PLAYOFF G13L Karl7Axis v Variance Allies

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from United Kingdom to 109 Sea Zone
                2 destroyers moved from 109 Sea Zone to 119 Sea Zone
                1 armour and 1 transport moved from 109 Sea Zone to 119 Sea Zone
                1 armour, 2 destroyers and 1 transport moved from 119 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Denmark
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 carrier moved from 106 Sea Zone to 64 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                10 fighters moved from Scotland to 112 Sea Zone
                1 bomber moved from Scotland to 112 Sea Zone

  • 17 16 15 14 12

    scramble to z112?

  • 17 16 15 14 12

    wait a second.  scratch that.  I didn’t notice those italians sitting in West Germany.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber and 10 fighters moved from Scotland to United Kingdom
                2 destroyers, 1 submarine and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 destroyers moved from 10 Sea Zone to 30 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 bombers placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 1.
                5 bombers placed in Western United States
                Americans undo move 2.
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British repair 3 damage on 3 factory_minors; Remaining resources: 35 PUs;
                British buy 3 aaGuns and 1 factory_upgrade; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 92 Sea Zone to United Kingdom
                4 aaGuns, 7 artilleries and 32 infantry moved from Iraq to Northwest Persia
                1 armour and 9 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Alexandria
                1 artillery and 5 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Scotland to United Kingdom

    Place Units - British
                Units in United Kingdom being upgraded or consumed: 1 factory_minor
                3 aaGuns and 1 factory_upgrade placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

  • 22 20 19 18 17 16 15 14 12

    This game is nuts!  :lol:

  • 17 16 15 14 12

    I had a game against corriganbp one time way back in the alpha days when he was complaining that sealion always works etc., and in that game my London AA guns shot down 9 out of 11 German planes.  You really have to be careful about those AA gun, Karl, especially when the other guy keeps getting good dice.  Sometimes our heavenly Father shines his light upon one man and casts a shadow of darkness upon the other.  This is the way of the Dice.

  • 22 20 19 18 17 16 15 14 12

    Yes, but we shall see.

    Strangely Italy is going to have to think for a minute.  Hold on!  :lol:

  • 17 16 15 14 12

    Yes my Italian friend, think hard.  Think REEEAAALLL hard

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Caucasus
                3 fighters moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from Normandy Bordeaux to France
                3 artilleries moved from Normandy Bordeaux to France
                2 aaGuns moved from Holland Belgium to Western Germany
                2 artilleries moved from Holland Belgium to Western Germany
                2 infantry moved from Holland Belgium to Western Germany

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 armour and 3 artilleries
                EDIT: Adding units owned by Italians to Libya: 1 armour and 3 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,6,1,6,5,3,2,2
                Italians collect 11 PUs (10 lost to blockades); end with 12 PUs total

  • 22 20 19 18 17 16 15 14 12

    boy, I go for the quick London win and get schooled… ouch!

    not that london is safe…  :evil:

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                5 submarines moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    57% odds.  I dunno Karl.  That’s awful risky, and then you won;t have any luftwaffe left to defend Stalingrad from what’s coming……  But hey, whatever you do, I wish you the best of luck.

  • 17 16 15 14 12

    no scramble BTW

  • 17 16 15 14 12

    Ooops, that’s actually 0% odds because you didn’t sink that destroyer blocking you from loading the transports.

    Do you want a re-do on Italy’s turn?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 factory_minor, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 bombers moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
                1 bomber moved from Western Germany to 112 Sea Zone
                1 infantry moved from Samara to Volgograd

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 carrier
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                3 fighters moved from Western Germany to Caucasus
                3 fighters moved from 110 Sea Zone to Northern Italy
                1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 6 transports moved from 110 Sea Zone to 113 Sea Zone
                4 artilleries moved from Germany to Western Germany
                2 bombers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria

    Place Units - Germans
                1 factory_minor placed in Rostov
                2 submarines placed in 112 Sea Zone
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 artillery and 9 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1,5,5,3,2,4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Russians
                8 armour, 2 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 8 armour, 2 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 22 armour, 11 artilleries, 3 fighters and 37 infantry; Italians defend with 1 armour and 1 fighter
                    Italians win with 23 armour, 11 artilleries, 4 fighters and 22 infantry remaining. Battle score for attacker is -136
                    Casualties for Germans: 2 aaGuns and 15 infantry
                    Casualties for Russians: 8 armour, 2 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians

    Turn Complete - Russians

  • 22 20 19 18 17 16 15 14 12

    Jesus!

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