13L G40 League Playoff R2 - BOLD vs. JDOW (allies +11)

  • 15 14

    hold on, little edit coming

  • 15 14

    Edit

  • 15 14

    take this one please.

  • 15 14

    I should let a map go when I am done. Hope this is the last edit:-)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour, 2 artilleries and 3 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Belarus to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour, 2 artilleries and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 3 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Western Germany to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to France
                4 infantry moved from Northern Italy to Western Germany
                4 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Albania to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Scotland
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Italians collect 15 PUs (6 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Gibraltar to Spain

    Turn Complete - French

  • 15 14

    Oh, this one please.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 1 destroyer and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                8 armour and 36 mech_infantrys moved from Bryansk to Volgograd
                4 infantry moved from 98 Sea Zone to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 armour and 36 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 8 armour and 35 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry; British defend with 1 airfield
                    Germans win, taking Trans-Jordan from British with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber and 1 carrier
                    Americans defend with 2 destroyers
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 bomber and 1 carrier remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                COMMENT: german ftr/tac in z98 on ONE japanese acc
                1 bomber moved from 92 Sea Zone to Southern Italy
                3 infantry and 7 mech_infantrys moved from Western Germany to France
                10 mech_infantrys moved from Poland to Western Germany
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Archangel
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                4 aaGuns, 12 artilleries and 31 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                3 fighters and 1 tactical_bomber moved from Samara to Rostov
                1 mech_infantry moved from Belarus to Archangel
                1 fighter moved from Southern Italy to France
                1 fighter moved from Southern Italy to France
                1 fighter moved from Novgorod to Rostov

    Place Units - Germans
                10 infantry placed in Western Germany
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in France
                2 infantry placed in Yugoslavia
                1 infantry placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,3,4
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

  • 12

    quick second - may change position of german air

  • 12

    oh boy, i see i accidentally took all 4 german infantry out of egypt!  you don’t mind if i leave one there do you?

  • 12

    didn’t mean to attach the map there - noticed the german misclick just before i was about to post

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 1 destroyer and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                8 armour and 36 mech_infantrys moved from Bryansk to Volgograd
                4 infantry moved from 98 Sea Zone to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 armour and 36 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 8 armour and 35 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry; British defend with 1 airfield
                    Germans win, taking Trans-Jordan from British with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber and 1 carrier
                    Americans defend with 2 destroyers
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 bomber and 1 carrier remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                COMMENT: german ftr/tac in z98 on ONE japanese acc
                3 infantry and 7 mech_infantrys moved from Western Germany to France
                10 mech_infantrys moved from Poland to Western Germany
                2 mech_infantrys moved from Eastern Poland to Archangel
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 fighter moved from Novgorod to Western Germany
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                4 aaGuns, 12 artilleries and 31 infantry moved from Bryansk to Rostov
                3 fighters and 1 tactical_bomber moved from Samara to Rostov
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Germans
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in France
                10 infantry placed in Western Germany
                2 infantry placed in Yugoslavia
                3 infantry placed in Novgorod
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,6,2,2
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

  • 12

    ok, significant edit there.  as i said, i accidentally grabbed all 4 german
    infantry from egypt to trj.  please use this map.

  • 15 14

    I allow the edit but as dice were involved I like to be very correct.
    As you only had 1 hit round 1 we need to figure out if exactly the Inf left in Egypt scored the hit.
    So if the 8 sided dice rolls a 1, I would have another defense hit Round 2.

    DiceRolling 1d8:
    (1)

  • 15 14

    Well apparently those gunners left behind in Egypt were your best snipers:)

    So I would have another defense hit then:

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 15 14

    Yikes, that was a 1/24 shot but I have to remove one Inf from Trans Jordan!

  • 12

    I disagree with your logic but do what you gotta do I guess.  :roll:

  • 12

    Its logical what you are saying its just not how we typically handle it.  But its fine I wont argue.

    Your huge luck in the early game involved this region and I guess it still holds.

  • 12

    In all my experience you look at which infantry hit.  The last one missed so the hit would not be taken away.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
                Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 bomber moved from Eastern Persia to Caucasus
                2 infantry moved from Novosibirsk to Samara
                1 bomber moved from Russia to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                30 mech_infantrys moved from Russia to Vologda
                3 armour moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 armour, 2 infantry and 30 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 30 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Samara to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 bomber moved from Caucasus to Russia
                3 mech_infantrys moved from Kazakhstan to Turkey
                1 armour moved from Kazakhstan to Turkey
                2 mech_infantrys moved from Kazakhstan to Russia
                4 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Timguska to Novosibirsk
                2 infantry moved from Timguska to Urals
                1 aaGun moved from Timguska to Urals
                1 artillery moved from Russia to Vologda
                10 mech_infantrys moved from Russia to Vologda
                6 infantry moved from Russia to Vologda
                2 aaGuns moved from Russia to Vologda

    Place Units - Russians
                1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,3,5,4,6,5,6,6,1,5
                Russians collect 28 PUs (1 lost to blockades); end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

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