Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
3 bombers moved from Western Germany to 97 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
2 bombers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 97 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Quebec
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
scramble choices needed in 98 and 81
alas none
Helo? Bold? Yes, can you please kill me now?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
3 bombers moved from Western Germany to 97 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
2 bombers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 97 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Quebec
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Combat - Germans
Battle in Quebec
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Quebec from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Syria
Battle in New Brunswick Nova Scotia
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
British defend with 1 cruiser and 1 submarine
Germans win, taking Syria from French, taking New Brunswick Nova Scotia from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 submarine
Battle in Trans-Jordan
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
2 bombers, 1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Alexandria
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Germany to Poland
3 aaGuns, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
2 armour moved from Holland Belgium to Germany
1 armour moved from Northern Italy to Slovakia Hungary
3 infantry moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 bomber moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Germany
1 carrier moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Quebec to 106 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
Place Units - Germans
1 cruiser and 2 transports placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
6 artilleries placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
what the… i just noticed it didn’t kill the trannies in z81?
weird. anyway here is the file.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 aaGuns, 2 artilleries and 7 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Eastern Poland
2 infantry moved from Rostov to Caucasus
4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 3 infantry
EDIT: Adding units owned by Russians to Belarus: 3 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
helo!
ok, got to step out for a few so I will do that now expecting Japan to be done when I return
:wink:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Jehol to Suiyuyan
2 bombers moved from Anhwe to Suiyuyan
7 fighters and 4 tactical_bombers moved from Anhwe to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Anhwe to Jehol
1 aaGun and 6 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hopei to Shensi
3 artilleries and 2 infantry moved from Kweichow to Shensi
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 bombers moved from Suiyuyan to Kwangsi
7 fighters and 4 tactical_bombers moved from Suiyuyan to Jehol
3 submarines moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 3 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 34 PUs (1 lost to blockades); end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
oops mech moves forward as well.
oops one more edit - this should do it.
ok, got to step out for a few so I will do that now expecting Japan to be done when I return
:wink:
this a pretty long time to step out karl. i expect your allied turn to be posted within 37 minutes.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 3 mech_infantrys moved from Central United States to Quebec
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
Combat - Americans
Battle in Japan
Americans attack with 2 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Americans captures 45PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for Americans: 1 submarine
Battle in Quebec
Americans attack with 1 armour and 3 mech_infantrys
Germans defend with 2 artilleries and 1 factory_minor
Americans win, taking Quebec from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in New Brunswick Nova Scotia
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking New Brunswick Nova Scotia from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to Eastern United States
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,2,2,3,2,1,5,4
Americans collect 52 PUs (8 lost to blockades); end with 98 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 123 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
now hold on - how can america declare war on germany?
i was totally unaware of that possibility.