Turn complete.
14L G40 wheatbeer (Axis) vs captain walker (Allies +15)
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No reroll…that’s just the way these games go sometimes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Queensland to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
4 bombers moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 5 fighters and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 5 fighters and 2 mech_infantrys in Southern France, round 2 : 3/7 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Norway
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Norway from Germans, taking 42 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 bombers and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Holland Belgium : 0/3 hits
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 4/6 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
1 infantry owned by the Germans , 1 aaGun owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
4 bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from 42 Sea Zone to Queensland
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 carriers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 5 infantry
Borneo : 1 infantry
Queensland : 2 bombers, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
United Kingdom : 4 bombers
Normandy Bordeaux : 1 flag, 5 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Norway : 1 flag, 2 infantry
Denmark : 1 flag
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 50 / 98
Russians : 10 / 0
Japanese : 66 / 71
Americans : 66 / 86
Chinese : 2 / 6
British : 27 / 34
UK_Pacific : 4 / 0
Italians : 16 / 11
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Non Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Anglo Egyptian Sudan : 2 artilleries and 1 infantry
Rhodesia : 2 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 47 / 98
Russians : 10 / 0
Japanese : 65 / 71
Americans : 66 / 86
Chinese : 3 / 3
British : 30 / 32
UK_Pacific : 4 / 0
Italians : 16 / 11
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Syria to IraqPlace Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 47 / 98
Russians : 8 / 0
Japanese : 65 / 71
Americans : 66 / 86
Chinese : 3 / 3
British : 30 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
South Australia : 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
57 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 47 / 98
Russians : 8 / 0
Japanese : 65 / 71
Americans : 66 / 86
Chinese : 3 / 3
British : 30 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 47 / 98
Russians : 8 / 0
Japanese : 65 / 71
Americans : 66 / 86
Chinese : 3 / 3
British : 30 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
Germans buy 5 armour, 3 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from France to Southern France
1 bomber moved from Ukraine to Southern France
23 armour and 23 artilleries moved from Russia to Tambov
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 infantry moved from Finland to Norway
1 infantry and 2 tactical_bombers moved from Ukraine to RostovCombat - Germans
Battle in Norway
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 23 armour and 23 artilleries
Russians defend with 1 infantry
Germans roll dice for 23 armour and 23 artilleries in Tambov, round 2 : 17/46 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 23 armour and 23 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Northern Italy
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from Rostov to Bryansk
1 aaGun and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Germany
4 artilleries and 11 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
5 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Western Germany
1 infantry placed in France
Germans undo move 1.
3 artilleries placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6
Germans collect 56 PUs (6 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 62 / 84
Russians : 4 / 0
Japanese : 65 / 71
Americans : 58 / 86
Chinese : 3 / 3
British : 27 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Tsinghai to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 3 mech_infantrys
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/8 hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 2/7 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 aaGun moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 fighter moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 infantry moved from Samara to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 2 fighters, 1 mech_infantry and 2 tactical_bombers
Kazakhstan : 1 aaGun and 2 infantry
Tsagaan Olom : 1 flag
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor, 1 fighter and 3 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 84
Russians : 5 / 0
Japanese : 64 / 71
Americans : 58 / 86
Chinese : 3 / 3
British : 27 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 6 artilleries moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Urals to Samara
Japanese take Samara from Russians
1 artillery and 3 infantry moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 fighter moved from Turkmenistan to Tsinghai
2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Hopei to Tsinghai
2 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 armour and 2 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Olgiy to Novosibirsk
1 armour moved from Urals to Novosibirsk
2 bombers moved from Egypt to 94 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 bombers moved from Egypt to 93 Sea ZoneCombat - Japanese
Battle in 93 Sea Zone
Japanese attack with 3 bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers in 93 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 4 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
Russians defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers; Chinese defend with 2 infantry
Japanese roll dice for 4 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 4/10 hits
Chinese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 1/7 hits
1 tactical_bomber owned by the Russians , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Tsinghai, round 3 : 2/9 hits
Chinese roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Tsinghai, round 4 : 2/8 hits
Chinese roll dice for 1 fighter in Tsinghai, round 4 : 1/1 hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 41
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 fighters, 1 mech_infantry and 2 tactical_bombers
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Sikang, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 94 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers in 94 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 3 armour, 6 artilleries and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 3 armour, 6 artilleries and 1 mech_infantry in Kazakhstan, round 2 : 6/10 hits
Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 armour, 6 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 bombers moved from 94 Sea Zone to Southern Italy
3 bombers moved from 93 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Tsinghai to Caucasus
1 infantry moved from Hopei to Shensi
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Egypt to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Iraq
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 11 submarines moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Philippines to Malaya
3 fighters moved from Japan to Manchuria
1 tactical_bomber moved from Japan to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
4 fighters and 4 infantry placed in Japan
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 62 / 84
Russians : 2 / 0
Japanese : 70 / 75
Americans : 58 / 86
Chinese : 0 / 3
British : 27 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m going to concede now, the allies will never take and hold another vc.
Maybe we can play again sometime…I won’t make as many mistakes and possibly give you a more challenging game.
Good game! -
Good game :-)
We can certainly have a rematch later this season.





