LOL, should’ve read:
DIDN’T DO ANYTHING
but I am illiterate
well that is one way for the Italians to get some income :-D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in Iwo Jima
Battle in Okinawa
Non Combat Move - ANZAC
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 9 submarines and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 artillery moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 artillery
Formosa : 1 flag
Kiangsu : 1 artillery and 1 infantry
Okinawa : 1 flag, 1 infantry
Hainan : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 11 submarines, 1 tactical_bomber and 4 transports
20 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer and 1 transport
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 transport
54 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 62 / 93
Russians : 15 / 13
Japanese : 12 / 16
Americans : 59 / 87
Chinese : 23 / 29
British : 32 / 32
UK_Pacific : 20 / 25
Italians : 13 / 3
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Production/PUs Summary :
Germans : 62 / 93
Russians : 15 / 13
Japanese : 12 / 16
Americans : 59 / 87
Chinese : 23 / 29
British : 32 / 32
UK_Pacific : 20 / 25
Italians : 13 / 3
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Iraq to Egypt
3 armour moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Vologda to Samara
1 artillery moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Iraq to Egypt
Combat - Germans
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 6 fighters and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Egypt
Germans attack with 4 armour, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Egypt from British with 4 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 artillery moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Iraq
1 artillery moved from Volgograd to Tambov
1 infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
6 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Romania
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Germany
1 artillery and 9 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,5,5,4,1,4,4,1,4,3
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Trans-Jordan : 1 flag
Egypt : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Syria : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 7 fighters, 1 harbour, 28 infantry and 5 mech_infantrys
Romania : 1 factory_minor and 3 mech_infantrys
Germany : 1 aaGun, 1 factory_major, 2 fighters, 12 infantry and 1 mech_infantry
Holland Belgium : 2 infantry
Northern Italy : 1 artillery and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Nenetsia : 1 flag, 1 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 2 aaGuns, 9 armour, 26 artilleries, 22 infantry and 21 mech_infantrys
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 artillery and 2 infantry
113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 10 destroyers, 1 fighter and 1 transport
70 Sea Zone : 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 1 aaGun, 3 armour, 1 artillery and 3 tactical_bombers
Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 70 / 99
Russians : 13 / 13
Japanese : 12 / 16
Americans : 56 / 87
Chinese : 23 / 29
British : 30 / 32
UK_Pacific : 20 / 25
Italians : 13 / 3
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Bryansk : 1 infantry
Russia : 6 aaGuns, 1 airfield, 5 armour, 14 artilleries, 1 factory_major, 3 fighters, 62 infantry and 1 tactical_bomber
Smolensk : 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 67 / 99
Russians : 17 / 17
Japanese : 11 / 16
Americans : 56 / 87
Chinese : 23 / 29
British : 30 / 32
UK_Pacific : 20 / 25
Italians : 13 / 3
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese roll dice for 2 fighters in 18 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 armour, 1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 11 PUs; end with 11 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
26 Sea Zone : 1 flag
19 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 67 / 99
Russians : 17 / 17
Japanese : 11 / 11
Americans : 56 / 87
Chinese : 23 / 29
British : 30 / 32
UK_Pacific : 20 / 25
Italians : 13 / 3
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Are you happy playing on Unknown?
I am not sure I can get the win and I would not want to be tying up your time when you could be doing other more fun games.
We can start another when Mallery returns or ask a 4th person to start another.
I am loving the change of the 1942 set up and we could see if someone fancies that.
What do you think?
I am good with either way sir…in fact, even both. We can start another and play this one as well. 8-)
Yes, I am an A&A addict.
Well, You have come go the right place then!
We can play more of this if you wish.
I have taken on another one on one (with Noll), so cannot do another game until GIs one finishes.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 6 armour, 3 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Amur to Korea
Americans take Korea from Japanese
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/5 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 0/4 hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Southern France
retreated to Southern France
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 mech_infantrys moved from Western United States to Eastern United States
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 armour moved from Amur to Korea
1 aaGun and 4 infantry moved from Siberia to Amur
3 infantry moved from Soviet Far East to Siberia
3 armour moved from Soviet Far East to Amur
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
4 carriers, 7 destroyers, 8 fighters and 8 submarines moved from 3 Sea Zone to 7 Sea Zone
1 armour moved from Urals to Russia
3 transports moved from 3 Sea Zone to 7 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from Eastern United States: 4 artilleries and 1 infantry
EDIT: Adding units owned by Americans to Quebec: 4 artilleries and 1 infantry
EDIT: Turning off Edit Mode
4 armour and 4 infantry placed in Eastern United States
2 armour and 1 infantry placed in Normandy Bordeaux
3 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,4,3,4,5,5,3,5,2,3,6
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 2 armour, 1 artillery and 3 infantry
Borneo : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Alaska : 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 aaGun, 3 armour and 4 infantry
Siberia : 3 infantry
25 Sea Zone : 1 destroyer
2 Sea Zone : 1 flag
7 Sea Zone : 4 carriers, 9 destroyers, 8 fighters, 11 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Quebec : 4 artilleries and 1 infantry
United Kingdom : 1 aaGun, 1 artillery and 4 infantry
Morocco : 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 8 armour, 11 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Russia : 1 armour and 2 fighters
106 Sea Zone : 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 6 submarines
Brazil : 1 flag
91 Sea Zone : 4 transports
110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 10 submarines, 3 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 64 / 99
Russians : 17 / 17
Japanese : 8 / 11
Americans : 62 / 84
Chinese : 23 / 29
British : 30 / 32
UK_Pacific : 20 / 25
Italians : 13 / 3
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Shensi to Tsinghai
1 artillery and 3 infantry moved from Jehol to Chahar
Place Units - Chinese
2 artilleries and 7 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Chinese collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 3 artilleries and 13 infantry
Chahar : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 64 / 99
Russians : 17 / 17
Japanese : 8 / 11
Americans : 62 / 84
Chinese : 23 / 26
British : 30 / 32
UK_Pacific : 20 / 25
Italians : 13 / 3
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 destroyer moved from 71 Sea Zone to 70 Sea Zone
1 fighter moved from 71 Sea Zone to 70 Sea Zone
1 destroyer moved from 71 Sea Zone to 70 Sea Zone
1 armour moved from Central Mongolia to Dzavhan
UK_Pacific take Dzavhan from Japanese
1 armour moved from Dzavhan to Olgiy
UK_Pacific take Olgiy from Japanese
1 mech_infantry moved from Kansu to Tsagaan Olom
UK_Pacific take Tsagaan Olom from Japanese
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
4 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
Combat - British
Battle in 70 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers and 1 fighter in 70 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the British lost in 70 Sea Zone
Germans roll dice for 1 submarine in 70 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 70 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 70 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Battle in Persia
British attack with 4 infantry
Germans defend with 1 mech_infantry
British roll dice for 4 infantry in Persia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Norway
Battle in Southern France
British attack with 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry in Southern France, round 2 : 9/24 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
British win, taking Norway from Germans, taking Southern France from Italians with 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 aaGun moved from Normandy Bordeaux to Southern France
1 armour, 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from 70 Sea Zone to 72 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from West India to Eastern Persia
1 artillery and 7 infantry moved from India to West India
2 artilleries moved from Hunan to Kweichow
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - British
2 mech_infantrys and 1 tactical_bomber placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
3 armour placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 78 Sea Zone: 2 transports
EDIT: Adding units owned by British to 39 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Kweichow : 2 artilleries
Tsinghai : 1 mech_infantry
Sikang : 1 infantry
India : 1 airfield, 3 armour, 1 factory_major and 1 harbour
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Olgiy : 1 flag, 1 armour
Dzavhan : 1 flag
39 Sea Zone : 3 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 mech_infantry
West India : 1 artillery and 7 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun, 1 armour, 2 artilleries and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
Tunisia : 1 flag
Norway : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery and 1 infantry
Turkmenistan : 1 infantry
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 2 destroyers
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
72 Sea Zone : 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport
Persia : 1 flag, 4 infantry
126 Sea Zone : 1 transport
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 59 / 99
Russians : 17 / 17
Japanese : 8 / 11
Americans : 62 / 84
Chinese : 23 / 26
British : 38 / 38
UK_Pacific : 20 / 25
Italians : 10 / 3
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,1,3,4,4,6,6,6,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
Bessarabia : 1 flag
70 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
82 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 99
Russians : 17 / 17
Japanese : 8 / 11
Americans : 62 / 84
Chinese : 23 / 26
British : 38 / 38
UK_Pacific : 20 / 25
Italians : 10 / 3
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am attacking zone 6 with 11 subs, 3 fighters, a tac, and a bomber. I assume you would want to scramble your fighters and will go with best defense. Since it is only subs, no kamikazes in effect :-D
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
11 submarines moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
11 submarines moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 bomber, 3 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 2 transports in 6 Sea Zone, round 2 : 5/11 hits
1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 2 submarines owned by the Japanese and 5 submarines owned by the ANZAC lost in 6 Sea Zone
ANZAC roll dice for 6 submarines in 6 Sea Zone, round 3 : 1/6 hits
1 cruiser owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 2 cruisers and 2 transports in 6 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
6 submarines owned by the ANZAC retreated to 18 Sea Zone
Japanese win with 1 cruiser, 5 fighters and 2 transports remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 2 cruisers, 2 destroyers and 2 submarines
Casualties for ANZAC: 1 fighter and 5 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - ANZAC
1 bomber moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
3 artilleries, 2 carriers, 1 destroyer, 5 infantry and 4 transports moved from 35 Sea Zone to 38 Sea Zone
1 battleship moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 destroyers placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
ANZAC collect 23 PUs (1 lost to blockades); end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag, 1 infantry
Formosa : 1 flag
Korea : 1 bomber, 2 fighters and 1 tactical_bomber
Okinawa : 1 flag, 1 infantry
Hainan : 1 flag
Anhwe : 2 artilleries and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
38 Sea Zone : 3 artilleries, 2 carriers, 1 destroyer, 5 infantry and 4 transports
20 Sea Zone : 1 flag
18 Sea Zone : 6 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 59 / 99
Russians : 17 / 17
Japanese : 8 / 11
Americans : 62 / 84
Chinese : 23 / 26
British : 38 / 38
UK_Pacific : 20 / 25
Italians : 10 / 3
ANZAC : 24 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Territory Summary for French :
Southern France : 2 infantry
Production/PUs Summary :
Germans : 59 / 99
Russians : 17 / 17
Japanese : 8 / 11
Americans : 62 / 84
Chinese : 23 / 26
British : 38 / 38
UK_Pacific : 20 / 25
Italians : 10 / 3
ANZAC : 24 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 17 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Finland to Norway
1 fighter moved from 113 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Germany to Norway
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Syria to Persia
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 infantry moved from Tambov to Bryansk
1 armour moved from Ukraine to Bryansk
1 artillery moved from Tambov to Bryansk
1 armour moved from Novgorod to Smolensk
1 artillery moved from Novosibirsk to Timguska
Germans take Timguska from Russians
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 artillery, 4 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers
British defend with 4 infantry
Germans win, taking Persia from British with 2 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 infantry
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
1 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Romania to Ukraine
1 fighter moved from 126 Sea Zone to 113 Sea Zone
4 fighters moved from Norway to Western Germany
15 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to 113 Sea Zone
1 armour moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 aaGun moved from Iraq to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
Place Units - Germans
3 infantry placed in Egypt
2 infantry placed in Volgograd
10 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Ukraine
1 armour placed in Volgograd
Germans undo move 2.
1 artillery and 1 mech_infantry placed in Volgograd
1 infantry placed in Novgorod
2 infantry placed in Germany
Germans undo move 5.
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6,6,3,3,2,4,3,3,4
Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Territory Summary for Germans :
Timguska : 1 flag, 1 artillery
Kazakhstan : 1 flag, 1 artillery
Trans-Jordan : 1 flag, 1 aaGun and 4 armour
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 1 harbour, 20 infantry and 5 mech_infantrys
Romania : 1 factory_minor and 3 mech_infantrys
Germany : 1 factory_major, 1 fighter, 14 infantry and 2 mech_infantrys
Norway : 1 artillery and 1 infantry
Holland Belgium : 2 infantry
Northern Italy : 1 aaGun, 1 armour, 7 artilleries, 3 fighters and 17 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 2 aaGuns, 9 armour, 25 artilleries, 21 infantry and 21 mech_infantrys
Ukraine : 1 flag, 1 armour, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Smolensk : 1 flag, 1 armour and 2 infantry
Samara : 1 flag, 1 artillery
113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 10 destroyers, 2 fighters and 1 transport
Bulgaria : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 74 / 103
Russians : 11 / 17
Japanese : 8 / 11
Americans : 59 / 84
Chinese : 23 / 26
British : 32 / 38
UK_Pacific : 20 / 25
Italians : 10 / 3
ANZAC : 24 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 2/2 hits
Germans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits
Germans roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
Russia : 6 aaGuns, 1 airfield, 5 armour, 15 artilleries, 1 factory_major, 3 fighters, 61 infantry and 1 tactical_bomber
Smolensk : 1 artillery and 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 73 / 103
Russians : 12 / 12
Japanese : 8 / 11
Americans : 59 / 84
Chinese : 23 / 26
British : 32 / 38
UK_Pacific : 20 / 25
Italians : 10 / 3
ANZAC : 24 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0