: 2 armour and 2 infantry
Battle in Caucasus
Germans attack with 6 armour, 4 artilleries and 10 mech_infantrys
British defend with 6 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Germans win, taking Caucasus from British with 5 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 4 artilleries and 10 mech_infantrys
Casualties for British: 6 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 armour moved from Russia to Samara
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 infantry placed in Russia
3 artilleries and 3 infantry placed in Western Germany
3 destroyers placed in 97 Sea Zone
2 fighters placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,1,2
Germans collect 71 PUs (5 lost to blockades); end with 109 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 134 PUs
Did you just conquer England: you horror!
Well done Vold. The French have nowhere to hide now.
My Hun partner is a souless bastage isn’t he? Long live the Axis! :evil:
Congratulations both.
I think that might be the end of us, but last word is AKGrown’s.