Scrambles and Kami sz6?
MrRoboto (Axis) vs Karl7 (Allies+4) Game 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 2 bombers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Russia to Vologda
1 artillery moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour moved from Caucasus to Persia
17 armour, 2 bombers, 1 fighter and 14 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Germans take Alberta Saskatchewan Manitoba from British
3 armour and 3 infantry moved from Quebec to 106 Sea Zone
3 armour, 1 battleship, 2 carriers, 3 infantry and 3 transports moved from 106 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Southeast Mexico
1 armour moved from 89 Sea Zone to Central America
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Central America
1 infantry moved from 89 Sea Zone to West Indies
2 fighters and 2 tactical_bombers moved from Quebec to West Indies
2 artilleries and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Central America
Battle in West Indies
Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Germans win, taking Central America from Americans, taking West Indies from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Southeast Mexico
Battle in Volgograd
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Southeast Mexico from Americans, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 4 armour and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in New Brunswick Nova Scotia
Germans attack with 2 artilleries and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Germans win, taking New Brunswick Nova Scotia from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 17 armour, 2 bombers, 1 fighter and 14 mech_infantrys
British defend with 4 armour, 6 artilleries and 10 infantry
Germans win, taking Iraq from British with 17 armour, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 12 mech_infantrys
Casualties for British: 4 armour, 6 artilleries and 10 infantryNon Combat Move - Germans
2 bombers and 1 fighter moved from Iraq to Caucasus
3 aaGuns, 1 artillery and 5 infantry moved from Caucasus to Rostov
3 armour moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Russia to Bryansk
1 submarine moved from 102 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from West Indies to 89 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Libya to TobrukPlace Units - Germans
3 infantry placed in Russia
3 armour placed in Rostov
3 armour placed in Caucasus
3 armour placed in Ukraine
3 armour placed in Western Ukraine
2 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 83 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Samara
3 infantry moved from Samara to Vologda
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
3 fighters moved from Samara to Vologda
1 mech_infantry moved from Kweichow to Sikang
1 fighter moved from Samara to SikangCombat - Russians
Battle in Sikang
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Sikang to YunnanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters, 7 infantry and 3 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from 20 Sea Zone to Anhwe
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
8 artilleries, 17 infantry and 2 mech_infantrys moved from Shan State to French Indo China
4 fighters and 3 tactical_bombers moved from Japan to Manchuria
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Shan State to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
3 fighters moved from 20 Sea Zone to Manchuria
1 bomber moved from Shan State to 19 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 9 fighters, 7 infantry and 6 tactical_bombers
Russians defend with 1 aaGun and 12 infantry
Japanese win, taking Manchuria from Chinese with 8 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 1 aaGun and 12 infantry
Battle in 19 Sea Zone
Japanese attack with 2 bombers and 1 cruiser
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 2 bombers and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 8 artilleries, 17 infantry and 2 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 8 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Shantung
2 fighters and 3 tactical_bombers moved from Manchuria to Japan
1 fighter moved from 18 Sea Zone to 20 Sea Zone
5 fighters moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from 18 Sea Zone to Japan
2 bombers moved from 19 Sea Zone to Shantung
1 aaGun moved from Jehol to Shantung
1 fighter and 3 tactical_bombers moved from Manchuria to ShantungPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,2,6,1,2,2,4,2,5,4,1,6,2,6,5,5,6,5,2,3,6,4,2,4,4,2,2,5,3,3,6,4
Japanese collect 22 PUs (15 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 artilleries and 4 infantry moved from Eastern United States to Quebec
1 artillery and 2 infantry moved from Eastern United States to Ontario
1 artillery moved from Eastern United States to Quebec
2 armour moved from Central United States to Quebec
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to Ontario
7 armour moved from Central United States to Southeast Mexico
3 armour moved from Central United States to Southeast Mexico
1 bomber moved from Western United States to Alberta Saskatchewan Manitoba
7 fighters moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Korea to 20 Sea Zone
8 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Western United States to Ontario
1 bomber moved from Western United States to Alberta Saskatchewan Manitoba
1 fighter moved from Western United States to OntarioCombat - Americans
Battle in 20 Sea Zone
Americans attack with 11 fighters and 8 submarines
Japanese defend with 1 battleship, 3 carriers and 6 fighters
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
4 submarines owned by the Americans Submerged
Japanese win with 4 fighters remaining. Battle score for attacker is -46
Casualties for Japanese: 1 battleship, 3 carriers and 2 fighters
Casualties for Americans: 11 fighters and 4 submarines
Battle in Quebec
Americans attack with 2 armour, 4 artilleries and 4 infantry
Germans defend with 1 airfield, 2 armour, 1 artillery and 1 factory_minor; Italians defend with 2 aaGuns
Americans win, taking Quebec from Germans with 2 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 1 artillery
Casualties for Italians: 2 aaGuns
Casualties for Americans: 2 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 armour
Americans win, taking Alberta Saskatchewan Manitoba from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in New Brunswick Nova Scotia
Americans attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 harbour
Americans win, taking New Brunswick Nova Scotia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Americans: 2 infantry
Battle in Southeast Mexico
Americans attack with 10 armour
Germans defend with 1 armour and 1 infantry
Americans win, taking Southeast Mexico from Germans with 10 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Ontario
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Italians defend with 2 infantry
Americans win, taking Ontario from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
4 fighters owned by the Japanese forced to land in KwangtungNon Combat Move - Americans
1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
4 infantry moved from Eastern United States to Central United States
1 aaGun moved from Western United States to Central United States
2 bombers moved from Alberta Saskatchewan Manitoba to Eastern United States
1 bomber moved from Ontario to Eastern United States
1 fighter moved from Ontario to Eastern United States
1 fighter moved from New Brunswick Nova Scotia to Central United States
1 destroyer and 2 submarines moved from 64 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
3 submarines placed in 6 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Eastern United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,3,6,2,4,1,3,5,4,3,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,1,4,2,4,6,2,4,4,3,2,1,2,1
Americans collect 38 PUs (17 lost to blockades); end with 40 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
Crap, the dice ran away from me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Caucasus to Trans-Jordan
1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Southern Italy to Trans-Jordan
2 bombers moved from Gibraltar to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 6 bombers and 5 infantry
British defend with 9 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 6 bombers remaining. Battle score for attacker is 12
Casualties for British: 9 infantry
Casualties for Italians: 5 infantryNon Combat Move - Italians
6 bombers moved from Trans-Jordan to Iraq
6 fighters moved from Gibraltar to Southern Italy
1 carrier and 2 destroyers moved from 89 Sea Zone to 91 Sea ZonePlace Units - Italians
2 submarines and 2 transports placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Yunnan to Shensi
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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If you don’t win this I will eat my computer!!
:lol: :lol: :lol:
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haha :-)
That’s tempting enough to lose! If I get a pic! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour, 1 factory_minor, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Iraq to Syria
Germans take Syria from British
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from West Indies to 89 Sea Zone
1 armour and 1 infantry moved from Central America to 89 Sea Zone
2 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 86 Sea Zone
2 armour and 1 infantry moved from 86 Sea Zone to Brazil
2 fighters and 2 tactical_bombers moved from 89 Sea Zone to Brazil
1 battleship moved from 89 Sea Zone to 86 Sea Zone
2 carriers and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Russia to Vologda
2 bombers moved from Western Germany to Vologda
1 infantry moved from Russia to Tambov
Germans take Tambov from Russians
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber and 1 fighter moved from Caucasus to Volgograd
17 armour and 1 mech_infantry moved from Iraq to Trans-JordanCombat - Germans
Battle in Brazil
Germans attack with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 3 infantry and 1 mech_infantry
Germans win, taking Brazil from Americans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 17 armour and 1 mech_infantry
ANZAC defend with 2 infantry
Germans win, taking Trans-Jordan from British with 17 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
4 armour moved from Persia to Iraq
2 armour moved from Caucasus to Iraq
1 armour moved from Rostov to Kazakhstan
1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Iraq
1 bomber moved from Caucasus to Iraq
2 bombers moved from Vologda to Smolensk
3 artilleries and 7 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Smolensk
3 armour moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 armour moved from Bryansk to Rostov
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
1 tactical_bomber moved from Western Germany to Iraq
2 fighters and 2 tactical_bombers moved from Brazil to 86 Sea ZonePlace Units - Germans
1 factory_minor placed in Iraq
3 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Persia
2 armour and 1 mech_infantry placed in Caucasus
3 armour placed in Rostov
3 armour placed in Ukraine
3 armour placed in Western Ukraine
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 81 PUs (2 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - Russians
2 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Volgograd
1 armour moved from Samara to Urals
1 infantry moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Vologda
1 fighter moved from Samara to Tambov
1 fighter moved from Samara to Urals
1 fighter moved from Yunnan to KazakhstanCombat - Russians
Battle in Urals
Russians attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Samara
1 fighter moved from Urals to Samara
1 fighter moved from Tambov to Samara
1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Kazakhstan to SamaraTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
8 artilleries, 16 infantry and 2 mech_infantrys moved from French Indo China to Shan State
2 fighters moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Shantung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shantung to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 8 artilleries, 16 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 8 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 cruiser moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 submarines placed in 6 Sea Zone
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,3,2,6,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5,1,4
Japanese collect 20 PUs (17 lost to blockades); end with 22 PUs total -
The allies are dying!
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Japan is, too
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I got to run, but I will try to move sometime today.
Oh cry, my beloved Allies!
:cry: :cry: :cry: :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Quebec to Newfoundland Labrador
British take Newfoundland Labrador from Germans
6 armour moved from Southeast Mexico to Central America
Americans take Central America from Germans
3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
4 armour moved from Southeast Mexico to Central AmericaCombat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 64 Sea Zone
2 fighters moved from Eastern United States to 64 Sea Zone
1 fighter moved from Central United States to Eastern United States
2 bombers moved from Eastern United States to Midway
1 aaGun moved from Southeast Mexico to Central America
1 fighter moved from Eastern United States to 64 Sea Zone
2 artilleries and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour and 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 armour moved from Ontario to Central United States
2 armour moved from Quebec to Central United States
1 artillery and 2 infantry moved from Ontario to Central United States
4 artilleries and 1 infantry moved from Quebec to Eastern United States
4 carriers and 2 destroyers moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
3 fighters placed in Korea
3 destroyers placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,3,3,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4,5,6,6,2,3,1,3,2,4,4,5,1
Americans collect 39 PUs (15 lost to blockades); end with 39 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Yunnan to KwangsiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs