@crockett36 no scrmables
13/14L wheatbeer (Axis) vs Gamerman (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Kazakhstan to Western Ukraine
1 armour moved from Eastern Persia to West India
Russians take West India from Japanese
1 armour moved from West India to Eastern Persia
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Tsinghai to Hopei
Chinese take Hopei from Japanese
8 infantry moved from Northwest Persia to Persia
6 artilleries moved from Northwest Persia to Persia
1 bomber moved from Russia to YeniseyCombat - Russians
Strategic bombing raid in Yenisey
Bombing raid in Yenisey rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Yenisey causes 4 damage total.
Battle in Persia
Russians attack with 6 artilleries and 8 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Persia from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Kazakhstan to Russia
1 bomber moved from Yenisey to Kazakhstan
3 artilleries moved from Bryansk to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Smolensk to Bryansk
1 armour moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Smolensk to Russia
2 mech_infantrys moved from Novosibirsk to Smolensk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Novosibirsk to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Kazakhstan to Vologda
1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to SmolenskPlace Units - Russians
3 fighters placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese repair 2 damage on 2 airfields; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 3 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
5 bombers moved from Yenisey to Russia
1 mech_infantry moved from Burma to West India
Japanese take West India from Russians
2 armour and 2 mech_infantrys moved from Kansu to Hopei
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 artillery and 1 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to Korea
1 bomber moved from Yenisey to 80 Sea Zone
2 artilleries and 7 infantry moved from Kansu to Shensi
1 armour moved from Kansu to Shensi -
need intercept orders for Moscow (5 strats)
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Yes, intercept with 5 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese repair 2 damage on 2 airfields; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 3 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
5 bombers moved from Yenisey to Russia
1 mech_infantry moved from Burma to West India
Japanese take West India from Russians
2 armour and 2 mech_infantrys moved from Kansu to Hopei
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 artillery and 1 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to Korea
1 bomber moved from Yenisey to 80 Sea Zone
2 artilleries and 7 infantry moved from Kansu to Shensi
1 armour moved from Kansu to ShensiCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 2/5 hits
Defenders Fire, : 0/5 hits
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/5 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6,6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Shensi, round 2 : 5/10 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Hopei
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Korea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 5/7 hits
Americans roll dice for 1 armour in Korea, round 2 : 0/1 hits
1 armour owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 2 submarines and 1 transport
2 submarines owned by the British Submerged
Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to Iraq
4 bombers moved from Russia to Novgorod
4 armour and 1 mech_infantry moved from Kansu to Shensi
1 armour moved from Yenisey to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Yenisey to Central Mongolia
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from French Indo China to Hunan
1 armour moved from French Indo China to Hunan
1 aaGun and 1 infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters and 15 submarines moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
2 artilleries, 3 infantry and 5 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 fighters and 7 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,5
Japanese collect 61 PUs (9 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 27 / 37
Japanese : 70 / 71
Americans : 56 / 82
Chinese : 6 / 7
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 19 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I apologize again for the unfair dice … got lucky on the convoys too.
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Nonsense! It’s not your fault! I have had good luck on offense this game, but yours has been even better :-) Even so, whoever wins it will be due to excellent play
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Gaaa - sorry, friend. Not trying to stall. Hopefully today
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No problem :-D
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Sat down to make this move an hour and a half ago, but had to take care of some moderating things and such… And now it’s lunch time - you’re next, though! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Norway to Finland
2 fighters moved from 125 Sea Zone to Finland
1 bomber moved from Algeria to Egypt
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Kiangsu to Hopei
Chinese take Anhwe from Japanese
2 bombers moved from Guam to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from JapaneseCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Marshall Islands
Battle in Java
Battle in Normandy Bordeaux
Battle in Hopei
Americans attack with 2 armour and 2 bombers
Japanese defend with 2 armour and 1 mech_infantry
Americans win, taking 20 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Hopei from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from Hopei to Sikang
1 bomber moved from Western United States to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 battleship moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Finland to Norway
1 bomber moved from France to Norway
1 fighter moved from Gibraltar to Norway
1 fighter moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Libya
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 fighter moved from Guam to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 92 Sea Zone to 99 Sea Zone
11 fighters moved from Guam to Caroline Islands
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 bomber and 2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Norway to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Western Germany causes 2 damage total.
Battle in Holland Belgium
Battle in Denmark
Battle in West India
British attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Denmark from Germans, taking West India from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
COMMENT: 1 UK INF on USA TP in 110
COMMENT: Cancel previous comment
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Union of South Africa to Rhodesia
1 infantry and 1 mech_infantry moved from Ethiopia to KenyaPlace Units - British
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 fighters moved from Vyborg to Finland
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 cruiser, 3 destroyers and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Finland
Italians attack with 3 fighters
British defend with 1 infantry
Italians roll dice for 3 fighters in Finland, round 2 : 2/3 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines
Americans defend with 1 submarine
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun and 5 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Finland to Western Germany
1 artillery moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Iraq to 99 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 34 / 58
Russians : 25 / 37
Japanese : 57 / 71
Americans : 60 / 82
Chinese : 13 / 14
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 24 / 34
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Kiangsu to Sikang
1 fighter moved from New South Wales to Queensland
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Norway to FinlandPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
COMMENT: 2 French on 1 USA transport in 110 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 53 PUs;
Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 10 mech_infantrys moved from Vyborg to Finland
8 armour and 6 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Western Germany to Denmark
2 fighters moved from Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Denmark
1 infantry and 1 tactical_bomber moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 18 armour and 16 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 18 armour and 16 mech_infantrys in Finland, round 2 : 13/34 hits
British roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Finland
Germans win, taking Finland from British with 18 armour and 15 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Denmark, round 2 : 1/5 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 aaGun moved from Vyborg to Finland
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Ukraine to Germany
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Egypt to Southern Italy
3 tactical_bombers moved from Iraq to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
1 fighter moved from Iraq to Southern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 mech_infantrys moved from Northern Italy to Germany
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Denmark to Germany
3 fighters moved from Holland Belgium to Germany
1 mech_infantry moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Germany to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
Germans undo move 1.
1 artillery placed in France
2 mech_infantrys placed in France
2 infantry and 8 mech_infantrys placed in Germany
1 infantry placed in Southern France
Germans undo move 4.
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 44 / 57
Russians : 22 / 37
Japanese : 57 / 71
Americans : 60 / 82
Chinese : 13 / 14
British : 25 / 33
UK_Pacific : 2 / 0
Italians : 24 / 34
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
COMMENT: Fighters on like carriers in 99
Russians buy 1 fighter and 2 infantry; Remaining resources: 21 PUs;Combat Move - Russians
1 infantry moved from Persia to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Vologda to Urals
1 armour moved from Smolensk to Urals
1 fighter moved from Russia to Urals
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Caucasus
1 infantry moved from Vologda to Urals
1 bomber moved from Kazakhstan to Timguska
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Smolensk to Belarus
1 bomber moved from Russia to Timguska
1 armour moved from Smolensk to Ukraine
1 mech_infantry moved from Bryansk to UkraineCombat - Russians
Battle in Timguska
Russians attack with 2 bombers and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Timguska from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Urals to Sikang
2 fighters moved from Caucasus to Sikang
6 infantry moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Sikang
1 infantry moved from Bryansk to Western Ukraine
6 artilleries and 6 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Northwest Persia
2 bombers moved from Timguska to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
4 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Smolensk to Bryansk
5 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to BryanskPlace Units - Russians
1 fighter and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Siberia
Japanese take Sakha from Russians
Japanese take Siberia from Russians
1 armour and 2 mech_infantrys moved from Burma to West India
1 bomber moved from Iraq to West India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Manchuria to Shantung
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 mech_infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Shantung
1 armour moved from Shensi to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 armour and 1 mech_infantry moved from Central Mongolia to Hopei
1 armour moved from Shensi to Hopei
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to 20 Sea Zone
4 bombers moved from Novgorod to Urals
2 fighters moved from Manchuria to Kiangsu
3 fighters moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to Kiangsu
2 fighters moved from Manchuria to 19 Sea Zone
3 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 19 Sea Zone, round 2 : 3/8 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 4 submarines in 42 Sea Zone, round 3 : 1/4 hits
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Urals
Japanese attack with 4 bombers
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 4 bombers in Urals, round 2 : 3/4 hits
Russians roll dice for 1 armour and 2 infantry in Urals, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 bombers owned by the Japanese lost in Urals
Japanese win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 bombers
Casualties for Russians: 1 armour and 2 infantry
Battle in West India
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in West India, round 2 : 1/4 hits
UK_Pacific roll dice for 1 armour and 1 infantry in West India, round 2 : 2/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in West India
Japanese roll dice for 1 armour and 1 bomber in West India, round 3 : 0/2 hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 bomber in West India, round 4 : 2/2 hits
UK_Pacific roll dice for 1 armour in West India, round 4 : 0/1 hits
1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 5 fighters in 20 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Anhwe
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 aaGun moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 submarines moved from 35 Sea Zone to 42 Sea Zone
5 fighters moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 19 Sea Zone
2 bombers moved from Urals to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Sakha
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
3 fighters moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to French Indo China
1 tactical_bomber moved from Shantung to Manchuria
2 submarines moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Manchuria to Korea
1 infantry moved from Malaya to Shan State
1 bomber moved from West India to Iraq
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Jehol
2 artilleries and 6 infantry moved from Shensi to Hopei
3 armour moved from Shensi to HopeiPlace Units - Japanese
3 destroyers placed in 19 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
Japanese collect 63 PUs (8 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 41 / 57
Russians : 27 / 55
Japanese : 71 / 73
Americans : 56 / 82
Chinese : 5 / 14
British : 25 / 33
UK_Pacific : 0 / 0
Italians : 22 / 34
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 32 Sea Zone
1 fighter moved from Caroline Islands to 32 Sea Zone
1 fighter moved from Caroline Islands to 32 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 bomber moved from Norway to Northern Italy
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Norway to Western Germany
2 fighters moved from Caroline Islands to 32 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from Caroline Islands to 32 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 3 destroyers
Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 destroyers
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
COMMENT: 1 carrier empty in 33
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Sikang to Malta
1 infantry moved from Norway to 112 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 bomber moved from Northern Italy to Scotland
1 bomber moved from Western Germany to Scotland
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Eastern United States to Midway
4 fighters moved from 32 Sea Zone to Midway
2 infantry moved from Southeast Mexico to Central America
1 bomber moved from Sikang to Libya
1 armour moved from Algeria to Libya
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour moved from Tunisia to Algeria
1 armour moved from Algeria to Morocco
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 32 Sea Zone to Iwo Jima
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 32 Sea Zone to 33 Sea ZonePlace Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
2 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs





