UnknownSoldier (Axis) vs. ArtofWar1947 (Allies+10) no tech, low luck


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from Greece to Bulgaria
                3 fighters moved from 97 Sea Zone to Bulgaria
                1 tactical_bomber moved from 97 Sea Zone to Bulgaria
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                3 bombers moved from Queensland to Dutch New Guinea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from Greece to Bulgaria
                3 fighters moved from 97 Sea Zone to Bulgaria
                1 tactical_bomber moved from 97 Sea Zone to Bulgaria
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                3 bombers moved from Queensland to Dutch New Guinea

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in Bulgaria
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 2 aaGuns and 3 armour
                        AA fire in Bulgaria :  1/0 hits
                        1 fighter owned by the Americans lost in Bulgaria
                        Americans roll dice for 8 fighters and 1 tactical_bomber in Bulgaria, round 2 :  4/1 hits
                        Germans roll dice for 2 aaGuns and 3 armour in Bulgaria, round 2 :  2/1 hits
                        1 fighter owned by the Americans, 2 armour owned by the Germans, 2 aaGuns owned by the Germans and 1 tactical_bomber owned by the Americans lost in Bulgaria
                        Americans roll dice for 7 fighters in Bulgaria, round 3 :  3/1 hits
                        Germans roll dice for 1 armour in Bulgaria, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Bulgaria
                    Americans win with 7 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 aaGuns and 3 armour
                    Casualties for Americans: 2 fighters and 1 tactical_bomber
                Battle in Dutch New Guinea
                    Americans attack with 3 bombers
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 bombers in Dutch New Guinea, round 2 :  2/0 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Dutch New Guinea
                    Americans win with 2 bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/0 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                2 bombers moved from Dutch New Guinea to New Guinea
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from 97 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
                1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Bulgaria to 97 Sea Zone
                6 fighters moved from Bulgaria to Greece
                1 bomber moved from Western Germany to Normandy Bordeaux

    Place Units - Americans
                1 harbour and 3 infantry placed in Greece
                1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        New Guinea : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        30 Sea Zone : 1 carrier, 2 fighters and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 3 transports
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun
        United Kingdom : 2 fighters and 1 tactical_bomber
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag
        Greece : 1 flag, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 3 infantry
        97 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers and 1 fighter
        Brazil : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 17 / 29
        Japanese : 73 / 78
        Americans : 63 / 83
        Chinese : 0 / 6
        British : 36 / 41
        UK_Pacific : 5 / 6
        Italians : 8 / 3
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 17 / 29
        Japanese : 73 / 78
        Americans : 63 / 83
        Chinese : 0 / 6
        British : 36 / 41
        UK_Pacific : 5 / 6
        Italians : 8 / 3
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                2 armour moved from Kazakhstan to Timguska
                      Russians take Timguska from Japanese
                2 infantry moved from India to Burma
                4 fighters moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                2 armour moved from Kazakhstan to Timguska
                      Russians take Timguska from Japanese
                2 infantry moved from India to Burma
                4 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 4 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 4 fighters and 2 infantry in Burma, round 2 :  3/1 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/1 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                4 fighters moved from Burma to India
                2 infantry and 2 mech_infantrys moved from West India to India
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 transports moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 71 Sea Zone to 75 Sea Zone
                3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Kansu : 1 mech_infantry
        Burma : 2 infantry
        India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour, 34 infantry and 5 mech_infantrys
        Timguska : 2 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Normandy Bordeaux : 5 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 2 infantry
        Libya : 1 flag
        Russia : 6 fighters
        75 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        Eire : 1 flag
        Greece : 2 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        110 Sea Zone : 3 aaGuns, 1 destroyer, 3 infantry and 2 transports

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 18 / 29
        Japanese : 70 / 78
        Americans : 63 / 83
        Chinese : 1 / 6
        British : 36 / 41
        UK_Pacific : 6 / 3
        Italians : 8 / 3
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                2 armour moved from Kazakhstan to Timguska
                      Russians take Timguska from Japanese
                2 infantry moved from India to Burma
                4 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 4 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 4 fighters and 2 infantry in Burma, round 2 :  3/1 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/1 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                4 fighters moved from Burma to India
                2 infantry and 2 mech_infantrys moved from West India to India
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 transports moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 71 Sea Zone to 75 Sea Zone
                3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Norway: 2 infantry
                EDIT: Adding units owned by British to Finland: 1 infantry
                EDIT: Changing ownership of Finland from Germans to British
                EDIT: Changing ownership of Finland from British to British
                EDIT: Changing PUs for British from 41 to 43
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Kansu : 1 mech_infantry
        Burma : 2 infantry
        India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour, 34 infantry and 5 mech_infantrys
        Timguska : 2 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Normandy Bordeaux : 5 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag
        Libya : 1 flag
        Russia : 6 fighters
        75 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        Eire : 1 flag
        Greece : 2 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 3 aaGuns, 1 destroyer, 3 infantry and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 18 / 29
        Japanese : 70 / 78
        Americans : 63 / 83
        Chinese : 1 / 6
        British : 38 / 43
        UK_Pacific : 6 / 3
        Italians : 8 / 3
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 :  1/1 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,2,1,5,2,4
                Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 18 / 29
        Japanese : 70 / 78
        Americans : 63 / 83
        Chinese : 1 / 6
        British : 38 / 43
        UK_Pacific : 6 / 3
        Italians : 8 / 0
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer
        54 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 18 / 29
        Japanese : 70 / 78
        Americans : 63 / 83
        Chinese : 1 / 6
        British : 38 / 43
        UK_Pacific : 6 / 3
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 18 / 29
        Japanese : 70 / 78
        Americans : 63 / 83
        Chinese : 1 / 6
        British : 38 / 43
        UK_Pacific : 6 / 3
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Northern Italy to Southern France
                      Germans take Southern France from Americans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Southern Italy to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 bomber moved from Southern Italy to Tambov
                1 bomber moved from Southern Italy to Tambov
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Rostov to Volgograd
                2 artilleries moved from Rostov to Volgograd
                2 artilleries moved from Rostov to Caucasus
                7 infantry moved from Rostov to Caucasus
                6 armour and 5 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                5 armour and 5 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Volgograd, round 2 :  5/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Norway
                Battle in Caucasus
                    Germans attack with 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys in Caucasus, round 2 :  6/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Norway from British, taking Caucasus from Russians with 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                10 infantry moved from Northern Italy to Western Germany
                2 bombers moved from Bryansk to Rostov
                2 bombers moved from Tambov to Rostov
                3 armour moved from Rostov to Volgograd
                2 artilleries moved from Ukraine to Rostov
                3 armour moved from Eastern Poland to Novgorod
                5 infantry moved from Germany to Poland
                4 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                2 fighters placed in Western Germany
                9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,5,5,5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,2,4,6,1,1
                Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
        Poland : 5 infantry
        Germany : 1 factory_major and 13 infantry
        Norway : 2 infantry
        Holland Belgium : 1 infantry
        Southern Italy : 3 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 3 aaGuns, 24 armour, 4 artilleries, 4 bombers, 3 infantry and 24 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 8 armour, 2 artilleries, 1 factory_minor, 2 infantry and 5 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 76
        Russians : 12 / 29
        Japanese : 70 / 78
        Americans : 57 / 83
        Chinese : 1 / 6
        British : 35 / 43
        UK_Pacific : 6 / 3
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans
                2 armour moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                2 armour moved from Urals to Evenkiyskiy
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
                4 fighters and 2 infantry moved from Russia to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans
                2 armour moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                2 armour moved from Urals to Evenkiyskiy
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
                4 fighters and 2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Evenkiyskiy
                    Russians attack with 2 armour
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour in Evenkiyskiy, round 2 :  1/0 hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Germans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 :  3/1 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/1 hits
                        2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/1 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/1 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Vologda to Archangel
                2 aaGuns, 2 armour, 2 artilleries and 9 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                4 fighters moved from Tambov to Russia
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Russia to Samara

    Place Units - Russians
                3 artilleries, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 31 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 armour
        Yenisey : 1 armour
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 artillery and 1 infantry
        Nenetsia : 1 mech_infantry
        Archangel : 2 aaGuns, 3 armour, 3 artilleries, 10 infantry and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 25 artilleries, 1 factory_major, 5 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Samara : 1 infantry
        Iraq : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 19 / 31
        Japanese : 69 / 78
        Americans : 57 / 83
        Chinese : 1 / 6
        British : 35 / 43
        UK_Pacific : 6 / 3
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                2 bombers moved from Shan State to Burma
                1 mech_infantry moved from Shensi to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 3 mech_infantrys moved from Shensi to Kansu
                1 armour and 2 mech_infantrys moved from Kweichow to Kansu
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from Shan State to Burma
                2 submarines moved from 39 Sea Zone to 75 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  3/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 75 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 75 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 75 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 75 Sea Zone
                        Japanese roll dice for 1 submarine in 75 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 75 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 75 Sea Zone
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 :  1/1 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers and 2 infantry in Burma, round 3 :  2/1 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 armour and 5 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 5 mech_infantrys in Kansu, round 2 :  2/1 hits
                        Chinese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Amur to Buryatia
                3 mech_infantrys moved from Manchuria to Buryatia
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers moved from Burma to Shan State
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 2 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 2 armour and 5 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 armour, 10 artilleries, 2 bombers, 6 infantry and 10 mech_infantrys
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag, 1 artillery, 1 infantry and 4 mech_infantrys
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 4 submarines, 7 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag, 2 carriers, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 3 submarines
        55 Sea Zone : 1 destroyer and 1 submarine
        Novosibirsk : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 17 / 31
        Japanese : 73 / 78
        Americans : 57 / 83
        Chinese : 0 / 6
        British : 35 / 43
        UK_Pacific : 5 / 3
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I thought you would want to submerge your sub in 55 instead of fighting. We can re-roll it if you would rather it fight.


  • Re US SS in SZ 55: A most reasonable assumption. Adding a defense at 1 would not make much sense against such an overwhelming offensive strike.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 bomber moved from Normandy Bordeaux to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Greece to Southern France
                2 infantry moved from Queensland to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 bomber moved from Normandy Bordeaux to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Greece to Southern France
                2 infantry moved from Queensland to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 2 submarines and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 2 submarines in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 :  2/1 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  0/1 hits
                        2 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 113 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 :  2/1 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Philippines
                Battle in Celebes
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from New Guinea to Queensland
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from 113 Sea Zone to Finland
                1 bomber moved from 113 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from Southern France to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Greece

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                1 armour and 1 infantry placed in Normandy Bordeaux
                1 armour, 1 fighter and 1 mech_infantry placed in Greece
                1 bomber and 4 infantry placed in Western United States
                2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 2 bombers and 1 mech_infantry
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 2 destroyers
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 6 submarines, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers and 2 fighters
        Brazil : 1 flag
        98 Sea Zone : 1 flag
        Finland : 1 fighter
        110 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 17 / 31
        Japanese : 68 / 78
        Americans : 71 / 96
        Chinese : 0 / 6
        British : 35 / 43
        UK_Pacific : 5 / 3
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 17 / 31
        Japanese : 68 / 78
        Americans : 71 / 96
        Chinese : 0 / 6
        British : 35 / 43
        UK_Pacific : 5 / 3
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour moved from Timguska to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour moved from Timguska to Novosibirsk
                2 fighters moved from Russia to Novosibirsk
                1 infantry moved from India to Burma
                2 fighters moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour moved from Timguska to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour moved from Timguska to Novosibirsk
                2 fighters moved from Russia to Novosibirsk
                1 infantry moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Burma, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    British attack with 1 armour and 2 fighters
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 2 fighters in Novosibirsk, round 2 :  2/1 hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                2 fighters moved from Novosibirsk to Eastern Persia
                1 fighter moved from Russia to Eastern Persia
                3 fighters moved from Russia to Persia
                5 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Burma to India

    Place Units - British
                4 infantry placed in United Kingdom
                2 fighters placed in Egypt
                2 artilleries and 1 infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour and 34 infantry
        Yakut S.S.R. : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 2 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Normandy Bordeaux : 3 aaGuns, 1 artillery, 11 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        125 Sea Zone : 1 destroyer
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        Eire : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 2 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
        Eastern Persia : 1 flag, 3 fighters and 6 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 76
        Russians : 18 / 31
        Japanese : 66 / 78
        Americans : 71 / 96
        Chinese : 0 / 6
        British : 36 / 41
        UK_Pacific : 6 / 6
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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