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14L G40 Me1945 (Axis) vs. hobo (Allies +14)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 fighters moved from Wake Island to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans


  • scramble orders for carolines

  • 21 20 18 17 16 15 14 13

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 fighters moved from Wake Island to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 aaGun, 2 fighters and 3 infantry
                    Casualties for Americans: 1 bomber, 2 fighters and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                3 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                3 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 artilleries, 18 infantry and 1 mech_infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 18 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from India to Burma
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 77 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Algeria
                2 infantry moved from Rhodesia to Union of South Africa
                1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - UK_Pacific
                1 armour, 1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys


  • I must truly be cursed, got hit 4/5 @2 and 2/2 @4 that cycle…  :?  combine that by not being able to hit average on my own defense  :-(

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 bomber moved from Southern Italy to Romania

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Italians win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 infantry in Romania, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Romania, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 bomber moved from Romania to Alexandria
                1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
        Kenya : 1 flag
        Rhodesia : 1 flag, 1 artillery and 3 infantry
        Tanganyika Territory : 1 flag
        Slovakia Hungary : 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
        Romania : 2 infantry
        Poland : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
        Yugoslavia : 1 aaGun, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 50 / 85
        Russians : 38 / 59
        Japanese : 54 / 56
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 23 / 0
        UK_Pacific : 10 / 10
        Italians : 13 / 13
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 12

    @hobo:

    I must truly be cursed, got hit 4/5 @2 and 2/2 @4 that cycle…  :?  combine that by not being able to hit average on my own defense  :-(

    i know it feels that way some times - but us veterans just keep truckin right?  to brighten your day, i can remind you of one huge pivotal battle you won - when I attacked your german forward stack with my entire russian stack and met with disaster.  :wink:

    have fun!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French


  • @Boldfresh:

    @hobo:

    I must truly be cursed, got hit 4/5 @2 and 2/2 @4 that cycle…  :?  combine that by not being able to hit average on my own defense  :-(

    i know it feels that way some times - but us veterans just keep truckin right?  to brighten your day, i can remind you of one huge pivotal battle you won - when I attacked your german forward stack with my entire russian stack and met with disaster.   :wink:

    have fun!

    bold, let me know when you start actually looking at the results rather than presuming.  in the last two rounds my defensive rolls have been 25 out of 101 @2, which using my crude math appears to be roughly 25%, below average on a huge number of rolls.  I was also 2/18 on aa rolls.  you can go to the first round if you want but it wasn’t any better since the french hit like crap defending paris on a less than normal german size attack.

    in contrast, I somehow only got 1 hit out of 16 attack strength in a fairly important battle vs the italian cruiser and battleship, and he got 3 out of 4 hits defending, killing 2 important air that could have been used to counterattack the german navy.  and I already detailed what happened in the last allied sequence, but that was already too late anyways and sealed the deal.

    the difference between you and me, I don’t start a major battle at 40% and whine incessantly when I lose.  look at my last two losses, major game deciding battles at 70% and 95% where I both lost, decisively no less.

  • 12

    Hobohobohobo….

    I just realized…  hobo… boho… boo hoo.  :|

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                2 bombers moved from Western Germany to Finland
                1 fighter moved from 110 Sea Zone to Finland
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 :  4/5 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Finland to Norway
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 10 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to Southern Italy
                2 armour moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                5 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
                3 tactical_bombers moved from Holland Belgium to Western Germany
                2 bombers moved from Finland to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 armour moved from Greater Southern Germany to Slovakia Hungary
                1 armour moved from Greater Southern Germany to Germany
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 destroyer and 3 submarines placed in 112 Sea Zone
                3 artilleries placed in Western Germany
                6 artilleries and 3 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 armour
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
        Germany : 1 armour, 6 artilleries, 1 factory_major and 3 infantry
        Norway : 1 aaGun, 1 armour, 1 fighter and 5 infantry
        Southern Italy : 1 fighter
        112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 10 transports
        125 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 3 infantry and 1 mech_infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 54 / 59
        Russians : 36 / 59
        Japanese : 54 / 56
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 21 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                4 artilleries and 18 infantry moved from Eastern Poland to Romania
                2 artilleries and 3 infantry moved from Bessarabia to Romania
                2 infantry moved from Baltic States to Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Karelia to Finland
                1 fighter moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 6 artilleries and 21 infantry
                    Italians defend with 2 infantry
                    Russians win, taking Romania from Germans with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Ukraine to Romania
                3 aaGuns moved from Eastern Poland to Romania
                6 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                4 mech_infantrys moved from Russia to Ukraine
                1 fighter moved from Finland to Belarus
                4 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Poland to Belarus
                1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                4 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Chahar to Central Mongolia
                3 artilleries and 3 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                3 bombers moved from Manchuria to Kansu
                2 tactical_bombers moved from Manchuria to Central Mongolia
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Java
                1 tactical_bomber moved from Anhwe to Kansu
                1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from Manchuria to Central Mongolia
                1 fighter moved from 35 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 7 infantry
                        Japanese roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Kansu, round 2 :  5/12 hits
                        Chinese roll dice for 9 infantry in Kansu, round 2 :  3/9 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 artilleries, 3 bombers, 1 fighter and 2 tactical_bombers in Kansu, round 3 :  6/9 hits
                        Chinese roll dice for 4 infantry in Kansu, round 3 :  2/4 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 7 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Central Mongolia, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Szechwan to Kweichow
                2 bombers moved from Kansu to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                1 tactical_bomber moved from Kansu to Shensi
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Java to 41 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Japan
                3 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from Manchuria to 6 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 aaGun moved from Amur to Manchuria
                1 artillery moved from Amur to Buryatia
                1 fighter moved from Central Mongolia to Anhwe
                1 tactical_bomber moved from Central Mongolia to Anhwe
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from Shan State to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Central Mongolia to Anhwe

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 mech_infantry placed in Manchuria
                1 factory_minor placed in French Indo China
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 tactical_bomber
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 fighter and 2 tactical_bombers
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag, 1 armour
        6 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 39 / 52
        Japanese : 69 / 75
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 21 / 0
        UK_Pacific : 6 / 10
        Italians : 12 / 13
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan


  • orders for japan

  • 21 20 18 17 16 15 14 13

    No scramble.
    6 Kamikaze strikes:
    2 > 1st AC
    2 > 2nd AC
    2 > 3rd

    Max defense for Japan and sz6.

    Roll well for me pls. :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -37
                    Casualties for Japanese: 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 3 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Battle in Japan
                    Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
                    Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 aaGuns
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in United Kingdom
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                5 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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