Whackamatt (Axis) vs.Karl7 (Allies +6) - G40 14L

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    Man.  And that 6/6 4’s was pretty sweet.  :evil:  Attacking the neutrals made a crazy amount of money available for both sides.  The combined income was above 400!

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    But let us go on a bit. who knows what will happen.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 battleships and 1 cruiser; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Jehol: 4 artilleries and 4 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
                6 fighters and 5 tactical_bombers moved from 19 Sea Zone to Jehol
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to Java: 1 artillery
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Java to 42 Sea Zone
                6 fighters and 5 tactical_bombers moved from Jehol to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan

    Place Units - Japanese
                2 battleships and 1 cruiser placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 41 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

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    Sorry about all the edits, the game crashed as i was placing my units.  had to recreate from the dice.  Rerolled java, cause I couldn’t edit them out.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from New Guinea to 42 Sea Zone
                2 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 bombers moved from Caroline Islands to 19 Sea Zone
                1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo

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    Kamikaze etc

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    1 each on:

    2 CC
    4 DD

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from New Guinea to 42 Sea Zone
                2 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 bombers moved from Caroline Islands to 19 Sea Zone
                1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 102 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 89 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers, 2 destroyers and 2 submarines
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 42 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Borneo
                Battle in 19 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 battleship, 4 bombers, 5 carriers, 6 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 4 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 6 carriers owned by the Japanese and 3 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
                    Americans win, taking Borneo from Japanese, taking 19 Sea Zone from Japanese with 1 battleship, 4 bombers, 2 carriers and 1 fighter remaining. Battle score for attacker is 84
                    Casualties for Japanese: 4 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 3 carriers, 6 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber
                Battle in Philippines

    Non Combat Move - Americans
                1 fighter moved from 19 Sea Zone to Kiangsu
                4 bombers moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 23 Sea Zone to 6 Sea Zone
                2 bombers moved from 42 Sea Zone to Dutch New Guinea
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 fighters and 4 submarines placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Chahar to Jehol
                1 fighter moved from Kweichow to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Shantung
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour and 5 infantry
                    Germans defend with 1 armour and 3 infantry
                    British win, taking Anglo Egyptian Sudan from Germans with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for British: 1 armour and 5 infantry

    Non Combat Move - British
                3 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 aaGun, 2 artilleries and 9 infantry moved from West India to Eastern Persia
                3 fighters and 1 tactical_bomber moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 artillery and 6 infantry moved from India to West India
                1 aaGun, 1 artillery and 7 infantry moved from Shan State to Burma
                1 aaGun, 2 artilleries and 7 infantry moved from Kwangsi to Yunnan

    Place Units - British
                2 fighters placed in United Kingdom
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 armour, 1 artillery and 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Turkey to 99 Sea Zone
                6 infantry moved from Iraq to Persia
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Turkey to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Persia to Anglo Egyptian Sudan
                1 bomber moved from Slovakia Hungary to Caucasus
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 2 armour
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Persia
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Southern France to Spain
                1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
                2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Italians
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 mech_infantry placed in Southern France
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                2 fighters moved from Caroline Islands to Kwangsi
                2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 infantry and 9 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from Finland to Sweden
                5 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Finland to Sweden
                8 armour moved from Germany to Western Germany
                1 infantry moved from Finland to Sweden
                3 artilleries moved from Yugoslavia to 97 Sea Zone
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                10 armour, 7 artilleries, 21 infantry and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Baltic States to Archangel
                      Germans take Belarus from Russians
                      Germans take Archangel from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 artilleries and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                2 bombers moved from Normandy Bordeaux to Western Germany

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Malta
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 10 armour, 7 artilleries, 21 infantry and 5 mech_infantrys
                    Russians defend with 1 airfield and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 aaGuns moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from 125 Sea Zone to Western Germany
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from 81 Sea Zone to Egypt

    Place Units - Germans
                9 transports placed in 112 Sea Zone
                3 infantry placed in Egypt
                1 infantry placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 59 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Dzavhan to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Baltic States
                1 armour, 2 artilleries and 3 infantry moved from Novgorod to Vyborg
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 fighter moved from Russia to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 6 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Novgorod to Vyborg
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter and 6 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Russians attack with 1 armour, 2 artilleries and 5 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vyborg from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                3 aaGuns, 4 artilleries and 53 infantry moved from Bryansk to Belarus
                1 aaGun moved from Novgorod to Vyborg
                3 armour and 1 mech_infantry moved from Bryansk to Belarus
                3 infantry moved from Tambov to Bryansk
                6 infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • 22 20 19 18 17 16 15 14 12

    kill!?

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 46 PUs;

    Combat Move - Japanese
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 61 Sea Zone to 42 Sea Zone
                1 fighter moved from 61 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 61 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Manchuria to Korea
                1 aaGun moved from Manchuria to Korea
                1 mech_infantry moved from Siberia to Soviet Far East

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,3,1,4
                Japanese collect 19 PUs (11 lost to blockades); end with 65 PUs total

  • 22 20 19 18 17 16 15 14 12

    crap, my computer restarted mid combat!

    I attack your CV with 4 subs 2 bombers.  I got 1 hit with subs starting so your cv did not die automatically.

    I will just reset game, if dice are different on rerun, I will reroll here.

  • 22 20 19 18 17 16 15 14 12

    Ok, so only difference in battle is that your CV gets an extra roll

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 22 20 19 18 17 16 15 14 12

    A hit!

    1 us sub down

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