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14L G40 Me1945 (Axis) vs. MrRoboto (Allies +14) Game II

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Szechwan
                1 armour moved from Suiyuyan to Szechwan
                1 armour moved from Kweichow to Szechwan
                1 mech_infantry moved from Chahar to Hunan
                2 bombers moved from Kwangsi to Szechwan
                2 tactical_bombers moved from Anhwe to Hunan
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                3 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                4 fighters moved from Philippines to French Indo China
                1 tactical_bomber moved from Anhwe to Szechwan
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  3/6 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  2/4 hits
                        1 armour owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Szechwan, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                Battle in Java
                Battle in French Indo China
                    Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 5 mech_infantrys; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 :  5/11 hits
                        UK_Pacific roll dice for 5 mech_infantrys in French Indo China, round 2 :  2/5 hits
                        5 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in French Indo China
                    Japanese win, taking Java from ANZAC with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 5 mech_infantrys

    Non Combat Move - Japanese
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 submarines and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun moved from Kwangsi to Kwangtung
                2 fighters moved from 42 Sea Zone to 20 Sea Zone
                6 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                4 artilleries and 6 infantry moved from Jehol to Manchuria
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Hunan to Manchuria
                1 tactical_bomber moved from Philippines to Japan
                2 bombers moved from Szechwan to Hopei
                1 tactical_bomber moved from Szechwan to Hopei
                1 tactical_bomber moved from Hunan to Manchuria
                1 infantry moved from Chahar to Hopei

    Place Units - Japanese
                1 carrier and 2 fighters placed in 20 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 5 artilleries, 1 factory_minor, 6 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 2 bombers, 1 infantry and 1 tactical_bomber
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        20 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters, 4 submarines, 3 tactical_bombers and 1 transport
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 78 / 102
        Russians : 11 / 11
        Japanese : 46 / 46
        Americans : 50 / 70
        Chinese : 3 / 11
        British : 31 / 30
        UK_Pacific : 16 / 15
        Italians : 10 / 23
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Iraq to Caucasus
                1 fighter moved from Iraq to Caucasus
                1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    British win, taking Trans-Jordan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo
                1 aaGun, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
                2 aaGuns, 10 infantry and 2 mech_infantrys moved from India to Burma
                2 mech_infantrys moved from Burma to Yunnan
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from Albania to Greece
                1 armour moved from Southern France to Southern Italy
                1 aaGun moved from Bryansk to Rostov

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour, 1 artillery and 3 infantry
        Alexandria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Rostov : 1 aaGun
        93 Sea Zone : 1 cruiser
        Greece : 1 flag, 2 aaGuns
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 73 / 102
        Russians : 13 / 11
        Japanese : 36 / 46
        Americans : 53 / 78
        Chinese : 8 / 16
        British : 31 / 33
        UK_Pacific : 20 / 20
        Italians : 11 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 8 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Timguska to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Greece to Caucasus
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Greece to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Samara
                2 bombers moved from Tambov to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                1 tactical_bomber moved from Caucasus to Volgograd
                2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                2 armour, 6 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 tactical_bomber moved from Western Germany to Trans-Jordan
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                2 carriers moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                2 mech_infantrys moved from Volgograd to Bryansk
                2 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour moved from Southern France to Southern Italy

    Place Units - Germans
                1 airfield placed in Anglo Egyptian Sudan
                3 armour placed in Western Ukraine
                3 armour placed in Ukraine
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Volgograd
                1 armour and 2 infantry placed in Egypt
                4 infantry placed in Western Germany
                2 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 74 PUs (3 lost to blockades); end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Tambov: 1 aaGun
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Trans-Jordan : 1 aaGun, 2 armour, 7 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
        Gibraltar : 1 flag, 1 harbour and 4 infantry
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Southern Italy : 1 armour
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 19 armour, 13 artilleries, 2 bombers, 18 infantry, 14 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 aaGun and 2 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour and 1 infantry
        Volgograd : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 mech_infantry and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 submarine
        93 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 77 / 99
        Russians : 9 / 11
        Japanese : 32 / 46
        Americans : 53 / 78
        Chinese : 8 / 16
        British : 31 / 33
        UK_Pacific : 20 / 20
        Italians : 11 / 21
        ANZAC : 18 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hunan to Kweichow
                1 bomber moved from Hopei to Kweichow
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                3 fighters moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Americans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Alaska
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 aaGun moved from Kwangtung to 20 Sea Zone
                1 aaGun, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                5 fighters moved from 36 Sea Zone to 6 Sea Zone
                6 fighters moved from 20 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Manchuria
                1 tactical_bomber moved from Suiyuyan to Manchuria
                1 bomber moved from Kweichow to Volgograd
                1 bomber moved from Suiyuyan to Volgograd

    Place Units - Japanese
                3 fighters placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 5 artilleries, 1 factory_minor, 6 infantry and 4 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Alaska : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 submarine
        2 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 3 submarines, 3 tactical_bombers and 1 transport
        Volgograd : 2 bombers

    Production/PUs Summary :

    Germans : 76 / 99
        Russians : 10 / 10
        Japanese : 35 / 35
        Americans : 51 / 78
        Chinese : 7 / 16
        British : 31 / 33
        UK_Pacific : 20 / 20
        Italians : 11 / 21
        ANZAC : 18 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Iraq to Egypt
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 9 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska

  • 19 18

    I have to do some crazy stuff now :-)

    Kamikaze?

  • 21 20 18 17 16 15 14 13

    4 Kamikaze strikes
    2 > BB
    2 > 2 ACs

  • 21 20 18 17 16 15 14 13

    And let’s go round by round pls.

  • 19 18

    first round…

  • 21 20 18 17 16 15 14 13

    Damage 2BB & 5 AC (7 hits) and lose 3SS and 2 DD.

  • 19 18

    poor first round for you, sorry.

    my sub hits…

  • 21 20 18 17 16 15 14 13

    Lose DD.

  • 21 20 18 17 16 15 14 13

    I see your next roll for the sz6 battle. 6 hits, if I’m not mistaken. Lose 2DD, 2 damaged AC, Tac, and ftr pls.

  • 19 18

    Yeah, there was a problem with the forums, when I rolled that battle. The forums servers must have been down.

    Unfortunately I accidentally pressed “no”, when tripleA asked me to overwrite the existing file, so we have to roll the rest on the forums.

    your defending roll:

    7 carrier, 4 destroyer, 2 cruiser, 3 tacs, 2 battleships, 14 fighter

    DiceRolls: 11@2 5@3 16@4; Total Hits: 1711@2: (6, 4, 3, 5, 2, 2, 5, 3, 4, 2, 3)5@3: (5, 6, 4, 1, 3)16@4: (6, 3, 2, 3, 4, 4, 2, 5, 3, 5, 4, 1, 2, 5, 1, 1)

  • 19 18

    Meh, I was hoping for at least an average result, but this second round is quite horrible.

    next round.

    attacker: 1 battleship, 3 fighter, 2 tacs

    DiceRolls: 3@3 3@4; Total Hits: 33@3: (3, 6, 2)3@4: (1, 5, 5)

    You still have 5 carrier, 1 destroyer, 2 cruiser, 2 tacs, 2 battleships, 13 fighter

  • 21 20 18 17 16 15 14 13

    Take 3 ftr pls.

  • 19 18

    you defend with 5 carrier (3 damaged), 1 dd, 2 cruiser, 2 tacs, 2 bb (both damaged), 13 fighter

    DiceRolls: 6@2 4@3 15@4; Total Hits: 96@2: (4, 6, 5, 5, 2, 3)4@3: (6, 5, 4, 5)15@4: (4, 5, 5, 6, 3, 4, 5, 6, 5, 1, 4, 1, 1, 4, 6)

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