Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
J7 EDIT
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to Manchuria
1 infantry moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 125 Sea Zone
Battle in Manchuria
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking 17 Sea Zone from Japanese, taking 125 Sea Zone from Germans, taking Manchuria from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Korea
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 factory_minor placed in Korea
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Germans
1 armour moved from Tanganyika Territory to Rhodesia
3 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 aaGuns, 6 artilleries and 8 infantry moved from Burma to Yunnan
1 fighter moved from West India to Yunnan
1 aaGun and 16 infantry moved from India to Burma
4 infantry moved from West India to India
1 transport moved from 59 Sea Zone to 40 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from French Madagascar to Rhodesia
1 battleship moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,3
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Northern Italy to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 bomber moved from Egypt to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 infantry and 3 mech_infantrys
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 3 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
3 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from France to Western Germany
1 transport moved from 96 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Belgian Congo
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Egypt
1 bomber placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from French Madagascar to Union of South Africa
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for ANZAC: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Korea to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry and 2 tactical_bombers moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Romania to Caucasus
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Eastern Poland
1 armour and 10 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Baltic States
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
4 bombers moved from Shensi to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 3 artilleries, 2 fighters and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 bombers and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
4 bombers moved from Volgograd to Shensi
1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
6 aaGuns, 12 artilleries, 13 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 infantry moved from Persia to Northwest Persia
1 armour moved from Ethiopia to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Romania to Ukraine
1 armour and 4 mech_infantrys moved from Romania to Baltic States
2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
5 infantry placed in Germany
4 infantry and 6 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Rostov
1 fighter moved from Bryansk to Caucasus
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
1 infantry owned by the Russians retreated to Kazakhstan
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 mech_infantrys
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Novgorod to Bryansk
8 infantry moved from Russia to Bryansk
2 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Korea to Manchuria
16 infantry moved from Korea to Manchuria
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Kill
never seen a blue ireland - cool
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Shantung to Manchuria
1 bomber and 7 fighters moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 40 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
1 bomber moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 40 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 2 armour, 2 bombers, 12 fighters, 4 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun and 16 infantry; Americans defend with 1 infantry
Japanese win with 2 bombers, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 armour, 1 fighter and 4 mech_infantrys
Casualties for Russians: 1 aaGun and 16 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Jehol
3 mech_infantrys moved from Kweichow to Jehol
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 8 submarines moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Manchuria to Shantung
2 fighters moved from Manchuria to Shantung
2 fighters moved from Manchuria to Shantung
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
3 fighters and 4 tactical_bombers moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Shantung
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
2 mech_infantrys placed in Shantung
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
froze up just before the manchuria battle - use the first rolls for the other battles - only change is i lost a ftr the second time in z42 and edited it back in.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 1 fighter, 7 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
4 fighters moved from 22 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from 6 Sea Zone to Korea
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
Place Units - Americans
1 airfield, 1 fighter, 1 harbour and 2 infantry placed in Korea
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,4,3,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Rhodesia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun and 16 infantry moved from Burma to Yunnan
1 artillery and 5 infantry moved from India to West India
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 infantry
EDIT: Adding units owned by British to Rhodesia: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4,2
British collect 25 PUs (2 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3,3,1,6,6,4,1,2,4,1,4,6,4,3,1,3,6,4,4,2,4,2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Madagascar
Non Combat Move - Italians
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Egypt to Belgian Congo
5 infantry moved from Northern Italy to France
1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Western Germany to Rostov
Place Units - Italians
3 infantry placed in Ukraine
7 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 infantry placed in Ukraine
2 infantry placed in Northern Italy
Italians undo move 1.
3 mech_infantrys placed in Egypt
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns and 1 fighter moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
France? or are the french all dead?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Eire to Scotland
Non Combat Move - French
Turn Complete - French