0% for April

14L G40 captain walker (axis) vs dawgoneit (allies +12)

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 fighter, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Germany to 113 Sea Zone
                1 artillery moved from Norway to 113 Sea Zone
                2 artilleries moved from Western Germany to 113 Sea Zone
                4 infantry moved from Norway to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                4 bombers and 3 fighters moved from Western Germany to United Kingdom
                3 armour moved from Novosibirsk to Samara
                3 mech_infantrys moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                8 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 3 armour, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers; Americans defend with 1 mech_infantry
                        Germans roll dice for 8 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 :  8/18 hits
                        British roll dice for 3 armour, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 :  7/13 hits
                        1 bomber owned by the British , 2 infantry owned by the French , 1 tactical_bomber owned by the British , 3 armour owned by the British , 1 mech_infantry owned by the Americans , 3 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 5 armour, 3 fighters and 3 tactical_bombers in Volgograd, round 3 :  7/11 hits
                        British roll dice for 4 fighters and 1 tactical_bomber in Volgograd, round 3 :  3/5 hits
                        1 tactical_bomber owned by the British , 3 armour owned by the Germans and 4 fighters owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Germans: 6 armour and 4 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 3 armour, 1 bomber, 4 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 3 armour and 2 mech_infantrys
                        Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 :  2/8 hits
                        British roll dice for 3 armour and 2 mech_infantrys in Samara, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 :  3/6 hits
                        British roll dice for 3 armour in Samara, round 3 :  1/3 hits
                        3 armour owned by the British and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from British with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 3 armour and 2 mech_infantrys
                Battle in United Kingdom
                    Germans attack with 1 armour, 3 artilleries, 4 bombers, 3 fighters and 4 infantry
                    British defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/7 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 2 fighters and 4 infantry in United Kingdom, round 2 :  6/14 hits
                        British roll dice for 4 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/12 hits
                        2 infantry owned by the British , 4 infantry owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
                    British win with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 4 infantry
                    Casualties for British: 4 aaGuns and 2 infantry
                    4 bombers owned by the Germans and 2 fighters owned by the Germans retreated

    Non Combat Move - Germans
                4 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                3 artilleries and 6 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                3 mech_infantrys moved from Bessarabia to Ukraine
                3 fighters and 3 tactical_bombers moved from Volgograd to Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                3 fighters moved from Yugoslavia to Western Germany

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                2 armour placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
                EDIT: Turning off Edit Mode
                3 armour placed in Russia
                Germans undo move 3.
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 4 bombers, 1 factory_major, 4 fighters and 1 harbour
        Germany : 1 factory_major
        Norway : 1 infantry
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 4 artilleries, 2 fighters and 6 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry and 3 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 armour
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    I’ll be back tomorrow…thanks for the good game!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                4 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                7 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                4 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                7 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Novosibirsk
                1 aaGun moved from Evenkiyskiy to Urals

    Turn Complete - Russians

    Territory Summary for Russians :

    Urals : 1 aaGun and 4 infantry
        Novosibirsk : 1 aaGun and 7 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Kansu to Samara
                5 armour moved from Kansu to Samara
                1 fighter and 1 tactical_bomber moved from Kansu to Volgograd
                3 fighters and 1 tactical_bomber moved from Kansu to Tambov

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Kansu to Samara
                5 armour moved from Kansu to Samara
                1 fighter and 1 tactical_bomber moved from Kansu to Volgograd
                3 fighters and 1 tactical_bomber moved from Kansu to Tambov

    Combat - Americans
                Battle in Samara
                    Americans attack with 5 armour and 1 mech_infantry
                    Germans defend with 3 armour
                        Americans roll dice for 5 armour and 1 mech_infantry in Samara, round 2 :  3/6 hits
                        Germans roll dice for 3 armour in Samara, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans and 3 armour owned by the Germans lost in Samara
                    Americans win, taking Samara from Germans with 5 armour remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in Southern France
                Battle in Tambov
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 :  2/3 hits
                        2 fighters owned by the Americans and 2 mech_infantrys owned by the Italians lost in Tambov
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Tambov, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Tambov, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tambov
                    Americans win, taking Southern France from Italians with 1 fighter remaining. Battle score for attacker is -17
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 2 fighters and 1 tactical_bomber
                Battle in Volgograd
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 2 armour and 1 factory_minor
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 2 :  1/2 hits
                        Germans roll dice for 2 armour in Volgograd, round 2 :  1/2 hits
                        1 fighter owned by the Americans and 1 armour owned by the Germans lost in Volgograd
                        Americans roll dice for 1 tactical_bomber in Volgograd, round 3 :  1/1 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 fighter
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 104 Sea Zone to Gibraltar
                2 armour moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Tambov to Rostov
                1 tactical_bomber moved from Volgograd to Rostov

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 armour and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 3 cruisers, 3 destroyers and 4 transports
                EDIT: Adding units owned by Americans to 64 Sea Zone: 1 carrier, 3 cruisers, 3 destroyers and 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Japan : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Jehol : 1 artillery and 2 infantry
        Hainan : 1 flag, 1 armour and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 artillery and 2 infantry
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        26 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 2 bombers
        Morocco : 1 flag, 5 armour, 3 artilleries and 7 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Libya : 1 artillery and 3 infantry
        Rostov : 1 fighter and 1 tactical_bomber
        Samara : 1 flag, 5 armour
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        64 Sea Zone : 1 carrier, 3 cruisers, 3 destroyers and 4 transports
        99 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 7 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 13 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.541
            Standard Deviation : 0.735
            Total rolls : 38

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Italians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                1 artillery and 2 infantry placed in Tsinghai
                1 artillery and 2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kansu : 4 artilleries and 18 infantry
        Tsinghai : 4 artilleries and 17 infantry
        Sikang : 4 artilleries and 17 infantry

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 13 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.541
            Standard Deviation : 0.735
            Total rolls : 38

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Italians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - British
                5 armour moved from Caucasus to Bryansk
                6 armour moved from Rostov to Russia
                      British take Tambov from Italians
                3 armour moved from Kazakhstan to Russia
                1 mech_infantry moved from Caucasus to Volgograd
                      British take Volgograd from Germans
                1 armour moved from Rostov to Russia
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Caucasus to Rostov

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 35 PUs;
                British buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 armour moved from Caucasus to Bryansk
                6 armour moved from Rostov to Russia
                      British take Tambov from Italians
                3 armour moved from Kazakhstan to Russia
                1 mech_infantry moved from Caucasus to Volgograd
                      British take Volgograd from Germans
                1 armour moved from Rostov to Russia
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Caucasus to Rostov

    Combat - British
                Battle in Russia
                    British attack with 10 armour
                    Germans defend with 1 airfield, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 1 bomber
                        British roll dice for 10 armour in Russia, round 2 :  6/10 hits
                        Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  3/6 hits
                        3 armour owned by the British , 1 tactical_bomber owned by the Germans , 3 mech_infantrys owned by the Germans , 1 fighter owned by the Germans and 1 bomber owned by the Italians lost in Russia
                    British win, taking Russia from Germans, taking Rostov from British, taking Tambov from British, taking Volgograd from British, taking Samara from Americans with 7 armour remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 armour
                    Casualties for Italians: 1 bomber
                Battle in Bryansk
                    British attack with 5 armour
                    Germans defend with 1 infantry and 3 mech_infantrys
                        British roll dice for 5 armour in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry and 3 mech_infantrys in Bryansk, round 2 :  1/4 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Bryansk
                        British roll dice for 4 armour in Bryansk, round 3 :  2/4 hits
                        Germans roll dice for 3 mech_infantrys in Bryansk, round 3 :  1/3 hits
                        1 armour owned by the British and 2 mech_infantrys owned by the Germans lost in Bryansk
                        British roll dice for 3 armour in Bryansk, round 4 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    British win, taking Bryansk from Germans with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for British: 2 armour

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                2 aaGuns moved from Sikang to Kazakhstan
                1 aaGun and 3 infantry moved from Szechwan to Sikang
                4 infantry moved from Yunnan to Szechwan
                2 carriers, 3 cruisers and 3 destroyers moved from 98 Sea Zone to 93 Sea Zone
                1 aaGun and 6 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Persia
                British undo move 1.
                2 armour and 1 mech_infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Szechwan : 4 infantry
        Sikang : 1 aaGun and 3 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 artillery and 1 infantry
        Kazakhstan : 2 aaGuns
        French Indo China : 1 flag, 1 factory_minor
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Bryansk : 3 armour
        Rostov : 1 mech_infantry
        Russia : 7 armour
        Volgograd : 1 mech_infantry
        Caucasus : 4 armour and 2 mech_infantrys
        93 Sea Zone : 2 carriers, 3 cruisers and 3 destroyers
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
        Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 81
        Russians : 24 / 0
        Japanese : 2 / 0
        Americans : 69 / 95
        Chinese : 23 / 29
        British : 34 / 34
        UK_Pacific : 20 / 25
        Italians : 12 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 12 times
            Average roll : 3.622
            Median : 4.000
            Variance : 0.247
            Standard Deviation : 0.497
            Total rolls : 74

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.409
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.455
            Median : 3.500
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Italians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

  • 2026 23 21 20 19 17 16 15 13

    Okay…this games over.
    I’ll report my loss…you played a good game Wayne.
    Do you want to start another one?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    this was an epic game. yeah another game sounds great to me. switch sides or rebid?

  • 2026 23 21 20 19 17 16 15 13

    we can rebid.
    btw…what version of tripleA are you using? When I opened our game files I kept getting a message that the version of TripleA I use is outdated. I know there is a newer version that just came out, are you using that one?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    yeah I’m using the newer one. that will come up until we start a new one because we started the game with the old version. I will bid 15 allies

  • 2026 23 21 20 19 17 16 15 13

    I’ll have to load the new one…I’ll bid 14

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    12 for the allies

  • 2026 23 21 20 19 17 16 15 13

    I’ll go 11!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    10

  • 2026 23 21 20 19 17 16 15 13

    ok…you can have allies for 10. what and where do you want them?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    a fighter in scottland

T-shirts, Hats, and More

Suggested Topics

  • 31
  • 50
  • 26
  • 65
  • 94
  • 53
  • 127
  • 58
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

18.1k

Users

40.9k

Topics

1.8m

Posts