Dawg axis -vs- vold allies +9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 64 PUs;
                Germans buy 8 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Belarus
                1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Western Germany to Western Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 bomber moved from Western Germany to Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Archangel, round 2 :  11/22 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland

    Place Units - Germans
                3 armour placed in Southern France
                3 armour placed in Normandy Bordeaux
                2 armour and 4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                2 armour placed in Normandy Bordeaux
                Germans undo move 1.
                2 armour placed in Southern France
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 6 armour, 1 factory_major, 1 harbour and 5 mech_infantrys
        Germany : 1 factory_major
        Denmark : 2 infantry
        Northern Italy : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery
        Vyborg : 1 flag
        Archangel : 1 flag, 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
        Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 aaGun and 3 armour
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 64
        Russians : 29 / 43
        Japanese : 27 / 38
        Americans : 58 / 84
        Chinese : 11 / 13
        British : 33 / 59
        UK_Pacific : 18 / 24
        Italians : 10 / 15
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 2.821
            Median : 2.000
            Variance : 1.921
            Standard Deviation : 1.386
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.812
            Median : 2.500
            Variance : 1.484
            Standard Deviation : 1.218
            Total rolls : 32

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 bomber moved from Russia to Belarus
                1 bomber moved from Russia to Western Ukraine
                1 bomber moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Novgorod
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Tobruk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Russians
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Belarus to Russia
                1 bomber moved from Western Ukraine to Russia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Caucasus

    Place Units - Russians
                4 artilleries, 1 bomber and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Nenetsia: 1 mech_infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Adding units owned by Russians to Vologda: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Russians to Russia: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 bomber moved from Japan to Hopei
                1 bomber moved from Japan to Shensi
                1 artillery moved from Tsinghai to Shensi
                3 fighters moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from Kiangsu to Jehol
                1 tactical_bomber moved from Kiangsu to Chahar
                1 tactical_bomber moved from Kiangsu to Hopei
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser moved from 19 Sea Zone to 21 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 bomber moved from Japan to Hopei
                1 bomber moved from Japan to Shensi
                1 artillery moved from Tsinghai to Shensi
                3 fighters moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from Kiangsu to Jehol
                1 tactical_bomber moved from Kiangsu to Chahar
                1 tactical_bomber moved from Kiangsu to Hopei
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser moved from 19 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Kiangsi, round 2 :  1/6 hits
                        Chinese roll dice for 3 infantry in Kiangsi, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Kiangsi, round 3 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 3 :  1/2 hits
                        2 infantry owned by the British and 1 artillery owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Jehol, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Hopei, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hopei
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 cruiser and 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 cruiser and 2 fighters in 21 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 bomber moved from Hopei to Kiangsu
                3 fighters moved from Kiangsi to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                2 fighters moved from 21 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Jehol to Kiangsu

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery, 1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 tactical_bombers
        Kiangsi : 1 flag, 1 armour
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery
        Manchuria : 1 flag, 1 aaGun
        Suiyuyan : 1 flag, 1 bomber and 1 tactical_bomber
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Anhwe : 1 flag
        French Indo China : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 cruiser
        19 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 6 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 34 / 40
        Japanese : 31 / 31
        Americans : 58 / 84
        Chinese : 7 / 13
        British : 33 / 59
        UK_Pacific : 18 / 24
        Italians : 10 / 15
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.809
            Median : 4.000
            Variance : 0.761
            Standard Deviation : 0.872
            Total rolls : 47

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.806
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 31

    ANZAC Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.643
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                5 bombers moved from United Kingdom to 95 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                4 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 artillery moved from 36 Sea Zone to French Indo China

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 5 bombers and 1 submarine
                    Italians defend with 1 battleship, 2 cruisers, 1 submarine and 4 transports
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Italians Submerged
                    Americans win with 5 bombers remaining. Battle score for attacker is 72
                    Casualties for Italians: 1 battleship, 2 cruisers and 4 transports
                Battle in Hainan
                Battle in French Indo China

    Non Combat Move - Americans
                4 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                5 bombers moved from 95 Sea Zone to Malta
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                6 artilleries and 4 infantry placed in Eastern United States
                2 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi
                1 artillery placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Research Technology - British

    Purchase Units - British
                British buy 3 armour, 2 bombers and 2 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Southern France
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hunan to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 bomber moved from Malta to Northern Italy

    Combat - British
                Battle in Kweichow
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 5 damage total.
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Malta
                1 bomber moved from Southern France to Malta
                1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from French Equatorial Africa to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 artillery moved from Nigeria to French Equatorial Africa
                1 artillery moved from Gold Coast to 82 Sea Zone
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 artillery moved from 82 Sea Zone to French Equatorial Africa
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Siam to Shan State
                1 armour and 2 mech_infantrys moved from India to Yunnan
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                2 bombers placed in United Kingdom
                2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 95 Sea Zone

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        95 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 34 / 40
        Japanese : 25 / 31
        Americans : 60 / 86
        Chinese : 11 / 14
        British : 33 / 39
        UK_Pacific : 18 / 23
        Italians : 10 / 15
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from Philippines to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Philippines
                1 carrier and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 3 factory_minors; Remaining resources: 49 PUs;
                Germans buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                2 infantry moved from Archangel to Nenetsia
                1 armour moved from Archangel to Nenetsia
                2 infantry moved from Archangel to Smolensk
                2 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Smolensk
                1 artillery moved from Archangel to Belarus
                1 artillery moved from Baltic States to Belarus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                6 armour and 5 mech_infantrys moved from Western Germany to Poland

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Nenetsia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                7 armour, 1 artillery and 3 mech_infantrys moved from Archangel to Nenetsia
                2 infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Eastern Poland to Bessarabia

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Poland : 6 armour and 5 mech_infantrys
        Germany : 1 factory_major
        Denmark : 2 infantry
        Northern Italy : 1 infantry
        Belarus : 1 flag, 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 8 armour, 1 artillery, 1 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
        Bessarabia : 1 flag, 1 aaGun, 2 armour and 2 artilleries
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag, 2 infantry
        Vologda : 1 flag, 2 infantry
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 27 / 40
        Japanese : 25 / 31
        Americans : 60 / 86
        Chinese : 11 / 14
        British : 33 / 39
        UK_Pacific : 18 / 23
        Italians : 10 / 15
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.298
            Standard Deviation : 0.546
            Total rolls : 48

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 33

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.083
            Standard Deviation : 0.289
            Total rolls : 13

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      Russians take Libya from Italians
                      Russians take Tunisia from Italians
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 bombers moved from Russia to Western Ukraine
                2 infantry moved from Russia to Smolensk
                2 bombers moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Bryansk to Belarus
                1 bomber moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                6 artilleries and 13 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 2 artilleries and 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 6 artilleries and 13 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 bombers and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 bombers and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Smolensk from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 bombers moved from Smolensk to Russia
                1 bomber and 1 fighter moved from Belarus to Russia
                2 bombers moved from Western Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - Russians
                4 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber and 1 tactical_bomber moved from Suiyuyan to Urals
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Anhwe
                1 artillery moved from Jehol to Chahar
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 fighter moved from 19 Sea Zone to Anhwe
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Chahar
                1 fighter moved from 19 Sea Zone to Chahar

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 armour
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 fighter
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Urals
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    Russians defend with 1 armour
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Urals to Nenetsia
                1 bomber moved from Urals to Finland
                1 fighter moved from Chahar to 19 Sea Zone
                1 tactical_bomber moved from Chahar to Kiangsu
                1 fighter moved from Anhwe to 19 Sea Zone
                1 tactical_bomber moved from Kweichow to Kiangsu
                1 bomber moved from Kweichow to Kiangsu
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 21 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu

    Place Units - Japanese
                2 fighters placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 6 destroyers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Hainan to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa

    Combat - Americans
                Battle in Formosa

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                6 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Morocco
                6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                5 bombers moved from Malta to Morocco

    Place Units - Americans
                1 factory_minor placed in French Indo China
                1 carrier and 6 destroyers placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 12 artilleries, 12 infantry and 6 transports
                EDIT: Adding units owned by Americans to Morocco: 6 artilleries and 6 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kweichow
                1 infantry placed in Kweichow
                Chinese undo move 2.
                Chinese undo move 1.
                2 artilleries and 2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Politics - British

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 armour and 1 mech_infantry moved from Yunnan to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Kiangsi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Norway

    Non Combat Move - British
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from French Equatorial Africa to 82 Sea Zone
                1 artillery and 1 transport moved from 82 Sea Zone to 87 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 fighter moved from Morocco to United Kingdom
                2 armour and 3 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 artillery and 1 mech_infantry moved from Yunnan to Kwangsi
                2 destroyers moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                1 carrier, 1 destroyer and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        95 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 36 / 45
        Japanese : 22 / 24
        Americans : 61 / 87
        Chinese : 13 / 18
        British : 36 / 42
        UK_Pacific : 18 / 24
        Italians : 8 / 5
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 tactical_bomber placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Novosibirsk
                      Germans take Urals from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Nenetsia to Urals
                3 armour moved from Nenetsia to Timguska
                      Germans take Timguska from Russians
                3 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Timguska
                2 mech_infantrys moved from Nenetsia to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                2 artilleries moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine

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