I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
yes. also 2kami’s each on cruisers and 1 each on destroyers
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Western United States to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1,4
Battle in 87 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 87 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/9 hits
2 submarines owned by the Americans, 1 fighter owned by the Americans, 1 destroyer owned by the Americans, 2 cruisers owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 4/9 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Battle in Korea
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier moved from 16 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 battleship and 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
1 bomber moved from 87 Sea Zone to Brazil
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 bomber placed in Eastern United States
1 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 fighter and 6 infantry moved from Tsinghai to Shensi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 fighter and 6 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 3/8 hits
Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 artillery and 2 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 2 transports
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British lost in 42 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 42 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is -31
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - British
2 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from India to West India
Place Units - British
2 armour and 1 artillery placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,2,4,3
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 fighter
i forgot to move my destroyer @ UK to canada, my 2 boats at canada to usa water. may i edit?
you sure can. :wink:
okay. will you please EDIT as part of your Italian move? OR I will EDIT during Anzac. Don’t want to hold up game.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Syria
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from French West Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from French Central Africa to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Syria
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from French West Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from French Central Africa to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 4/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 submarine placed in 95 Sea Zone
Italians undo move 2.
Italians undo move 1.
3 armour placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 artillery and 2 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 2 fighters and 1 harbour
Egypt : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 artillery
Nigeria : 1 flag, 1 infantry
Kenya : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag, 1 artillery, 1 bomber and 1 infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 armour
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 mech_infantry
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 56 / 67
Americans : 53 / 73
Chinese : 4 / 6
British : 24 / 28
UK_Pacific : 6 / 6
Italians : 30 / 45
ANZAC : 11 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship, 1 destroyer and 2 transports
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 42
Casualties for Japanese: 1 battleship, 1 destroyer and 2 transports
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Western Australia
1 aaGun, 1 artillery and 1 infantry moved from South Australia to Western Australia
1 fighter moved from 42 Sea Zone to Western Australia
1 armour moved from New South Wales to Western Australia
1 aaGun and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,5,6,5
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
5 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Egypt to Western Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 bomber moved from Egypt to Western Ukraine
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery moved from 127 Sea Zone to Nenetsia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
5 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Egypt to Western Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 bomber moved from Egypt to Western Ukraine
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery moved from 127 Sea Zone to Nenetsia
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in Ukraine
Germans attack with 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Bessarabia to Ukraine
2 bombers moved from Western Ukraine to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Egypt to Romania
1 tactical_bomber moved from Western Germany to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 artillery moved from Germany to Poland
5 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Smolensk to Nenetsia
1 tactical_bomber moved from Russia to Nenetsia
2 artilleries moved from Smolensk to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Smolensk to Nenetsia
1 tactical_bomber moved from Russia to Nenetsia
2 artilleries moved from Smolensk to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Nenetsia
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Nenetsia, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Nenetsia to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
4 aaGuns, 3 armour, 9 artilleries and 32 infantry moved from Smolensk to Bryansk
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from French Indo China to Siam
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 carrier and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from French Indo China to Siam
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 carrier and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Siam
Japanese attack with 1 armour, 3 artilleries and 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Siam, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from ANZAC with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers and 3 infantry in Burma, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to Kiangsu
1 aaGun, 12 infantry and 2 tactical_bombers moved from Manchuria to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
5 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,4,2,6,6,3,5,6,5,5,3,2,5
Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 13 infantry
Jehol : 1 flag, 1 aaGun, 12 infantry and 2 tactical_bombers
Siam : 1 armour, 3 artilleries and 3 infantry
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 4 transports
54 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 50 / 61
Russians : 28 / 33
Japanese : 59 / 54
Americans : 53 / 73
Chinese : 3 / 6
British : 24 / 28
UK_Pacific : 5 / 6
Italians : 30 / 45
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.939
Median : 4.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 33
Null / Other
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.312
Median : 5.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.545
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
3 was rolled 2 times
5 was rolled 3 times
Average roll : 4.200
Median : 5.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to Korea
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese