look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 submarine; Americans defend with 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the British lost in 98 Sea Zone
1 transport owned by the Americans lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 50 / 68
Russians : 33 / 36
Japanese : 55 / 63
Americans : 52 / 72
Chinese : 9 / 10
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 68
Russians : 33 / 36
Japanese : 55 / 63
Americans : 52 / 72
Chinese : 9 / 10
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 infantry
Tobruk : 2 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 68
Russians : 33 / 36
Japanese : 55 / 63
Americans : 52 / 72
Chinese : 9 / 10
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Belarus to Bryansk
4 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Bessarabia
2 armour moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
1 armour moved from Belarus to Western Ukraine
5 armour and 5 mech_infantrys moved from Belarus to Archangel
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Archangel, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits
British roll dice for 1 armour in Alexandria, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Alexandria
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Bessarabia, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 4/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Trans-Jordan
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour moved from Belarus to Western Ukraine
1 armour moved from Belarus to Bessarabia
1 armour and 7 mech_infantrys moved from Belarus to Archangel
2 bombers moved from Bryansk to Novgorod
3 artilleries and 1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 cruiser, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 artillery placed in Western Germany
1 artillery placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Production/PUs Summary :
Germans : 53 / 61
Russians : 30 / 36
Japanese : 55 / 63
Americans : 52 / 72
Chinese : 9 / 10
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Samara to Nenetsia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 tactical_bomber moved from Caucasus to Russia
1 armour moved from Samara to Russia
1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Territory Summary for Russians :
Bryansk : 1 infantry
Nenetsia : 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 2 aaGuns and 18 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 2 armour and 1 mech_infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 53 / 61
Russians : 30 / 33
Japanese : 55 / 63
Americans : 52 / 72
Chinese : 9 / 10
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
3 artilleries and 7 infantry moved from Anhwe to Kweichow
1 armour moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Burma
1 fighter moved from Anhwe to Hopei
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Anhwe to Hopei
2 tactical_bombers moved from French Indo China to Burma
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Burma
Combat - Japanese
Battle in Siberia
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 4/10 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 7 infantry in Kweichow, round 2 : 4/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Chahar to Kweichow
2 armour and 1 mech_infantry moved from Manchuria to Anhwe
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Burma to Shan State
1 bomber moved from Yunnan to French Indo China
5 artilleries and 1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Burma to Shan State
1 fighter moved from Yunnan to Malaya
1 fighter moved from Burma to Malaya
4 tactical_bombers moved from Burma to Malaya
1 artillery moved from Kwangsi to French Indo China
1 aaGun, 2 artilleries and 4 infantry moved from Jehol to Chahar
1 infantry moved from Korea to Manchuria
1 fighter moved from Hopei to French Indo China
1 bomber moved from Hopei to French Indo China
1 tactical_bomber moved from Hopei to Anhwe
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Production/PUs Summary :
Germans : 53 / 61
Russians : 29 / 33
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 6 / 10
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in Borneo
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 infantry
Queensland : 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
44 Sea Zone : 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 2 artilleries, 1 fighter and 5 infantry
United Kingdom : 2 bombers
Morocco : 1 infantry and 1 mech_infantry
Algeria : 2 armour, 1 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 53 / 61
Russians : 29 / 33
Japanese : 56 / 66
Americans : 52 / 73
Chinese : 6 / 10
British : 30 / 30
UK_Pacific : 9 / 6
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Szechwan to Shensi
5 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 53 / 61
Russians : 29 / 33
Japanese : 55 / 66
Americans : 52 / 73
Chinese : 7 / 8
British : 30 / 30
UK_Pacific : 9 / 6
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from 80 Sea Zone to 38 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Persia to 80 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tunisia to Libya
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Persia to India
Place Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,2,5,1,3,2,2,2,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Belgian Congo : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 aaGun and 1 airfield
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 61
Russians : 29 / 33
Japanese : 54 / 66
Americans : 52 / 73
Chinese : 7 / 8
British : 30 / 29
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from Greater Southern Germany to France
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Egypt
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 53 / 61
Russians : 29 / 33
Japanese : 54 / 66
Americans : 52 / 73
Chinese : 7 / 8
British : 30 / 29
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 53 / 61
Russians : 29 / 33
Japanese : 50 / 66
Americans : 52 / 73
Chinese : 7 / 8
British : 30 / 29
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 infantry
76 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 61
Russians : 29 / 33
Japanese : 50 / 66
Americans : 52 / 73
Chinese : 7 / 8
British : 30 / 29
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
4 artilleries moved from Western Ukraine to Ukraine
3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Egypt to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Novgorod to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 7 armour, 4 artilleries and 7 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 7 armour, 4 artilleries and 7 mech_infantrys in Ukraine, round 2 : 6/18 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour, 4 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
2 fighters moved from Trans-Jordan to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Western Ukraine to Ukraine
2 bombers moved from Bryansk to Novgorod
3 artilleries moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Ukraine
6 armour and 12 mech_infantrys moved from Archangel to Belarus
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
2 mech_infantrys moved from Germany to Western Germany
7 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 57 / 71
Russians : 26 / 33
Japanese : 50 / 66
Americans : 52 / 73
Chinese : 7 / 8
British : 29 / 29
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Nenetsia to Samara
1 mech_infantry moved from Volgograd to Rostov
12 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
15 infantry moved from Russia to Tambov
1 armour moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Territory Summary for Russians :
Kazakhstan : 2 aaGuns and 18 infantry
Bryansk : 3 infantry
Rostov : 1 mech_infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 aaGun, 12 artilleries and 15 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 armour
Smolensk : 1 infantry
Samara : 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 71
Russians : 28 / 31
Japanese : 50 / 66
Americans : 52 / 73
Chinese : 7 / 8
British : 29 / 29
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
6 artilleries and 3 infantry moved from Shan State to Burma
1 armour and 5 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 artillery moved from French Indo China to Yunnan
3 artilleries and 7 infantry moved from Kweichow to Szechwan
2 artilleries and 4 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to Shensi
3 submarines moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 6 artilleries, 3 infantry and 8 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour, 6 artilleries, 3 infantry and 8 mech_infantrys in Burma, round 2 : 6/18 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 4 submarines
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 7 infantry in Szechwan, round 2 : 4/10 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Kweichow to Burma
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 aaGun moved from Chahar to Suiyuyan
2 bombers moved from Shensi to French Indo China
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
4 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Anhwe to French Indo China
3 bombers moved from Japan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Japanese undo move 1.
1 destroyer and 2 submarines placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
Production/PUs Summary :
Germans : 55 / 71
Russians : 25 / 31
Japanese : 58 / 56
Americans : 52 / 73
Chinese : 3 / 8
British : 29 / 29
UK_Pacific : 9 / 10
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 8,4 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Normandy Bordeaux
Battle in Sumatra
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 destroyers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 armour and 1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 infantry
Queensland : 1 artillery, 1 bomber, 2 fighters and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 aaGun, 3 artilleries, 1 fighter and 4 infantry
United Kingdom : 3 bombers and 1 fighter
Morocco : 2 armour, 3 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 2 submarines
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 6 transports
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 53 / 71
Russians : 25 / 31
Japanese : 54 / 56
Americans : 58 / 78
Chinese : 3 / 8
British : 29 / 29
UK_Pacific : 9 / 10
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
6 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 53 / 71
Russians : 25 / 31
Japanese : 54 / 56
Americans : 58 / 78
Chinese : 3 / 5
British : 29 / 29
UK_Pacific : 9 / 10
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Non Combat Move - British
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Italian Somaliland to Kenya
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Persia
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - British
1 artillery and 2 infantry placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
Belgian Congo : 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun and 1 airfield
Kenya : 2 mech_infantrys
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery and 2 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Eire : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
Iraq : 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
110 Sea Zone : 3 destroyers and 2 transports
Production/PUs Summary :
Germans : 50 / 71
Russians : 25 / 31
Japanese : 54 / 56
Americans : 58 / 78
Chinese : 3 / 5
British : 32 / 32
UK_Pacific : 9 / 9
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
2 infantry placed in Egypt
2 infantry placed in Southern Italy
1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Production/PUs Summary :
Germans : 50 / 71
Russians : 25 / 31
Japanese : 54 / 56
Americans : 56 / 78
Chinese : 3 / 5
British : 32 / 32
UK_Pacific : 9 / 9
Italians : 14 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 50 / 71
Russians : 25 / 31
Japanese : 54 / 56
Americans : 56 / 78
Chinese : 3 / 5
British : 32 / 32
UK_Pacific : 9 / 9
Italians : 14 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0