We are underway!
Scramble instructions to SZ111?
Cancel that - just realized that your loading the German carrier with a fighter, and moving the Italian carrier away relieves a lot of pressure on 92, so my planned move of French fighter to 92 is unnecessary. I’ll leave it in London
Great game!
Agreed.
Allied focus in Europe is a very different beast than the traditional contain-Japan strategies.
It remains to be seen whether I know what I’m doing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Egypt to 80 Sea Zone
2 bombers moved from Western Germany to 80 Sea Zone
2 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Finland to Norway
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 2 transports; Americans defend with 1 destroyer
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 80 Sea Zone, round 2 : 1/4 hits
1 cruiser owned by the British , 1 destroyer owned by the Americans , 1 battleship owned by the British , 1 destroyer owned by the ANZAC and 1 fighter owned by the Germans lost in 80 Sea Zone
2 transports owned by the British lost in 80 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for ANZAC: 1 destroyer
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 0/4 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/3 hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
5 artilleries and 23 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Vyborg
2 mech_infantrys moved from Archangel to Vyborg
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 aaGun moved from Eastern Poland to Romania
9 mech_infantrys moved from Germany to Romania
4 armour, 1 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
6 armour and 10 mech_infantrys moved from Archangel to Belarus
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
1 armour, 2 artilleries and 7 mech_infantrys placed in Germany
1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 45 / 59
Russians : 28 / 30
Japanese : 56 / 67
Americans : 52 / 72
Chinese : 11 / 11
British : 25 / 36
UK_Pacific : 5 / 6
Italians : 25 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Your luftwaffe has been otherworldly
2 infantry, artillery, tank, 2 destroyers, cruiser, battleship
All with pure air, 1 fighter lost
That’s making things difficult
I’m up 3 German fighters in Middle East battles, but these localized bailouts for Italy have a huge impact. If Iraq had gone the opposite way, Italy would have been crippled already.
Up 3 from average
There was a chance they would have gone as poorly for you as they went well
Ah, well, it’s part of the game. Air strikes are high risk/reward, and you got rewarded a couple times. Always hard to take, but the main thing is to not over-react or lose focus :-)
I need to think about an overall strategy at this point - going through motions and not coordinating the efforts of the allies will lead to a sure loss of potency :-)
2 infantry, artillery, tank, 2 destroyers, cruiser, battleship
All with pure air, 1 fighter lost
That’s making things difficult
Ouch thatll leave a mark!
I need to think about an overall strategy at this point - going through motions and not coordinating the efforts of the allies will lead to a sure loss of potency :-)
Ahh, thats right. How have the strategic bunker discussions been going?
Haven’t figured anything out
Will need to look at the board again, but Alex moved so I’m moving the playoff game first
Tonight/tomorrow I think
Okay
Guess I was wrong - sorry if you were disappointed -
I know you’re waiting - I’ll move one of these nights
OK, almost got it I think!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Caucasus
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
10 infantry moved from Samara to Russia
2 aaGuns moved from Samara to Russia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Caucasus to Rostov
1 bomber moved from Russia to Eastern Persia
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Samara to Russia
1 mech_infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
25 infantry moved from Russia to Bryansk
14 artilleries moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Samara to Caucasus
3 mech_infantrys moved from Samara to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 artilleries moved from Russia to Bryansk
Place Units - Russians
6 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
2 battleships and 2 cruisers moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to 3 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 submarines moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to New Guinea
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Manchuria to Jehol
1 infantry moved from Burma to India
2 bombers moved from Shan State to Anhwe
1 tactical_bomber moved from Japan to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
2 mech_infantrys moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to Soviet Far East
1 artillery moved from Burma to India
3 armour moved from Yunnan to Szechwan
3 tactical_bombers moved from Shan State to Szechwan
3 mech_infantrys moved from Shan State to Szechwan
1 artillery and 5 infantry moved from Burma to India
1 armour moved from Burma to Szechwan
1 tactical_bomber moved from Shan State to Szechwan
1 artillery moved from Manchuria to Jehol
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 submarines and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 2 cruisers and 1 transport in 46 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
2 infantry owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Soviet Far East, round 3 : 2/4 hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits
1 armour owned by the British lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 3 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 armour, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 armour, 3 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 5/11 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits
4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 armour, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in India
Japanese attack with 2 artilleries and 6 infantry
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 2/8 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from Soviet Far East to 4 Sea Zone
2 tactical_bombers moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Siberia
2 fighters moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Korea to Manchuria
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
3 carriers and 2 destroyers moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from New Guinea to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 aaGun moved from Hunan to Kiangsi
2 armour and 3 mech_infantrys moved from Yunnan to Kiangsi
1 artillery and 2 infantry moved from French Indo China to Shan State
4 artilleries and 8 infantry moved from Burma to India
1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
2 transports moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Shan State
1 artillery moved from Burma to India
1 transport moved from 6 Sea Zone to 4 Sea Zone
2 tactical_bombers moved from Kweichow to Kiangsi
1 fighter moved from Kweichow to Kiangsi
2 bombers moved from Anhwe to Kiangsi
3 tactical_bombers moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Manchuria to Siberia
Place Units - Japanese
1 carrier and 2 transports placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Japanese collect 61 PUs (3 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Production/PUs Summary :
Germans : 43 / 59
Russians : 29 / 30
Japanese : 64 / 77
Americans : 52 / 72
Chinese : 7 / 11
British : 25 / 36
UK_Pacific : 2 / 0
Italians : 25 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
2/14 on meaningful defending 2s and 3’s (not counting nearly meaningless destroyer miss)
You have taken so few hits this whole game I don’t know if I can pull this one out - I guess that’s part of the fun
I might go through and “audit” this game using my method just out of curiosity. You’ve had several perfect dice rounds and many near-perfect
Lot of fighting left in this one though. It could all turn around