Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
13/14L wheatbeer (Axis) vs Gamerman (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tunisia
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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Didn’t put it in the Triple A notes, but the French fighter is necessarily on the UK carrier
US CV - USA and UK FTR
UK CV - UK and Fra FTR -
Cancel that - just realized that your loading the German carrier with a fighter, and moving the Italian carrier away relieves a lot of pressure on 92, so my planned move of French fighter to 92 is unnecessary. I’ll leave it in London
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Great game!
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Agreed.
Allied focus in Europe is a very different beast than the traditional contain-Japan strategies.
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It remains to be seen whether I know what I’m doing
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Egypt to 80 Sea Zone
2 bombers moved from Western Germany to 80 Sea Zone
2 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Finland to Norway
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in 80 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 2 transports; Americans defend with 1 destroyer
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 80 Sea Zone, round 2 : 1/4 hits
1 cruiser owned by the British , 1 destroyer owned by the Americans , 1 battleship owned by the British , 1 destroyer owned by the ANZAC and 1 fighter owned by the Germans lost in 80 Sea Zone
2 transports owned by the British lost in 80 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for ANZAC: 1 destroyer
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 0/4 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/3 hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
5 artilleries and 23 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Vyborg
2 mech_infantrys moved from Archangel to Vyborg
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 aaGun moved from Eastern Poland to Romania
9 mech_infantrys moved from Germany to Romania
4 armour, 1 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
6 armour and 10 mech_infantrys moved from Archangel to Belarus
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour, 2 artilleries and 7 mech_infantrys placed in Germany
1 fighter, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 45 / 59
Russians : 28 / 30
Japanese : 56 / 67
Americans : 52 / 72
Chinese : 11 / 11
British : 25 / 36
UK_Pacific : 5 / 6
Italians : 25 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Your luftwaffe has been otherworldly
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2 infantry, artillery, tank, 2 destroyers, cruiser, battleship
All with pure air, 1 fighter lost
That’s making things difficult -
I’m up 3 German fighters in Middle East battles, but these localized bailouts for Italy have a huge impact. If Iraq had gone the opposite way, Italy would have been crippled already.
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Up 3 from average
There was a chance they would have gone as poorly for you as they went wellAh, well, it’s part of the game. Air strikes are high risk/reward, and you got rewarded a couple times. Always hard to take, but the main thing is to not over-react or lose focus :-)
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I need to think about an overall strategy at this point - going through motions and not coordinating the efforts of the allies will lead to a sure loss of potency :-)
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2 infantry, artillery, tank, 2 destroyers, cruiser, battleship
All with pure air, 1 fighter lost
That’s making things difficultOuch thatll leave a mark!
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I need to think about an overall strategy at this point - going through motions and not coordinating the efforts of the allies will lead to a sure loss of potency :-)
Ahh, thats right. How have the strategic bunker discussions been going?
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Haven’t figured anything out
Will need to look at the board again, but Alex moved so I’m moving the playoff game first -
Tonight/tomorrow I think
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Okay
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Guess I was wrong - sorry if you were disappointed -
I know you’re waiting - I’ll move one of these nights -
OK, almost got it I think!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to CaucasusCombat - Russians
Non Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
10 infantry moved from Samara to Russia
2 aaGuns moved from Samara to Russia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Caucasus to Rostov
1 bomber moved from Russia to Eastern Persia
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Samara to Russia
1 mech_infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
25 infantry moved from Russia to Bryansk
14 artilleries moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Samara to Caucasus
3 mech_infantrys moved from Samara to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 artilleries moved from Russia to BryanskPlace Units - Russians
6 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total





