@cwglee51 weird – bombers are definitely listed as 12 rather than 14 … i am curious if you somehow had an older version of BM map? wonder if there will be any other differences (intercepts, etc).
14L G40 wheatbeer (Axis) vs captain walker (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
Germans buy 5 armour, 3 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from France to Southern France
1 bomber moved from Ukraine to Southern France
23 armour and 23 artilleries moved from Russia to Tambov
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 infantry moved from Finland to Norway
1 infantry and 2 tactical_bombers moved from Ukraine to RostovCombat - Germans
Battle in Norway
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 23 armour and 23 artilleries
Russians defend with 1 infantry
Germans roll dice for 23 armour and 23 artilleries in Tambov, round 2 : 17/46 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 23 armour and 23 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Northern Italy
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from Rostov to Bryansk
1 aaGun and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Germany
4 artilleries and 11 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
5 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Western Germany
1 infantry placed in France
Germans undo move 1.
3 artilleries placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6
Germans collect 56 PUs (6 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 62 / 84
Russians : 4 / 0
Japanese : 65 / 71
Americans : 58 / 86
Chinese : 3 / 3
British : 27 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Tsinghai to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 3 mech_infantrys
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/8 hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 2/7 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 aaGun moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 fighter moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 infantry moved from Samara to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 2 fighters, 1 mech_infantry and 2 tactical_bombers
Kazakhstan : 1 aaGun and 2 infantry
Tsagaan Olom : 1 flag
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor, 1 fighter and 3 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 84
Russians : 5 / 0
Japanese : 64 / 71
Americans : 58 / 86
Chinese : 3 / 3
British : 27 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 6 artilleries moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Urals to Samara
Japanese take Samara from Russians
1 artillery and 3 infantry moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 fighter moved from Turkmenistan to Tsinghai
2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Hopei to Tsinghai
2 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 armour and 2 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Olgiy to Novosibirsk
1 armour moved from Urals to Novosibirsk
2 bombers moved from Egypt to 94 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 bombers moved from Egypt to 93 Sea ZoneCombat - Japanese
Battle in 93 Sea Zone
Japanese attack with 3 bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers in 93 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 4 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
Russians defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers; Chinese defend with 2 infantry
Japanese roll dice for 4 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 4/10 hits
Chinese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 1/7 hits
1 tactical_bomber owned by the Russians , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Tsinghai, round 3 : 2/9 hits
Chinese roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Tsinghai, round 4 : 2/8 hits
Chinese roll dice for 1 fighter in Tsinghai, round 4 : 1/1 hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 41
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 fighters, 1 mech_infantry and 2 tactical_bombers
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Sikang, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 94 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers in 94 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 3 armour, 6 artilleries and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 3 armour, 6 artilleries and 1 mech_infantry in Kazakhstan, round 2 : 6/10 hits
Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 armour, 6 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 bombers moved from 94 Sea Zone to Southern Italy
3 bombers moved from 93 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Tsinghai to Caucasus
1 infantry moved from Hopei to Shensi
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Egypt to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Iraq
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 11 submarines moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Philippines to Malaya
3 fighters moved from Japan to Manchuria
1 tactical_bomber moved from Japan to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
4 fighters and 4 infantry placed in Japan
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 62 / 84
Russians : 2 / 0
Japanese : 70 / 75
Americans : 58 / 86
Chinese : 0 / 3
British : 27 / 32
UK_Pacific : 4 / 0
Italians : 18 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m going to concede now, the allies will never take and hold another vc.
Maybe we can play again sometime…I won’t make as many mistakes and possibly give you a more challenging game.
Good game! -
Good game :-)
We can certainly have a rematch later this season.





