Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Non Combat Move - Americans
1 carrier and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 123 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
5 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from 39 Sea Zone to Persia
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 87 Sea Zone to 89 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 4 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
4 artilleries and 4 infantry moved from Hunan to Anhwe
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Anhwe: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour and 4 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from India to Caucasus
1 artillery and 2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to Iceland
1 bomber moved from Russia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 1 armour, 2 fighters and 4 infantry
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
British win, taking Caucasus from Germans with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Caucasus to Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 aaGun moved from Eastern Persia to Persia
1 artillery and 8 infantry moved from Shan State to Burma
2 aaGuns moved from Szechwan to Yunnan
2 infantry moved from West India to Eastern Persia
5 infantry moved from India to West India
1 fighter moved from Alexandria to Egypt
1 bomber moved from Volgograd to Russia
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,3,1,4,6,3,6,6,4
British collect 23 PUs (8 lost to blockades); end with 23 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 bomber moved from Libya to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Alexandria to Southern Italy
3 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Combat - ANZAC
Battle in Sikang
ANZAC attack with 1 bomber and 1 fighter
Germans defend with 1 armour
ANZAC win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 bomber
Battle in Celebes
Battle in French Indo China
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Shan State
1 fighter moved from Shan State to Anhwe
1 fighter moved from Sikang to Tsinghai
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 84 PUs;
Germans buy 2 artilleries, 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Germans
2 artilleries moved from Rostov to Caucasus
1 bomber and 2 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 armour and 4 infantry
Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 4 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nigeria from British to Germans
EDIT: Adding units owned by Germans to Nigeria: 1 artillery and 3 infantry
EDIT: Removing units owned by Germans from French West Africa: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Samara to Bryansk
3 infantry moved from Rostov to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Samara
1 infantry moved from Kazakhstan to Samara
1 artillery and 2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
2 bombers moved from Japan to Amur
Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Amur
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Amur to Japan
1 artillery moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
5 tactical_bombers moved from Japan to Manchuria
2 submarines moved from 19 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 airfield placed in Korea
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,6,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,3,1,5,3,5,3,3
Japanese collect 12 PUs (13 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 124 Sea Zone
5 bombers moved from United Kingdom to 109 Sea Zone
1 fighter moved from 123 Sea Zone to 124 Sea Zone
2 fighters moved from Persia to Russia
2 fighters moved from Yenisey to Russia
Combat - Americans
Battle in 124 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
retreated to 124 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Germans defend with 5 submarines
2 submarines owned by the Germans Submerged
Americans win with 5 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 submarines
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
5 bombers moved from 109 Sea Zone to United Kingdom
1 fighter moved from 124 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 artilleries and 1 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Anhwe to Shantung
Place Units - Chinese
1 artillery and 5 infantry placed in Shantung
Chinese undo move 1.
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 15 PUs;
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
1 fighter moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Northwest Persia to Egypt
1 fighter moved from Persia to Egypt
1 artillery and 2 infantry moved from Northwest Persia to Persia
2 infantry moved from Eastern Persia to Persia
5 infantry moved from West India to Eastern Persia
1 fighter moved from India to Persia
1 artillery and 8 infantry moved from Burma to India
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
2 aaGuns moved from Yunnan to Burma
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
Place Units - British
1 armour and 1 infantry placed in Egypt
3 infantry placed in Iraq
1 artillery placed in Persia
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 106 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians win, taking 106 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Alexandria
2 artilleries and 9 infantry moved from Tobruk to Alexandria
1 carrier and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 fighter moved from Morocco to Southern Italy
1 fighter moved from Morocco to 95 Sea Zone
1 bomber moved from Northwest Persia to Rostov
Place Units - Italians
2 bombers and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC repair 5 damage on 5 factory_minors; Remaining resources: 24 PUs;
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Tsinghai to Russia
1 fighter moved from Queensland to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Anhwe to Shensi
1 fighter moved from Shan State to Shensi
1 artillery moved from French Indo China to Yunnan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
2 fighters and 1 mech_infantry placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 factory_minor, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 armour and 2 mech_infantrys moved from Caucasus to Iraq
Germans take Northwest Persia from British
1 artillery and 2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Rostov to Tambov
1 bomber moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Archangel
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 3 armour and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Iraq from British with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Non Combat Move - Germans
1 mech_infantry moved from Caucasus to Bryansk
2 artilleries moved from Caucasus to Rostov
2 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
4 carriers, 1 cruiser, 4 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to Western Germany
1 bomber moved from Tambov to Bryansk
Place Units - Germans
1 factory_minor placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 destroyers and 2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
our games are always so interesting.
this one is very close again.
it comes down to Russia… again
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 36 Sea Zone
1 infantry moved from Manchuria to Jehol
1 fighter and 5 tactical_bombers moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 5 tactical_bombers moved from Jehol to Manchuria
2 infantry moved from Manchuria to Amur
1 bomber moved from 36 Sea Zone to Manchuria
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,4,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,2,3,6,6,3,5,3,4,3
Japanese collect 8 PUs (12 lost to blockades); end with 10 PUs total