110 only!
G40 L14 Karl7 (allies+9) v. Mallery29 (axis) tech and a prayer!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to IndiaNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 58 Sea Zone to 60 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 2 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 86 Sea Zone
2 armour, 2 artilleries and 13 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
1 armour, 3 artilleries and 13 infantry moved from Poland to Baltic States
3 armour and 10 mech_infantrys moved from Germany to Baltic States
7 mech_infantrys moved from Western Germany to Poland
1 armour moved from Holland Belgium to Germany
2 armour moved from Normandy Bordeaux to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Baltic States
2 bombers moved from Holland Belgium to Baltic States
6 infantry moved from Finland to Norway
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea ZoneCombat - Germans
Battle in 86 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 aaGun moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
3 aaGuns moved from Poland to Baltic StatesPlace Units - Germans
1 transport placed in 93 Sea Zone
10 mech_infantrys placed in Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 7 infantry moved from Karelia to Finland
2 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Russia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Karelia to Finland
3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery and 9 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Vologda
3 infantry moved from Novgorod to Archangel
3 aaGuns, 2 artilleries and 12 infantry moved from Belarus to Bryansk
3 armour and 1 mech_infantry moved from Belarus to Russia
1 mech_infantry moved from Caucasus to IraqPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
YOU ARE KILLING ME!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
3 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Korea to 16 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 bombers, 5 fighters and 5 tactical_bombers moved from Szechwan to French Indo China
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs total -
YOU ARE KILLING ME!
What did I do??? :?
oh, just militarily… :lol:
fun to add drama now and again 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,2,6,5,4
Chinese collect 7 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 14 to 15
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Burma to India
1 artillery moved from Burma to Yunnan
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 31 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,4,5,3,6,4,4,2,2,3,5,4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
3 infantry moved from Yugoslavia to Romania
2 infantry moved from Romania to Bessarabia
1 bomber and 1 fighter moved from Southern Italy to Egypt
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Algeria to MoroccoCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 5 infantry and 1 mech_infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
This is probably the best start for the ITs I’ve ever had…if Belarus had gone my way, it would have been clean sweep…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 75 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
2 bombers moved from Baltic States to Russia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
7 mech_infantrys moved from Poland to Novgorod
Germans take Novgorod from Russians
4 armour, 3 artilleries, 11 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Western Germany to Poland
1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Baltic States to Belarus
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 86 Sea Zone to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Trans-Jordan
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Trans-Jordan from British, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
2 fighters moved from Baltic States to Norway
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
8 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 38 PUs;
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
3 armour and 1 mech_infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
1 artillery moved from Russia to Vologda
9 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 mech_infantry moved from Iraq to CaucasusPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Kweichow
2 artilleries and 4 infantry moved from Shensi to Hopei
1 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Kweichow
1 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to HunanCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 20 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
1 airfield, 1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour and 1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 battleship, 1 cruiser and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Union of South Africa to Belgian CongoPlace Units - British
1 fighter and 2 infantry placed in Persia
1 armour and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 26 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 infantry





