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14L G40 Vold (Allies+9) vs JuanSpain (Axis)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 artilleries and 2 infantry moved from Shan State to French Indo China

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in French Indo China
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                3 artilleries moved from India to Burma
                1 mech_infantry moved from Persia to Northwest Persia
                1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                5 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from United Kingdom to Norway

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 105 Sea Zone: 2 submarines
                EDIT: Adding units owned by British to 109 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                2 transports placed in 109 Sea Zone
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 5 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer
                    Italians win, taking Morocco from Americans, taking Gibraltar from British with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Ukraine to Russia
                9 armour, 37 artilleries, 2 fighters, 23 infantry and 40 mech_infantrys moved from Bryansk to Russia
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                5 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Russia
                    Germans attack with 9 armour, 37 artilleries, 5 bombers, 2 fighters, 26 infantry and 43 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 16 artilleries, 1 bomber, 1 factory_major, 74 infantry and 2 mech_infantrys
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 17 artilleries, 5 bombers, 2 fighters and 26 mech_infantrys remaining. Battle score for attacker is 100
                    Casualties for Germans: 20 artilleries, 26 infantry and 17 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 16 artilleries, 1 bomber, 74 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Samara to Volgograd
                1 aaGun moved from Vologda to Russia
                2 aaGuns moved from Bryansk to Russia
                5 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Eastern Poland
                3 artilleries moved from Belarus to Novgorod
                1 aaGun moved from Smolensk to Belarus
                6 mech_infantrys moved from Eastern Poland to Germany
                1 infantry moved from Yugoslavia to Northern Italy
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany
                5 infantry placed in Germany
                2 infantry placed in Germany
                4 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 79 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Alexandria to Egypt

    Turn Complete - Russians

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                2 fighters moved from 44 Sea Zone to Java
                3 tactical_bombers moved from 41 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to Java
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 41 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Celebes to 44 Sea Zone
                2 battleships, 4 carriers, 1 destroyer, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from Olgiy to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 artillery moved from Olgiy to Kansu
                1 artillery moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                4 mech_infantrys moved from Chahar to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 artillery moved from Szechwan to Yunnan
                8 mech_infantrys moved from Szechwan to Yunnan
                1 mech_infantry moved from Kazakhstan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries moved from Kwangsi to French Indo China
                3 mech_infantrys moved from Hunan to French Indo China
                1 mech_infantry moved from Hunan to French Indo China
                4 mech_infantrys moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 10 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 12 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in French Indo China
                    Japanese attack with 2 artilleries and 4 mech_infantrys
                    British defend with 2 artilleries and 2 infantry
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 artilleries and 4 mech_infantrys
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                3 artilleries moved from Kwangtung to Kwangsi
                3 tactical_bombers moved from Java to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 10 PUs;

    Combat Move - Americans
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 carriers, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 carriers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - British

    Purchase Units - British
                British buy 4 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                6 artilleries moved from Shan State to Yunnan
                6 artilleries and 2 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Morocco
                    British attack with 2 artilleries and 4 infantry
                    Italians defend with 1 infantry
                    British win, taking Morocco from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 12 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 11 mech_infantrys
                    British win, taking Yunnan from Japanese with 3 artilleries remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 11 mech_infantrys
                    Casualties for British: 9 artilleries and 2 infantry

    Non Combat Move - British
                1 infantry moved from Burma to Shan State
                1 artillery moved from French Indo China to Shan State
                9 infantry moved from India to Burma
                1 bomber moved from Egypt to Gibraltar
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                3 destroyers placed in 98 Sea Zone
                1 destroyer placed in 109 Sea Zone
                British undo move 2.
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from Southern France to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 battleship moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 bomber and 1 harbour; Americans defend with 2 artilleries, 2 infantry and 2 mech_infantrys
                    Italians win, taking Gibraltar from British with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for British: 1 bomber
                    Casualties for Americans: 2 artilleries, 2 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to Southern France

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 destroyers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Western Germany to Norway
                4 bombers moved from Western Germany to Norway
                2 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Bryansk to Northwest Persia
                4 bombers moved from Bryansk to 99 Sea Zone
                4 bombers moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Russia to Nenetsia
                      Germans take Nenetsia from Russians
                3 artilleries moved from Novgorod to Karelia
                9 armour moved from Russia to Volgograd
                25 mech_infantrys moved from Russia to Volgograd
                17 artilleries moved from Russia to Smolensk

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Norway
                    Germans attack with 4 bombers and 1 tactical_bomber
                    British defend with 2 fighters; Americans defend with 1 factory_minor
                    Germans win with 4 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 2 fighters
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 3 destroyers
                    British win with 1 destroyer remaining. Battle score for attacker is -32
                    Casualties for Germans: 4 bombers
                    Casualties for British: 2 destroyers

    Non Combat Move - Germans
                1 bomber moved from Northwest Persia to Greece
                2 fighters moved from Eastern Poland to Western Germany
                6 infantry moved from Germany to Western Germany
                6 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from 92 Sea Zone to Gibraltar
                4 bombers moved from Norway to Western Germany

    Place Units - Germans
                1 infantry placed in Novgorod
                8 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 65 PUs; end with 65 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kansu to Tsinghai
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Tsagaan Olom to Suiyuyan
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 mech_infantry moved from Kiangsu to Hopei
                      Japanese take Hopei from Chinese
                2 mech_infantrys moved from Kiangsu to Chahar
                3 mech_infantrys moved from Shantung to Chahar
                3 artilleries moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 mech_infantrys moved from Kwangtung to Yunnan
                10 mech_infantrys moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 12 mech_infantrys
                    British defend with 3 artilleries
                    Japanese win, taking Yunnan from Chinese with 3 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 3 artilleries

    Non Combat Move - Japanese
                1 mech_infantry moved from Java to 42 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 mech_infantry, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 18 Sea Zone
                3 fighters moved from 18 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                4 fighters placed in Japan
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 fighter; Italians defend with 2 artilleries, 1 harbour and 2 infantry
                    Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                    1 fighter owned by the Americans and 2 tactical_bombers owned by the Americans retreated

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                3 carriers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Shan State to French Indo China

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Gibraltar
                    British attack with 2 artilleries and 4 infantry
                    Germans defend with 1 fighter; Italians defend with 1 artillery and 1 harbour
                    British win, taking 98 Sea Zone from Italians, taking Gibraltar from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in French Indo China
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                3 aaGuns moved from Shan State to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 submarines placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport

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