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14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Just out of curiosity. Could I have retreated my damaged BB in SZ 111 and fought on with aircraft against the lone UK fighter left at the end of the battle or must you retreat all units if retreat one?


  • @ArtofWar1947:

    Just out of curiosity. Could I have retreated my damaged BB in SZ 111 and fought on with aircraft against the lone UK fighter left at the end of the battle or must you retreat all units if retreat one?

    i think that only when conducting an amphibious assault then u may withdraw air and keep land

    and that is the only case. if u have some doubts send PM to gamerman


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Samara
                1 fighter moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Russia to Kazakhstan
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Kazakhstan : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Buryatia : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 13 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 1 artillery and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Thanks. I checked the retreat rule, and you are correct. I had to leave the BB where it was if I wanted to take out the UK fighter.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Manchuria to Hunan


  • full move?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Hunan, round 2 :  2/0 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/1 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/1 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter and 2 tactical_bombers moved from Manchuria to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to Jehol
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from Japan to Jehol
                1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
        Korea : 1 aaGun, 1 factory_minor and 5 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 2 fighters and 1 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 fighter moved from Philippines to Guam
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States
                2 aaGuns and 1 infantry moved from Western United States to Central United States
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 bomber moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        38 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/0 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/0 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  1/0 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 3 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 :  1/0 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 :  3/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  2/1 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 3 :  2/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 :  1/1 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 4 :  2/1 hits
                        Italians roll dice for 1 armour in Tobruk, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 58 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 aaGun and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 aaGun and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        58 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
        Rhodesia : 2 infantry
        Tobruk : 1 flag, 1 armour, 3 artilleries and 1 mech_infantry
        96 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to Malta
                2 fighters moved from Southern Italy to Malta

  • 25 24 23 22 21 20 19 18 16 15 14 13

    OOL for the Italian attack on Malta ?


  • aa gun
    bomber
    inf
    tac
    fig

    if u see that u re losing than of course keep my bomber in play

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to Malta
                2 fighters moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Romania
                1 artillery moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Changing PUs for Italians from 0 to 11
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,4,6,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 10 PUs (2 lost to blockades); end with 21 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 21 to 9
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode


  • what happened with Italian income?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Although I did not select low luck for AA, it appears that is what Marti did (rolled a single die at 2 and hit at 2). Cost the Italians a fighter; so be it.


  • ok but i don`t get this income switch


  • u produce 12 u lost 2 for convoy blockade
    so it is 10

    plus 1 NO

    u should have 15 IPC

    and u have 9?!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Sumatra
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 fighter
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 9
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • i do not like this low luck

    all tough it is strategically better and maybe for tournaments it would be great

    it simply kills the core of the game. fun.

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