G40 14L captain walker (axis) vs dawgoneit (allies +10) game 4

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                2 fighters moved from Johnston Island to Caroline Islands
                1 bomber moved from Midway to Caroline Islands
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                5 submarines moved from 28 Sea Zone to 26 Sea Zone
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                2 fighters moved from Johnston Island to Caroline Islands
                1 bomber moved from Midway to Caroline Islands
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                5 submarines moved from 28 Sea Zone to 26 Sea Zone
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
                Battle in 36 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer, 3 tactical_bombers and 2 transports
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Japanese win with 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                Battle in Formosa
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi

    Non Combat Move - Americans
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 2 cruisers and 6 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
        Formosa : 1 flag, 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
        26 Sea Zone : 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 7 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 armour
        United Kingdom : 1 fighter
        Morocco : 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 1 transport
        92 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 6 submarines
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 2 destroyers and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 34 / 38
        Japanese : 52 / 53
        Americans : 54 / 74
        Chinese : 1 / 3
        British : 37 / 42
        UK_Pacific : 7 / 6
        Italians : 10 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 4 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 34 / 38
        Japanese : 51 / 53
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 37 / 42
        UK_Pacific : 7 / 6
        Italians : 10 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.917
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                2 bombers and 3 fighters moved from Algeria to Malta
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 7 infantry moved from Shan State to Burma
                2 artilleries and 4 infantry moved from India to Burma
                1 fighter moved from Java to Burma

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 6 armour and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers and 3 fighters moved from Algeria to Malta
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 7 infantry moved from Shan State to Burma
                2 artilleries and 4 infantry moved from India to Burma
                1 fighter moved from Java to Burma

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 3 :  1/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Egypt

    Place Units - British
                3 armour placed in Egypt
                3 armour placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,1,2
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Burma : 7 artilleries, 1 fighter and 20 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 artillery, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun, 2 bombers and 3 fighters
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        80 Sea Zone : 1 transport
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 armour and 1 factory_minor
        91 Sea Zone : 1 artillery, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 34 / 38
        Japanese : 47 / 53
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 39 / 44
        UK_Pacific : 11 / 6
        Italians : 10 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.638
            Standard Deviation : 0.799
            Total rolls : 48

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber and 2 fighters moved from Southern France to Southern Italy
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 artillery and 3 infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 34 / 38
        Japanese : 47 / 53
        Americans : 51 / 74
        Chinese : 2 / 2
        British : 39 / 44
        UK_Pacific : 11 / 6
        Italians : 13 / 13
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Eire to Scotland

    Turn Complete - French

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                3 fighters moved from Western Germany to Norway
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                      Germans take Finland from Russians
                2 tactical_bombers moved from Novgorod to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Norway
                1 artillery moved from Novgorod to Belarus
                2 armour and 3 mech_infantrys moved from Novgorod to Karelia
                1 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Norway
                    Germans attack with 1 bomber, 3 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Norway, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Karelia
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Karelia, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 2 :  2/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                2 tactical_bombers moved from Belarus to Novgorod
                2 tactical_bombers moved from Bryansk to Novgorod
                3 fighters moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                2 armour and 3 mech_infantrys moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                5 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 armour, 1 factory_major and 7 mech_infantrys
        Norway : 1 infantry
        Denmark : 3 infantry
        Belarus : 1 flag, 1 aaGun, 3 armour, 1 artillery and 7 mech_infantrys
        Karelia : 1 flag, 2 armour and 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 mech_infantrys
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 5 armour and 8 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 4 tactical_bombers
        112 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 23 / 38
        Japanese : 47 / 53
        Americans : 51 / 74
        Chinese : 2 / 2
        British : 39 / 44
        UK_Pacific : 11 / 6
        Italians : 13 / 13
        ANZAC : 17 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Russia
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Russia
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 32 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Malaya
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from French Indo China to Siam
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Amur to Buryatia
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Kwangtung to Siam
                2 tactical_bombers moved from Kwangsi to Siam

    Combat - Japanese
                Battle in Java
                Battle in Buryatia
                    Japanese attack with 1 artillery
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Buryatia
                    Japanese win, taking Java from ANZAC, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Siam
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Siam, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  2/8 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Malaya, round 2 :  2/3 hits
                        2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 bombers moved from Malaya to Kwangsi
                1 fighter and 2 tactical_bombers moved from Siam to Kwangsi
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                3 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 tactical_bomber
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 23 / 32
        Japanese : 58 / 58
        Americans : 51 / 74
        Chinese : 1 / 2
        British : 39 / 44
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 13 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser, 2 destroyers and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                2 fighters moved from Caroline Islands to 44 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble orders please

  • 23 21 20 19 17 16 15 13

    scramble three in 97!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser, 2 destroyers and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                2 fighters moved from Caroline Islands to 44 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Southern France
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 6 submarines
                    Italians defend with 1 destroyer, 3 fighters and 1 transport
                    4 submarines owned by the Americans retreated to 96 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 2 submarines
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                    Italians defend with 1 destroyer
                    Americans win with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 44 Sea Zone to Celebes
                1 bomber moved from 42 Sea Zone to Celebes
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Americans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Kansu to Shensi

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

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