14L G40 captain walker (axis) vs dawgoneit (allies +12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers moved from 37 Sea Zone to 43 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                2 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery moved from 32 Sea Zone to Marshall Islands
                1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 37 Sea Zone
                1 bomber moved from West India to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers moved from 37 Sea Zone to 43 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                2 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery moved from 32 Sea Zone to Marshall Islands
                1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 37 Sea Zone
                1 bomber moved from West India to Tambov

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 2 destroyers in 35 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 2 destroyers
                Battle in 43 Sea Zone
                    ANZAC attack with 1 carrier and 2 destroyers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 destroyers in 43 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 carrier and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Marshall Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Formosa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 infantry
        Queensland : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 carrier and 2 destroyers
        32 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
        36 Sea Zone : 1 flag
        26 Sea Zone : 2 destroyers
        19 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer
        Trans-Jordan : 2 infantry
        Tambov : 1 bomber

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 66 / 100
        Chinese : 23 / 29
        British : 39 / 39
        UK_Pacific : 20 / 23
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Caucasus to Volgograd

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Volgograd : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 66 / 100
        Chinese : 23 / 29
        British : 39 / 39
        UK_Pacific : 20 / 23
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 destroyers, 1 fighter, 1 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Novosibirsk
                1 artillery and 2 infantry moved from Bryansk to Rostov
                4 artilleries moved from Russia to Samara
                3 armour moved from Russia to Novosibirsk
                3 armour and 1 mech_infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                2 mech_infantrys moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Ukraine to Samara

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 5,6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Rostov
                    Germans attack with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                    British defend with 1 artillery
                        Germans roll dice for 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Rostov, round 2 :  2/9 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Samara
                    Germans attack with 4 artilleries, 1 fighter and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                        British roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Samara
                    Germans win, taking Samara from British with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 armour
                Battle in Novosibirsk
                    Germans attack with 3 armour and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 armour and 1 infantry in Novosibirsk, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Novosibirsk
                        Germans roll dice for 3 armour and 1 infantry in Novosibirsk, round 3 :  2/4 hits
                        British roll dice for 1 artillery in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from British with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 bomber
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        British roll dice for 1 bomber in Tambov, round 2 :  0/1 hits
                        1 bomber owned by the ANZAC lost in Tambov
                    Germans win, taking Tambov from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                8 armour moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 fighters moved from Ukraine to Yugoslavia
                2 bombers moved from Poland to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 artillery and 3 infantry moved from Germany to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                3 mech_infantrys moved from Yugoslavia to Bessarabia

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                2 transports placed in 113 Sea Zone
                2 destroyers and 1 submarine placed in 112 Sea Zone
                3 artilleries and 1 fighter placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Germany : 1 armour and 1 factory_major
        Norway : 1 artillery and 5 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 8 armour, 1 infantry and 4 mech_infantrys
        Rostov : 1 flag, 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 3 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
        Tambov : 1 flag, 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 3 armour
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 artilleries
        112 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 4 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 3 fighters
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 100
        Chinese : 23 / 29
        British : 36 / 39
        UK_Pacific : 20 / 23
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                4 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Yenisey to Timguska
                1 aaGun moved from Yenisey to Timguska
                1 aaGun moved from Yenisey to Evenkiyskiy

    Turn Complete - Russians

    Territory Summary for Russians :

    Evenkiyskiy : 1 aaGun and 4 infantry
        Timguska : 1 aaGun and 7 infantry

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 100
        Chinese : 23 / 29
        British : 36 / 39
        UK_Pacific : 20 / 23
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Hainan : 1 harbour

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 100
        Chinese : 23 / 29
        British : 36 / 39
        UK_Pacific : 20 / 23
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 bombers, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Hainan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 bombers, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Hainan

    Combat - Americans
                Battle in Hainan

    Non Combat Move - Americans
                1 carrier, 3 cruisers, 3 destroyers and 4 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Manchuria to Jehol
                2 armour moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                4 fighters and 2 tactical_bombers moved from Jehol to Kansu
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Volgograd
                1 artillery and 3 infantry moved from Tunisia to Libya

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                3 armour, 2 artilleries and 5 infantry placed in Eastern United States
                Americans undo move 2.
                2 bombers placed in Eastern United States
                1 armour, 2 artilleries and 5 infantry placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Japan : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Jehol : 1 artillery and 2 infantry
        Hainan : 1 flag, 1 armour and 1 harbour
        Kansu : 5 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 artillery and 2 infantry
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 1 carrier, 3 cruisers, 3 destroyers and 4 transports
        6 Sea Zone : 1 flag
        Central United States : 2 armour and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
        Morocco : 1 flag, 2 armour, 1 artillery and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 artillery and 3 infantry
        Volgograd : 1 mech_infantry
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        101 Sea Zone : 5 transports
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 3 transports
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 39
        UK_Pacific : 20 / 23
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Tsinghai
                2 artilleries moved from Shensi to Kansu

    Place Units - Chinese
                1 artillery placed in Tsinghai
                1 artillery placed in Sikang
                3 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kansu : 4 artilleries and 15 infantry
        Tsinghai : 3 artilleries and 15 infantry
        Sikang : 3 artilleries and 15 infantry

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 39
        UK_Pacific : 20 / 23
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - British
                3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
                1 mech_infantry moved from Caucasus to Tambov
                2 mech_infantrys moved from Volgograd to Samara
                2 armour moved from Caucasus to Rostov
                2 armour moved from Caucasus to Tambov
                3 armour moved from Volgograd to Samara
                1 armour moved from Caucasus to Tambov
                1 armour moved from Caucasus to Rostov
                2 armour moved from Volgograd to Rostov
                4 fighters moved from Caucasus to Rostov
                2 tactical_bombers moved from Caucasus to Tambov
                1 bomber moved from Caucasus to Samara


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
                1 mech_infantry moved from Caucasus to Tambov
                2 mech_infantrys moved from Volgograd to Samara
                2 armour moved from Caucasus to Rostov
                2 armour moved from Caucasus to Tambov
                3 armour moved from Volgograd to Samara
                1 armour moved from Caucasus to Tambov
                1 armour moved from Caucasus to Rostov
                2 armour moved from Volgograd to Rostov
                4 fighters moved from Caucasus to Rostov
                2 tactical_bombers moved from Caucasus to Tambov
                1 bomber moved from Caucasus to Samara

    Combat - British
                Battle in Rostov
                    British attack with 8 armour, 4 fighters and 1 mech_infantry
                    Germans defend with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                        British roll dice for 8 armour, 4 fighters and 1 mech_infantry in Rostov, round 2 :  4/13 hits
                        Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 2 :  0/8 hits
                        1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov
                        British roll dice for 8 armour, 4 fighters and 1 mech_infantry in Rostov, round 3 :  8/13 hits
                        Germans roll dice for 3 armour and 1 artillery in Rostov, round 3 :  2/4 hits
                        1 armour owned by the British , 3 armour owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 7 armour and 4 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Samara
                    British attack with 3 armour, 1 bomber and 2 mech_infantrys
                    Germans defend with 3 artilleries
                        British roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Samara, round 2 :  1/6 hits
                        Germans roll dice for 3 artilleries in Samara, round 2 :  0/3 hits
                        1 artillery owned by the Germans lost in Samara
                        British roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Samara, round 3 :  3/6 hits
                        Germans roll dice for 2 artilleries in Samara, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries
                Battle in Tambov
                    British attack with 3 armour, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                        British roll dice for 3 armour, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 :  4/6 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from Rostov to Volgograd
                2 tactical_bombers moved from Tambov to Volgograd
                1 bomber moved from Samara to Volgograd
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                3 armour moved from Persia to Caucasus
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 aaGuns moved from Szechwan to Sikang
                1 aaGun and 3 infantry moved from Yunnan to Szechwan
                4 infantry moved from Kwangsi to Yunnan

    Place Units - British
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 4 infantry
        Szechwan : 1 aaGun and 3 infantry
        Sikang : 2 aaGuns
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 artillery and 1 infantry
        Kazakhstan : 3 armour and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 6 infantry
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 flag, 7 armour
        Tambov : 1 flag, 3 armour
        Volgograd : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers
        Caucasus : 5 armour and 1 mech_infantry
        Samara : 1 flag, 3 armour and 2 mech_infantrys
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        98 Sea Zone : 2 carriers, 3 cruisers and 3 destroyers

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 40 / 41
        UK_Pacific : 20 / 26
        Italians : 15 / 17
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.587
            Median : 4.000
            Variance : 0.371
            Standard Deviation : 0.609
            Total rolls : 63

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.105
            Median : 4.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

    British Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.326
            Standard Deviation : 0.571
            Total rolls : 44

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Ukraine to Tambov
                1 bomber moved from Southern Italy to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
                    British defend with 3 armour
                        Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Tambov, round 2 :  2/5 hits
                        British roll dice for 3 armour in Tambov, round 2 :  1/3 hits
                        2 armour owned by the British and 1 mech_infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tambov, round 3 :  3/4 hits
                        British roll dice for 1 armour in Tambov, round 3 :  0/1 hits
                        1 armour owned by the British lost in Tambov
                    Italians win, taking Tambov from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for British: 3 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Russia
                2 mech_infantrys moved from Northern Italy to Romania
                2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 3 mech_infantrys
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 5 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
        Russia : 1 bomber
        Tambov : 1 flag, 1 armour and 2 mech_infantrys
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 39 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Szechwan to Sikang
                2 destroyers moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 43 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 bomber and 2 fighters moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 bomber and 2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Marshall Islands : 1 flag
        Formosa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 artillery and 1 infantry
        Sikang : 1 infantry
        Queensland : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 bomber and 2 fighters
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport
        26 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
        19 Sea Zone : 1 flag
        64 Sea Zone : 2 destroyers
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 39 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Volgograd : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 39 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 fighter, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Germany to 113 Sea Zone
                1 artillery moved from Norway to 113 Sea Zone
                2 artilleries moved from Western Germany to 113 Sea Zone
                4 infantry moved from Norway to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                4 bombers and 3 fighters moved from Western Germany to United Kingdom
                3 armour moved from Novosibirsk to Samara
                3 mech_infantrys moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                8 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 3 armour, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers; Americans defend with 1 mech_infantry
                        Germans roll dice for 8 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 :  8/18 hits
                        British roll dice for 3 armour, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 :  7/13 hits
                        1 bomber owned by the British , 2 infantry owned by the French , 1 tactical_bomber owned by the British , 3 armour owned by the British , 1 mech_infantry owned by the Americans , 3 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 5 armour, 3 fighters and 3 tactical_bombers in Volgograd, round 3 :  7/11 hits
                        British roll dice for 4 fighters and 1 tactical_bomber in Volgograd, round 3 :  3/5 hits
                        1 tactical_bomber owned by the British , 3 armour owned by the Germans and 4 fighters owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Germans: 6 armour and 4 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 3 armour, 1 bomber, 4 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 3 armour and 2 mech_infantrys
                        Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 :  2/8 hits
                        British roll dice for 3 armour and 2 mech_infantrys in Samara, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 :  3/6 hits
                        British roll dice for 3 armour in Samara, round 3 :  1/3 hits
                        3 armour owned by the British and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from British with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 3 armour and 2 mech_infantrys
                Battle in United Kingdom
                    Germans attack with 1 armour, 3 artilleries, 4 bombers, 3 fighters and 4 infantry
                    British defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/7 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 2 fighters and 4 infantry in United Kingdom, round 2 :  6/14 hits
                        British roll dice for 4 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/12 hits
                        2 infantry owned by the British , 4 infantry owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
                    British win with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 4 infantry
                    Casualties for British: 4 aaGuns and 2 infantry
                    4 bombers owned by the Germans and 2 fighters owned by the Germans retreated

    Non Combat Move - Germans
                4 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                3 artilleries and 6 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                3 mech_infantrys moved from Bessarabia to Ukraine
                3 fighters and 3 tactical_bombers moved from Volgograd to Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                3 fighters moved from Yugoslavia to Western Germany

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                2 armour placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
                EDIT: Turning off Edit Mode
                3 armour placed in Russia
                Germans undo move 3.
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 4 bombers, 1 factory_major, 4 fighters and 1 harbour
        Germany : 1 factory_major
        Norway : 1 infantry
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 4 artilleries, 2 fighters and 6 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry and 3 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 armour
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 12 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ll be back tomorrow…thanks for the good game!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                4 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                7 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                4 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                7 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Novosibirsk
                1 aaGun moved from Evenkiyskiy to Urals

    Turn Complete - Russians

    Territory Summary for Russians :

    Urals : 1 aaGun and 4 infantry
        Novosibirsk : 1 aaGun and 7 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 14 / 0
        Japanese : 2 / 0
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 20 / 26
        Italians : 16 / 16
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Kansu to Samara
                5 armour moved from Kansu to Samara
                1 fighter and 1 tactical_bomber moved from Kansu to Volgograd
                3 fighters and 1 tactical_bomber moved from Kansu to Tambov

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