4d6<=2: 3, 1, 1, 4; Hits: 2
MrRoboto (Axis) vs Karl7 (Allies+5) Game 6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 15 PUs;
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
1 fighter moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial AfricaCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Northwest Persia to Egypt
1 fighter moved from Persia to Egypt
1 artillery and 2 infantry moved from Northwest Persia to Persia
2 infantry moved from Eastern Persia to Persia
5 infantry moved from West India to Eastern Persia
1 fighter moved from India to Persia
1 artillery and 8 infantry moved from Burma to India
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
2 aaGuns moved from Yunnan to Burma
1 armour, 1 artillery and 2 infantry moved from Eastern United States to QuebecPlace Units - British
1 armour and 1 infantry placed in Egypt
3 infantry placed in Iraq
1 artillery placed in PersiaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 106 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians win, taking 106 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Alexandria
2 artilleries and 9 infantry moved from Tobruk to Alexandria
1 carrier and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 fighter moved from Morocco to Southern Italy
1 fighter moved from Morocco to 95 Sea Zone
1 bomber moved from Northwest Persia to RostovPlace Units - Italians
2 bombers and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC repair 5 damage on 5 factory_minors; Remaining resources: 24 PUs;
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Tsinghai to Russia
1 fighter moved from Queensland to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Anhwe to Shensi
1 fighter moved from Shan State to Shensi
1 artillery moved from French Indo China to YunnanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
2 fighters and 1 mech_infantry placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 factory_minor, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 armour and 2 mech_infantrys moved from Caucasus to Iraq
Germans take Northwest Persia from British
1 artillery and 2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Rostov to Tambov
1 bomber moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 3 armour and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Iraq from British with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
1 mech_infantry moved from Caucasus to Bryansk
2 artilleries moved from Caucasus to Rostov
2 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
4 carriers, 1 cruiser, 4 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to Western Germany
1 bomber moved from Tambov to BryanskPlace Units - Germans
1 factory_minor placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 destroyers and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 71 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
our games are always so interesting.
this one is very close again.
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it comes down to Russia… again
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 36 Sea Zone
1 infantry moved from Manchuria to Jehol
1 fighter and 5 tactical_bombers moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 5 tactical_bombers moved from Jehol to Manchuria
2 infantry moved from Manchuria to Amur
1 bomber moved from 36 Sea Zone to ManchuriaPlace Units - Japanese
1 armour and 2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,4,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,2,3,6,6,3,5,3,4,3
Japanese collect 8 PUs (12 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 123 Sea Zone to 124 Sea Zone
5 bombers moved from United Kingdom to 124 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer and 1 fighter moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 106 Sea Zone from Italians with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 124 Sea Zone
Americans attack with 5 bombers and 1 submarine
Germans defend with 1 destroyer
Americans win with 5 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
4 carriers, 6 destroyers, 9 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from 89 Sea Zone to 106 Sea Zone
3 fighters and 1 tactical_bomber moved from 102 Sea Zone to 106 Sea Zone
5 bombers moved from 124 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 106 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Shantung to Jehol
1 artillery and 5 infantry moved from Anhwe to Jehol
2 artilleries and 4 infantry moved from Kiangsu to Shantung
1 artillery and 2 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Jehol
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
5 infantry placed in Jehol
2 artilleries placed in ShantungTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 1 artillery and 2 infantry
EDIT: Adding units owned by Chinese to Anhwe: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Ukraine
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
2 artilleries moved from Persia to Iraq
2 infantry moved from Persia to Iraq
3 fighters moved from Egypt to Iraq
1 destroyer moved from 109 Sea Zone to 106 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 3 armour and 1 factory_minor
British win, taking Iraq from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 2 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
4 infantry moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
1 fighter moved from Persia to Russia
5 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Persia
3 fighters moved from Iraq to Egypt
1 artillery and 8 infantry moved from India to West India
2 aaGuns moved from Burma to India
2 infantry moved from Shan State to BurmaPlace Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 fighters and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 fighters and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 1 artillery and 3 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
3 artilleries, 2 fighters and 11 infantry moved from Alexandria to Egypt
2 bombers and 2 fighters moved from Southern Italy to Egypt
2 fighters moved from 95 Sea Zone to Egypt
1 bomber moved from Rostov to EgyptCombat - Italians
Battle in Egypt
Italians attack with 5 artilleries, 3 bombers, 6 fighters and 15 infantry
ANZAC defend with 1 infantry; French defend with 2 infantry; Russians defend with 1 mech_infantry; British defend with 4 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
Italians win, taking Egypt from British with 5 artilleries, 3 bombers, 6 fighters and 2 infantry remaining. Battle score for attacker is 63
Casualties for ANZAC: 1 infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 4 armour, 1 artillery, 4 fighters and 7 infantry
Casualties for Italians: 13 infantryNon Combat Move - Italians
1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Libya
1 bomber moved from Egypt to Libya
1 bomber moved from Egypt to Tobruk
2 fighters moved from Egypt to Libya
2 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to AlexandriaPlace Units - Italians
1 fighter placed in Southern Italy
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
2 fighters moved from Shensi to Russia
2 fighters moved from French Indo China to Shensi
1 fighter moved from Shan State to Shensi
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Shan State to 37 Sea ZoneNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Yunnan to SzechwanPlace Units - ANZAC
1 armour and 2 fighters placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 90 PUs;
Germans buy 2 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Bryansk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 artillery and 2 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to SamaraCombat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Tambov
3 artilleries and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
4 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
1 bomber moved from Vologda to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to CaucasusPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Caucasus
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Changing ownership of French Equatorial Africa from French to Germans
EDIT: Changing PUs for Germans from 91 to 92
EDIT: Adding units owned by Germans to French Equatorial Africa: 1 artillery and 3 infantry
EDIT: Removing units owned by Germans from French Central Africa: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Samara from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 aaGun, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 7 tactical_bombers moved from Manchuria to KoreaPlace Units - Japanese
3 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,4,4,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,6,6,5,2,4,2,6,3,2,5,1
Japanese collect 10 PUs (12 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to Western Germany
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Central United States to Eastern United States
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 5 carriers, 7 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 10 submarines, 2 tactical_bombers and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Kwangsi to YunnanCombat - Americans
Battle in Morocco
Battle in Western Germany
Americans attack with 6 bombers
Germans defend with 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Americans win, taking Morocco from Germans with 3 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 3 bombers
Battle in GibraltarNon Combat Move - Americans
3 bombers moved from Western Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 12 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
4 artilleries and 4 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Anhwe to JeholPlace Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Shensi
2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs