Scramble Normandy and 114. Not 113.
UnknownSoldier (Axis) vs. ArtofWar1947 (Allies+10) no tech, low luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,2,1,5,2,4
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 12 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 38 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 38 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 38 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Tambov
1 bomber moved from Southern Italy to Tambov
2 infantry moved from Rostov to Tambov
2 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
2 artilleries moved from Rostov to Caucasus
7 infantry moved from Rostov to Caucasus
6 armour and 5 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
5 armour and 5 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Volgograd, round 2 : 5/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 : 2/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Battle in Caucasus
Germans attack with 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Norway from British, taking Caucasus from Russians with 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
10 infantry moved from Northern Italy to Western Germany
2 bombers moved from Bryansk to Rostov
2 bombers moved from Tambov to Rostov
3 armour moved from Rostov to Volgograd
2 artilleries moved from Ukraine to Rostov
3 armour moved from Eastern Poland to Novgorod
5 infantry moved from Germany to Poland
4 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,5,5,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,2,4,6,1,1
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Poland : 5 infantry
Germany : 1 factory_major and 13 infantry
Norway : 2 infantry
Holland Belgium : 1 infantry
Southern Italy : 3 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 3 aaGuns, 24 armour, 4 artilleries, 4 bombers, 3 infantry and 24 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 8 armour, 2 artilleries, 1 factory_minor, 2 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 76
Russians : 12 / 29
Japanese : 70 / 78
Americans : 57 / 83
Chinese : 1 / 6
British : 35 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
2 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
2 armour moved from Urals to Evenkiyskiy
1 armour moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
4 fighters and 2 infantry moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
2 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
2 armour moved from Urals to Evenkiyskiy
1 armour moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
4 fighters and 2 infantry moved from Russia to TambovCombat - Russians
Battle in Evenkiyskiy
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Evenkiyskiy, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/1 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
2 aaGuns, 2 armour, 2 artilleries and 9 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 fighters moved from Tambov to Russia
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to SamaraPlace Units - Russians
3 artilleries, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 31 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 armour
Yenisey : 1 armour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 artillery and 1 infantry
Nenetsia : 1 mech_infantry
Archangel : 2 aaGuns, 3 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 25 artilleries, 1 factory_major, 5 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Samara : 1 infantry
Iraq : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 76
Russians : 19 / 31
Japanese : 69 / 78
Americans : 57 / 83
Chinese : 1 / 6
British : 35 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers moved from Shan State to Burma
1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 3 mech_infantrys moved from Shensi to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Burma
2 submarines moved from 39 Sea Zone to 75 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 75 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 75 Sea Zone
Japanese roll dice for 1 submarine in 75 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 75 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 75 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 3 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 5 mech_infantrys in Kansu, round 2 : 2/1 hits
Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Burma to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
1 factory_minor placed in Malaya
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 5 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 10 artilleries, 2 bombers, 6 infantry and 10 mech_infantrys
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 artillery, 1 infantry and 4 mech_infantrys
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 4 submarines, 7 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 2 carriers, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 3 submarines
55 Sea Zone : 1 destroyer and 1 submarine
Novosibirsk : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 76
Russians : 17 / 31
Japanese : 73 / 78
Americans : 57 / 83
Chinese : 0 / 6
British : 35 / 43
UK_Pacific : 5 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I thought you would want to submerge your sub in 55 instead of fighting. We can re-roll it if you would rather it fight.
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Re US SS in SZ 55: A most reasonable assumption. Adding a defense at 1 would not make much sense against such an overwhelming offensive strike.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Greece to Southern France
2 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Greece to Southern France
2 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 submarines and 1 transport
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/1 hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 113 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/1 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Philippines
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 2/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from New Guinea to Queensland
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to Finland
1 bomber moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Southern France to 97 Sea Zone
1 fighter moved from 97 Sea Zone to GreecePlace Units - Americans
1 carrier placed in 110 Sea Zone
1 armour and 1 infantry placed in Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry placed in Greece
1 bomber and 4 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 2 bombers and 1 mech_infantry
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers
10 Sea Zone : 2 transports
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 6 submarines, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers and 2 fighters
Brazil : 1 flag
98 Sea Zone : 1 flag
Finland : 1 fighter
110 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 46 / 76
Russians : 17 / 31
Japanese : 68 / 78
Americans : 71 / 96
Chinese : 0 / 6
British : 35 / 43
UK_Pacific : 5 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 76
Russians : 17 / 31
Japanese : 68 / 78
Americans : 71 / 96
Chinese : 0 / 6
British : 35 / 43
UK_Pacific : 5 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Timguska to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 infantry moved from India to Burma
2 fighters moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Timguska to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
British attack with 1 armour and 2 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 2 fighters in Novosibirsk, round 2 : 2/1 hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
2 fighters moved from Novosibirsk to Eastern Persia
1 fighter moved from Russia to Eastern Persia
3 fighters moved from Russia to Persia
5 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Burma to IndiaPlace Units - British
4 infantry placed in United Kingdom
2 fighters placed in Egypt
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour and 34 infantry
Yakut S.S.R. : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 3 aaGuns, 1 artillery, 11 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
125 Sea Zone : 1 destroyer
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Eastern Persia : 1 flag, 3 fighters and 6 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry
Finland : 1 flag, 1 infantry
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 76
Russians : 18 / 31
Japanese : 66 / 78
Americans : 71 / 96
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Timguska to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
British attack with 1 armour and 2 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 2 fighters in Novosibirsk, round 2 : 2/1 hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
2 fighters moved from Novosibirsk to Eastern Persia
1 fighter moved from Russia to Eastern Persia
3 fighters moved from Russia to Persia
5 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Burma to IndiaPlace Units - British
4 infantry placed in United Kingdom
2 fighters placed in Egypt
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour and 34 infantry
Yakut S.S.R. : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 3 aaGuns, 1 artillery, 11 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
125 Sea Zone : 1 destroyer
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Eastern Persia : 1 flag, 3 fighters and 6 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
Finland : 1 flag, 1 infantry
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 76
Russians : 18 / 31
Japanese : 66 / 78
Americans : 71 / 96
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,2,6,1,4,4,1,1
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 12 infantryProduction/PUs Summary :
Germans : 45 / 76
Russians : 18 / 31
Japanese : 66 / 78
Americans : 71 / 96
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Sumatra
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Philippines : 1 fighter
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 1 cruiser and 4 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 76
Russians : 18 / 31
Japanese : 58 / 78
Americans : 71 / 96
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 8 / 0
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 45 / 76
Russians : 18 / 31
Japanese : 58 / 78
Americans : 71 / 96
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 8 / 0
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ok, i think the end is inevitable for an Allied victory….so, since i am about to start working 12 hour days for a couple of weeks, i will just concede the victory.
well played kind sir.