13L G40 League Playoff R2 - BOLD vs. JDOW (allies +11)

  • '15 '14

    I should let a map go when I am done. Hope this is the last edit:-)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour, 2 artilleries and 3 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Belarus to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour, 2 artilleries and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 3 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Western Germany to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to France
                4 infantry moved from Northern Italy to Western Germany
                4 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Albania to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Scotland
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Italians collect 15 PUs (6 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Gibraltar to Spain

    Turn Complete - French

  • '15 '14

    Oh, this one please.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 1 destroyer and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                8 armour and 36 mech_infantrys moved from Bryansk to Volgograd
                4 infantry moved from 98 Sea Zone to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 armour and 36 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 8 armour and 35 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry; British defend with 1 airfield
                    Germans win, taking Trans-Jordan from British with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber and 1 carrier
                    Americans defend with 2 destroyers
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 bomber and 1 carrier remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                COMMENT: german ftr/tac in z98 on ONE japanese acc
                1 bomber moved from 92 Sea Zone to Southern Italy
                3 infantry and 7 mech_infantrys moved from Western Germany to France
                10 mech_infantrys moved from Poland to Western Germany
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Archangel
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                4 aaGuns, 12 artilleries and 31 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                3 fighters and 1 tactical_bomber moved from Samara to Rostov
                1 mech_infantry moved from Belarus to Archangel
                1 fighter moved from Southern Italy to France
                1 fighter moved from Southern Italy to France
                1 fighter moved from Novgorod to Rostov

    Place Units - Germans
                10 infantry placed in Western Germany
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in France
                2 infantry placed in Yugoslavia
                1 infantry placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,3,4
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

  • '12

    quick second - may change position of german air

  • '12

    oh boy, i see i accidentally took all 4 german infantry out of egypt!  you don’t mind if i leave one there do you?

  • '12

    didn’t mean to attach the map there - noticed the german misclick just before i was about to post

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 1 destroyer and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                8 armour and 36 mech_infantrys moved from Bryansk to Volgograd
                4 infantry moved from 98 Sea Zone to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 armour and 36 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 8 armour and 35 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry; British defend with 1 airfield
                    Germans win, taking Trans-Jordan from British with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber and 1 carrier
                    Americans defend with 2 destroyers
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 bomber and 1 carrier remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                COMMENT: german ftr/tac in z98 on ONE japanese acc
                3 infantry and 7 mech_infantrys moved from Western Germany to France
                10 mech_infantrys moved from Poland to Western Germany
                2 mech_infantrys moved from Eastern Poland to Archangel
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 fighter moved from Novgorod to Western Germany
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                4 aaGuns, 12 artilleries and 31 infantry moved from Bryansk to Rostov
                3 fighters and 1 tactical_bomber moved from Samara to Rostov
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Germans
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in France
                10 infantry placed in Western Germany
                2 infantry placed in Yugoslavia
                3 infantry placed in Novgorod
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,6,2,2
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

  • '12

    ok, significant edit there.  as i said, i accidentally grabbed all 4 german
    infantry from egypt to trj.  please use this map.

  • '15 '14

    I allow the edit but as dice were involved I like to be very correct.
    As you only had 1 hit round 1 we need to figure out if exactly the Inf left in Egypt scored the hit.
    So if the 8 sided dice rolls a 1, I would have another defense hit Round 2.

    DiceRolling 1d8:
    (1)

  • '15 '14

    Well apparently those gunners left behind in Egypt were your best snipers:)

    So I would have another defense hit then:

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '15 '14

    Yikes, that was a 1/24 shot but I have to remove one Inf from Trans Jordan!

  • '12

    I disagree with your logic but do what you gotta do I guess.  :roll:

  • '12

    Its logical what you are saying its just not how we typically handle it.  But its fine I wont argue.

    Your huge luck in the early game involved this region and I guess it still holds.

  • '12

    In all my experience you look at which infantry hit.  The last one missed so the hit would not be taken away.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
                Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 bomber moved from Eastern Persia to Caucasus
                2 infantry moved from Novosibirsk to Samara
                1 bomber moved from Russia to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                30 mech_infantrys moved from Russia to Vologda
                3 armour moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 armour, 2 infantry and 30 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 30 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Samara to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 bomber moved from Caucasus to Russia
                3 mech_infantrys moved from Kazakhstan to Turkey
                1 armour moved from Kazakhstan to Turkey
                2 mech_infantrys moved from Kazakhstan to Russia
                4 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Timguska to Novosibirsk
                2 infantry moved from Timguska to Urals
                1 aaGun moved from Timguska to Urals
                1 artillery moved from Russia to Vologda
                10 mech_infantrys moved from Russia to Vologda
                6 infantry moved from Russia to Vologda
                2 aaGuns moved from Russia to Vologda

    Place Units - Russians
                1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,3,5,4,6,5,6,6,1,5
                Russians collect 28 PUs (1 lost to blockades); end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

  • '15 '14

    @Boldfresh:

    In all my experience you look at which infantry hit.  The last one missed so the hit would not be taken away.

    I never had such a decision to do so to randomize was/is imo the best way to avoid any result orientated bias.
    If it is common practice we could establish it from now. But as we discussed already, this should happen too often.

  • '15 '14

    should NOT happen too often^^

    However: I still believe that to randomize is the best way to handle such things because it avoids that one could be influenced by the seen dice - despite the fact that some dice have to be rolled. So I am happy do allow such edits in the future, I would simply stick to roll dice in that cases.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 98 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Saudi Arabia
                7 fighters moved from Ukraine to Kazakhstan
                1 bomber moved from Ukraine to Kazakhstan
                1 fighter moved from Egypt to 76 Sea Zone
                2 bombers moved from Ukraine to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Saudi Arabia
                1 tactical_bomber moved from Egypt to Saudi Arabia
                1 fighter moved from Egypt to 76 Sea Zone
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria

    Combat - Japanese
                Battle in Syria
                Battle in Kazakhstan
                    Japanese attack with 3 bombers and 7 fighters
                    British defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Japanese win, taking Syria from Russians with 3 bombers and 6 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Anglo Egyptian Sudan from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Saudi Arabia
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 artillery
                Battle in 76 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 76 Sea Zone to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Northern Italy to Western Germany
                3 bombers and 6 fighters moved from Kazakhstan to Volgograd
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan

    Place Units - Japanese
                2 infantry placed in Egypt

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,3,2,4,5,6,3,3,3,6,5,5,6,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,2
                Japanese collect 4 PUs (11 lost to blockades); end with 4 PUs total

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