Ok, so scrambles in SZ110 and 111 please?
14L G40 captain walker (axis) vs Degrasse (allies +9)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone -
Scramble from Rome to which sea zone and any order of loss preference?
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no scramble …max defense for OOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea ZoneCombat - British
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
British attack with 3 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits
British roll dice for 3 destroyers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/6 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits
British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 1/5 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 2 destroyers owned by the British lost in 95 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 submarine
Casualties for British: 3 destroyers
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 2 destroyers and 1 transport
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transportNon Combat Move - British
1 bomber moved from 97 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Algeria
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Burma to India
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 mech_infantrys placed in Persia
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 fighter and 1 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 21 infantry
Sumatra : 1 flag, 1 aaGun and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 5 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Morocco : 4 infantry
Algeria : 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 submarine
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 2 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 30 / 34
Japanese : 52 / 54
Americans : 53 / 78
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 10 / 5
Italians : 11 / 15
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.697
Median : 4.000
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 33Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.810
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Italians Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
2 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Poland
Italians attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 2 artilleries and 1 mech_infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 bomber moved from 81 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Libya to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,2,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 artilleries and 1 mech_infantry
Greece : 1 bomber and 2 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 34
Japanese : 52 / 54
Americans : 53 / 78
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 10 / 5
Italians : 12 / 4
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
62 Sea Zone : 2 destroyers
Egypt : 1 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 34
Japanese : 52 / 54
Americans : 53 / 78
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 10 / 5
Italians : 12 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 cruiser and 2 destroyers moved from 104 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
110 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 34
Japanese : 52 / 54
Americans : 53 / 78
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 10 / 5
Italians : 12 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
5 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to Archangel
2 bombers moved from Belarus to Russia
1 bomber moved from Belarus to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone -
I’m going to roll the dice for 97 before I ask for OOL…I’ll let you know how many hits I get.
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I got four hits…where do you want them assigned?
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First two hits on the carrier, then the tac and fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
5 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to Archangel
2 bombers moved from Belarus to Russia
1 bomber moved from Belarus to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Bessarabia
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 4 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits
1 tactical_bomber owned by the British , 1 fighter owned by the British , 1 carrier owned by the British and 2 fighters owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship in 97 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from 97 Sea Zone to Western Germany
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
5 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
5 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 6 infantry moved from Poland to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 artillery and 2 fighters placed in Western Germany
3 infantry placed in France
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 aaGun
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Archangel: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major and 3 mech_infantrys
Denmark : 1 aaGun and 2 infantry
Northern Italy : 3 infantry
Belarus : 1 aaGun, 3 armour, 4 artilleries, 18 infantry and 3 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Eastern Poland : 1 aaGun, 7 armour, 3 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 5 infantry
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
112 Sea Zone : 1 cruiser, 2 destroyers and 3 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 34
Japanese : 52 / 54
Americans : 53 / 78
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 10 / 5
Italians : 12 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
5 infantry moved from Kansu to Suiyuyan
2 mech_infantrys moved from Tsinghai to Suiyuyan
4 infantry moved from Buryatia to Ulaanbaatar
3 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Ukraine to Western Ukraine
11 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians retreated to Ukraine
Battle in Suiyuyan
Russians attack with 5 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Russians roll dice for 5 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/7 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Russians roll dice for 5 infantry and 2 mech_infantrys in Suiyuyan, round 3 : 2/7 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
Russians winGermans win with 1 mech_infantry remaining, taking Suiyuyan from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Ulaanbaatar, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Ulaanbaatar, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 11 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 armour, 4 artilleries, 18 infantry and 3 mech_infantrys
AA fire in Belarus : 0/3 hits
Russians roll dice for 11 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 10/48 hits
Italians roll dice for 1 aaGun, 3 armour, 4 artilleries, 18 infantry and 3 mech_infantrys in Belarus, round 2 : 8/28 hits
8 infantry owned by the Russians , 9 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 11 artilleries, 2 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 12/40 hits
Italians roll dice for 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys in Belarus, round 3 : 7/19 hits
7 infantry owned by the Russians , 9 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
18 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 11 artilleries owned by the Russians retreated to Bryansk
Italians win with 3 armour and 4 artilleries remaining. Battle score for attacker is 26
Casualties for Germans: 1 aaGun, 18 infantry and 3 mech_infantrys
Casualties for Russians: 15 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Russia to Smolensk
8 infantry moved from Russia to BryanskPlace Units - Russians
5 infantry placed in Russia
Russians undo move 1.
2 artilleries and 3 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Suiyuyan : 4 infantry and 2 mech_infantrys
Amur : 1 infantry
Buryatia : 2 aaGuns and 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Bryansk : 4 aaGuns, 11 artilleries, 26 infantry and 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 2 armour and 3 mech_infantrys
Smolensk : 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 62
Russians : 27 / 30
Japanese : 50 / 54
Americans : 53 / 78
Chinese : 4 / 5
British : 33 / 39
UK_Pacific : 10 / 5
Italians : 12 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 29 times
3 was rolled 24 times
4 was rolled 35 times
5 was rolled 30 times
6 was rolled 28 times
Average roll : 3.631
Median : 4.000
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 168Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 15 times
4 was rolled 24 times
5 was rolled 18 times
6 was rolled 18 times
Average roll : 3.568
Median : 4.000
Variance : 0.573
Standard Deviation : 0.757
Total rolls : 111Italians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.617
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 47 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Sakha to Buryatia
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Buryatia, round 2 : 2/9 hits
Russians roll dice for 2 aaGuns and 5 infantry in Buryatia, round 2 : 0/5 hits
2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Buryatia, round 3 : 0/9 hits
Russians roll dice for 5 infantry in Buryatia, round 3 : 3/5 hits
3 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Buryatia, round 4 : 1/6 hits
Russians roll dice for 5 infantry in Buryatia, round 4 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Buryatia, round 5 : 1/5 hits
Russians roll dice for 4 infantry in Buryatia, round 5 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 6 : 1/4 hits
Russians roll dice for 3 infantry in Buryatia, round 6 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Buryatia, round 7 : 2/3 hits
Russians roll dice for 2 infantry in Buryatia, round 7 : 2/2 hits
2 infantry owned by the Russians , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits
1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kweichow
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Kwangsi to Kwangtung
2 fighters and 3 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in French Indo China
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 2 artilleries and 5 infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun and 1 armour
French Indo China : 1 flag, 1 factory_minor and 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 submarine and 1 transport
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 25 / 30
Japanese : 57 / 57
Americans : 51 / 78
Chinese : 2 / 5
British : 33 / 39
UK_Pacific : 9 / 5
Italians : 12 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Northern Italy
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Northern Italy
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 3/5 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Philippines
Americans attack with 1 armour, 5 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Philippines, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from Northern Italy to Tunisia
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
3 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 armour and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
30 Sea Zone : 1 destroyer and 2 transports
35 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 bomber, 1 infantry and 2 mech_infantrys
Libya : 1 flag, 1 mech_infantry
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 50 / 62
Russians : 25 / 30
Japanese : 55 / 57
Americans : 56 / 81
Chinese : 2 / 5
British : 33 / 39
UK_Pacific : 9 / 5
Italians : 11 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 2 times
Average roll : 3.513
Median : 4.000
Variance : 1.711
Standard Deviation : 1.308
Total rolls : 39Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 25 / 30
Japanese : 55 / 57
Americans : 56 / 81
Chinese : 2 / 4
British : 33 / 39
UK_Pacific : 9 / 5
Italians : 11 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 2 times
Average roll : 3.513
Median : 4.000
Variance : 1.711
Standard Deviation : 1.308
Total rolls : 39Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Algeria to Libya
2 infantry moved from Morocco to Algeria
2 infantry moved from Morocco to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
1 armour and 4 mech_infantrys moved from Egypt to Tobruk
1 bomber moved from Algeria to Tobruk
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to Caucasus
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to 42 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber and 4 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Tobruk, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits
2 infantry owned by the Italians lost in Tobruk
1 armour owned by the British and 4 mech_infantrys owned by the British retreated to Alexandria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland BelgiumNon Combat Move - British
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Tobruk to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from Burma to IndiaPlace Units - British
2 transports placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Persia
British undo move 2.
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 3 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Sumatra : 1 flag, 1 aaGun, 1 fighter and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 4 mech_infantrys
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Normandy Bordeaux : 2 infantry
Algeria : 2 infantry
Holland Belgium : 1 flag, 2 infantry
Libya : 1 armour
Ethiopia : 1 flag
Caucasus : 3 mech_infantrys
Eire : 1 flag
109 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Suriname : 1 flag
110 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 25 / 30
Japanese : 54 / 57
Americans : 56 / 81
Chinese : 2 / 4
British : 36 / 42
UK_Pacific : 10 / 9
Italians : 11 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 51Null / Other
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9British Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Italians Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
You had an option to use kamikaze strikes on the US ships off the Philippines before they went sub hunting. They didn’t bombard so the land combat is unaffected. If you want to try to save the submarine by kamikaze striking the destroyer and then submerging, that’s fine. We can roll on the forum and then edit the game file.
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You attacked with 2bb, 2ca and one dd so I’ll use three kamis. One on each ca and one on dd.
ca
Rolls: 1@1; Total Hits: 01@1: (5)
ca
Rolls: 1@1; Total Hits: 01@1: (5)
dd
Rolls: 1@1; Total Hits: 01@1: (3)





