Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Archangel
2 infantry moved from Bessarabia to Ukraine
2 bombers and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
1 infantry owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 3 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
6 aaGuns, 19 artilleries and 41 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 7 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Romania
7 mech_infantrys moved from Germany to Eastern Poland
9 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Ukraine to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
4 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Archangel to Vologda
2 infantry moved from Novosibirsk to Samara
1 artillery moved from Volgograd to Samara
3 aaGuns, 1 armour, 4 artilleries and 47 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Soviet Far East to Siberia
Place Units - Russians
3 mech_infantrys placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Chahar : 1 infantry
Yakut S.S.R. : 1 infantry
Siberia : 2 aaGuns and 18 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 12 infantry and 1 tactical_bomber
Tambov : 3 aaGuns, 1 armour, 4 artilleries and 47 infantry
Ukraine : 1 factory_minor and 2 infantry
Vologda : 1 aaGun, 1 artillery and 14 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Samara : 1 artillery and 2 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 58
Russians : 27 / 27
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 6 / 6
British : 31 / 28
UK_Pacific : 2 / 0
Italians : 19 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Germans Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 39 Sea Zone to India
Combat - Japanese
Battle in Ceylon
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
4 fighters and 4 tactical_bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Manchuria to Shantung
1 artillery and 8 infantry moved from Burma to India
3 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 bombers moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 3 Sea Zone to 15 Sea Zone
Place Units - Japanese
1 carrier, 2 fighters and 5 submarines placed in 6 Sea Zone
1 carrier placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
1 armour moved from Iraq to Syria
Americans take Syria from Italians
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
1 armour moved from Iraq to Syria
Americans take Syria from Italians
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 fighters moved from 98 Sea Zone to Volgograd
2 fighters moved from 91 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
5 bombers moved from Western United States to Wake Island
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Siberia to Suiyuyan
1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Suiyuyan
15 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 43 / 58
Russians : 26 / 27
Japanese : 71 / 82
Americans : 58 / 78
Chinese : 3 / 3
British : 31 / 28
UK_Pacific : 0 / 0
Italians : 16 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 battleships and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
3 fighters moved from Trans-Jordan to Northwest Persia
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,2
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Turkmenistan : 3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 3 fighters and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 2 battleships, 2 cruisers and 1 transport
110 Sea Zone : 1 carrier, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 43 / 58
Russians : 26 / 27
Japanese : 71 / 82
Americans : 58 / 78
Chinese : 3 / 3
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 16 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Null / Other
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 battleships and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
3 fighters moved from Trans-Jordan to Northwest Persia
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,2
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Volgograd: 2 fighters
EDIT: Adding units owned by Americans to Northwest Persia: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Turkmenistan : 3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 3 fighters and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 2 battleships, 2 cruisers and 1 transport
110 Sea Zone : 1 carrier, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 43 / 58
Russians : 26 / 27
Japanese : 71 / 82
Americans : 58 / 78
Chinese : 3 / 3
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 16 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Null / Other
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 31 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 armour, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Ukraine to Russia
Strategic bombing run in Russia… Will you send fighters to intercept?
Scramble the Soviet fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
1 bomber owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Ukraine
Germans attack with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
6 aaGuns, 19 artilleries and 40 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Russia to Bryansk
3 artilleries and 6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Ukraine
8 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
5 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs