@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
14L G40 Vold (Allies+9) vs JuanSpain (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 armour moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - Russians
Non Combat Move - Russians
1 armour moved from Alexandria to EgyptTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
2 fighters moved from 44 Sea Zone to Java
3 tactical_bombers moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Olgiy to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery moved from Olgiy to Kansu
1 artillery moved from Dzavhan to Tsagaan Olom
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
4 mech_infantrys moved from Chahar to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 artillery moved from Szechwan to Yunnan
8 mech_infantrys moved from Szechwan to Yunnan
1 mech_infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Kwangsi to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
4 mech_infantrys moved from Hunan to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 10 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 12 mech_infantrys
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in French Indo China
Japanese attack with 2 artilleries and 4 mech_infantrys
British defend with 2 artilleries and 2 infantry
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 2 artilleries and 4 mech_infantrys
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
3 artilleries moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 10 PUs;Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 carriers, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - British
Purchase Units - British
British buy 4 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
6 artilleries moved from Shan State to Yunnan
6 artilleries and 2 infantry moved from Burma to YunnanCombat - British
Battle in Morocco
British attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
British win, taking Morocco from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 12 artilleries and 2 infantry
Japanese defend with 1 artillery and 11 mech_infantrys
British win, taking Yunnan from Japanese with 3 artilleries remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 11 mech_infantrys
Casualties for British: 9 artilleries and 2 infantryNon Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery moved from French Indo China to Shan State
9 infantry moved from India to Burma
1 bomber moved from Egypt to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
3 destroyers placed in 98 Sea Zone
1 destroyer placed in 109 Sea Zone
British undo move 2.
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to LibyaCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 bomber and 1 harbour; Americans defend with 2 artilleries, 2 infantry and 2 mech_infantrys
Italians win, taking Gibraltar from British with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 bomber
Casualties for Americans: 2 artilleries, 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Southern FrancePlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 8 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to Norway
4 bombers moved from Western Germany to Norway
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
4 bombers moved from Bryansk to 99 Sea Zone
4 bombers moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
3 artilleries moved from Novgorod to Karelia
9 armour moved from Russia to Volgograd
25 mech_infantrys moved from Russia to Volgograd
17 artilleries moved from Russia to SmolenskCombat - Germans
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Norway
Germans attack with 4 bombers and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 1 factory_minor
Germans win with 4 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 fighters
Battle in 98 Sea Zone
Germans attack with 4 bombers
British defend with 3 destroyers
British win with 1 destroyer remaining. Battle score for attacker is -32
Casualties for Germans: 4 bombers
Casualties for British: 2 destroyersNon Combat Move - Germans
1 bomber moved from Northwest Persia to Greece
2 fighters moved from Eastern Poland to Western Germany
6 infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Baltic States
1 fighter moved from 92 Sea Zone to Gibraltar
4 bombers moved from Norway to Western GermanyPlace Units - Germans
1 infantry placed in Novgorod
8 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 65 PUs; end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
2 mech_infantrys moved from Kiangsu to Chahar
3 mech_infantrys moved from Shantung to Chahar
3 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
2 mech_infantrys moved from Kwangtung to Yunnan
10 mech_infantrys moved from Kweichow to YunnanCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 12 mech_infantrys
British defend with 3 artilleries
Japanese win, taking Yunnan from Chinese with 3 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 artilleriesNon Combat Move - Japanese
1 mech_infantry moved from Java to 42 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 mech_infantry, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
3 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
3 fighters moved from 18 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 2 artilleries, 1 harbour and 2 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
1 fighter owned by the Americans and 2 tactical_bombers owned by the Americans retreatedNon Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Shan State to French Indo ChinaCombat - British
British creates battle in territory 98 Sea Zone
Battle in Gibraltar
British attack with 2 artilleries and 4 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery and 1 harbour
British win, taking 98 Sea Zone from Italians, taking Gibraltar from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 aaGuns moved from Shan State to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
3 submarines placed in 98 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 harbour and 3 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 destroyers moved from 33 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 infantry moved from South Australia to New South Wales
2 armour moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 7 bombers; Remaining resources: 3 PUs;Combat Move - Germans
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
12 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Greece to 91 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
4 mech_infantrys moved from Volgograd to Tsinghai
2 armour moved from Volgograd to Tsinghai
3 mech_infantrys moved from Volgograd to Sikang
1 armour moved from Volgograd to Sikang
3 artilleries moved from Karelia to Finland
6 mech_infantrys moved from Baltic States to KareliaCombat - Germans
Battle in Sikang
Germans attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 2 armour and 4 mech_infantrys
Chinese defend with 3 infantry
Germans win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Finland
Germans attack with 3 artilleries
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 13 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine and 3 transports; Americans defend with 2 carriers, 8 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 5 transports
Units damaged: 1 battleship owned by the Germans
Units damaged: 2 carriers owned by the Americans
Germans win with 8 bombers remaining. Battle score for attacker is 82
Casualties for Germans: 1 battleship, 5 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 submarine and 3 transports
Casualties for Americans: 2 carriers, 8 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 5 transportsNon Combat Move - Germans
8 bombers moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
17 artilleries moved from Smolensk to Bryansk
17 mech_infantrys moved from Volgograd to Northwest Persia
6 armour moved from Volgograd to Northwest PersiaPlace Units - Germans
7 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 69 PUs (2 lost to blockades); end with 72 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
I think that’s it for me on this one - nice game. Flip it with the same bid?
If so let me know your placements and I’ll kick it off tomorrow
V
-
Good game!
My placement is british sub in Med Egypt and Anzac inf in Guinea.
Email: [email protected]
Have fun and good luck!
Juan





