14L G40 wheatbeer (Axis) vs captain walker (Allies +15)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Persia to Eastern Persia
                2 fighters moved from 80 Sea Zone to Persia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 artillery and 3 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to Belgian Congo: 1 infantry
                EDIT: Removing units owned by British from Rhodesia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,1,5,3,2,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 armour, 1 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 artillery and 2 infantry
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
        Scotland : 1 aaGun and 1 airfield
        Kenya : 2 mech_infantrys
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Normandy Bordeaux : 1 aaGun and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        Iraq : 2 infantry
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        Persia : 1 flag, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber
        110 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 22 / 26
        Japanese : 59 / 71
        Americans : 61 / 81
        Chinese : 2 / 4
        British : 33 / 32
        UK_Pacific : 6 / 0
        Italians : 12 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 22 / 26
        Japanese : 59 / 71
        Americans : 61 / 81
        Chinese : 2 / 4
        British : 33 / 32
        UK_Pacific : 6 / 0
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        South Australia : 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 22 / 26
        Japanese : 56 / 71
        Americans : 61 / 81
        Chinese : 2 / 4
        British : 33 / 32
        UK_Pacific : 6 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from Gibraltar to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 carrier and 2 transports
                        French roll dice for 1 fighter in 98 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French lost in 98 Sea Zone
                    Germans win with 1 carrier and 2 transports remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        76 Sea Zone : 1 destroyer
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 22 / 26
        Japanese : 56 / 71
        Americans : 61 / 81
        Chinese : 2 / 4
        British : 33 / 32
        UK_Pacific : 6 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs;
                Germans buy 5 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 mech_infantry moved from Archangel to Smolensk
                1 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                1 bomber moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Tambov
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Southern Italy to Southern France
                1 fighter moved from Germany to Holland Belgium
                15 artilleries and 11 infantry moved from Bryansk to Rostov
                1 bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Southern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 15 artilleries and 13 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 15 artilleries and 13 infantry in Rostov, round 2 :  6/28 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 15 artilleries and 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Rostov
                3 armour moved from Novgorod to Belarus
                2 fighters moved from Holland Belgium to Germany
                1 fighter moved from Southern France to Germany
                2 tactical_bombers moved from Southern France to 95 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 carrier and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Tambov to Ukraine
                2 infantry moved from Novgorod to Belarus
                2 bombers moved from Smolensk to Belarus
                1 aaGun moved from Western Germany to Germany
                2 aaGuns, 4 artilleries and 5 infantry moved from Western Germany to France
                2 mech_infantrys moved from Southern Italy to France
                2 tactical_bombers moved from 95 Sea Zone to Southern Italy
                13 armour and 31 mech_infantrys moved from Bryansk to Rostov
                4 armour and 6 mech_infantrys moved from Eastern Poland to Belarus

    Place Units - Germans
                3 mech_infantrys placed in France
                3 artilleries placed in Ukraine
                2 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 58 / 71
        Russians : 18 / 26
        Japanese : 56 / 71
        Americans : 58 / 81
        Chinese : 2 / 4
        British : 30 / 32
        UK_Pacific : 6 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 fighter moved from Russia to Tambov
                12 artilleries moved from Russia to Smolensk
                20 infantry moved from Russia to Smolensk
                10 infantry moved from Russia to Smolensk
                1 armour moved from Samara to Smolensk
                1 armour moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 2 armour, 12 artilleries and 33 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 armour, 12 artilleries and 33 infantry in Smolensk, round 2 :  10/47 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 armour, 12 artilleries and 32 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                3 infantry moved from Volgograd to Caucasus
                15 infantry moved from Samara to Volgograd
                1 aaGun moved from Samara to Russia

    Place Units - Russians
                2 infantry placed in Volgograd
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Yakut S.S.R. : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Archangel : 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 30 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Volgograd : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 17 infantry and 1 mech_infantry
        Caucasus : 3 infantry
        Smolensk : 1 aaGun, 2 armour, 12 artilleries and 32 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 22 / 25
        Japanese : 55 / 71
        Americans : 58 / 81
        Chinese : 3 / 4
        British : 30 / 32
        UK_Pacific : 6 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                3 artilleries and 7 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                5 bombers moved from Szechwan to Russia
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                2 artilleries and 3 infantry moved from Shensi to Tsinghai
                2 fighters moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                1 fighter moved from Anhwe to Suiyuyan
                1 fighter moved from Anhwe to Tsinghai
                1 fighter moved from Szechwan to Tsinghai
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Philippines to 55 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 55 Sea Zone

  • 17

    need intercept orders over Moscow

  • 23 21 20 19 17 16 15 13

    no intercept

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                3 artilleries and 7 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                5 bombers moved from Szechwan to Russia
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                2 artilleries and 3 infantry moved from Shensi to Tsinghai
                2 fighters moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                1 fighter moved from Anhwe to Suiyuyan
                1 fighter moved from Anhwe to Tsinghai
                1 fighter moved from Szechwan to Tsinghai
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Philippines to 55 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 55 Sea Zone

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/5 hits
                    Bombing raid in Russia rolls: 5,3,3,6,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Tsinghai
                    Japanese attack with 2 artilleries, 4 fighters and 3 infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters and 3 infantry in Tsinghai, round 2 :  4/9 hits
                        Chinese roll dice for 5 infantry in Tsinghai, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Tsinghai, round 3 :  4/8 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Eastern Persia
                    Japanese attack with 4 armour and 4 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 4 armour and 4 mech_infantrys in Eastern Persia, round 2 :  2/8 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    1 armour owned by the Japanese retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                4 mech_infantrys moved from India to Eastern Persia
                1 aaGun moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 fighter moved from 35 Sea Zone to Philippines
                5 bombers moved from Russia to Ukraine
                1 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
                1 fighter moved from Suiyuyan to Chahar
                2 mech_infantrys moved from French Indo China to Szechwan
                6 artilleries moved from India to West India
                1 fighter moved from Burma to 35 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                4 fighters moved from Tsinghai to Sikang
                4 tactical_bombers moved from Burma to Sikang
                3 tactical_bombers moved from Burma to 35 Sea Zone
                2 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from Malaya to Shan State
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in India
                1 artillery and 2 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Manchuria
                1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 21 / 25
        Japanese : 59 / 64
        Americans : 58 / 81
        Chinese : 2 / 4
        British : 30 / 32
        UK_Pacific : 4 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 bombers moved from United Kingdom to Southern France
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Southern France
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 bombers moved from Queensland to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Russians loiter and taunt with ; Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Southern France
                    Americans attack with 3 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 3 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 :  3/7 hits
                        Germans roll dice for 3 mech_infantrys in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Norway
                Battle in 55 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  7/9 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Norway from Germans with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Denmark
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                3 bombers moved from Southern France to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 bombers moved from 55 Sea Zone to Queensland
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 infantry
        Queensland : 1 artillery, 2 bombers, 2 fighters and 4 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 submarine
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Gibraltar : 1 aaGun, 2 artilleries, 1 fighter and 2 infantry
        United Kingdom : 4 bombers
        Morocco : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 destroyer and 3 transports
        125 Sea Zone : 1 flag, 1 destroyer
        94 Sea Zone : 1 destroyer
        102 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 59 / 64
        Americans : 74 / 94
        Chinese : 2 / 4
        British : 30 / 32
        UK_Pacific : 4 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 74 / 94
        Chinese : 3 / 4
        British : 30 / 32
        UK_Pacific : 4 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Persia to 71 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 bomber moved from Persia to Union of South Africa
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 114 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 armour, 1 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 artillery and 2 infantry
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Scotland : 1 aaGun and 1 airfield
        Kenya : 2 mech_infantrys
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Normandy Bordeaux : 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        114 Sea Zone : 1 destroyer
        71 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 7 infantry
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 74 / 94
        Chinese : 3 / 4
        British : 30 / 30
        UK_Pacific : 4 / 0
        Italians : 12 / 12
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 93 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Egypt to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 71 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        South Australia : 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 71 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 2 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 71 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    ?

  • 17

    I did this turn yesterday … but evidently it did not post  :|

    I will try to figure out what happened based on the dice emails

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Belarus to Archangel
                1 fighter moved from Ukraine to Archangel
                2 artilleries and 2 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 bomber moved from Belarus to Western Germany
                13 armour, 18 artilleries, 11 infantry and 31 mech_infantrys moved from Rostov to Bryansk
                7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Finland to Norway
                1 fighter moved from Germany to Norway
                2 fighters moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries in Holland Belgium, round 3 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Western Germany
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Germany, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 20 armour, 23 artilleries, 13 infantry and 39 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 20 armour, 23 artilleries, 13 infantry and 39 mech_infantrys in Bryansk, round 2 :  35/95 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 20 armour, 23 artilleries, 13 infantry and 39 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 3 transports
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 3 transports in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                        3 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 destroyer and 3 transports

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Archangel to Novgorod
                1 aaGun moved from Belarus to Novgorod
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from Southern Italy to Ukraine
                1 carrier and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Western Germany to Germany
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to France
                1 fighter moved from Norway to Germany

    Place Units - Germans
                3 armour placed in Ukraine
                1 infantry and 2 tactical_bombers placed in Novgorod
                3 mech_infantrys placed in France
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 19 / 25
        Japanese : 58 / 64
        Americans : 60 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Soviets hit in Archangel so that was originally cleared but not captured
    Normandy was originally captured without any German casualties
    Western Germany was originally captured without any German casualties
    Normany and SZ112 worked out the same

    Germany suffered 1 less convoy damage compared to the original

    So the turn I just rolled had 3 more German casualties than the original but has Germany collect 2 extra IPC. I can edit the map to the original results if you want or you can take the new version. Doesn’t make any difference to me.

    I apologize for the delay. I don’t know why it didn’t post the first time.

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