Whackamatt (Axis) vs. Degrasse (Allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Soviet Far East to Siberia
                4 bombers moved from Caroline Islands to Siberia
                4 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                13 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                4 bombers moved from Smolensk to Novgorod

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 13 submarines
                    Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 13 submarines in 6 Sea Zone, round 2 :  5/13 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    13 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Siberia
                    Americans attack with 4 bombers and 4 infantry
                    Japanese defend with 3 armour and 1 infantry
                        Americans roll dice for 4 bombers and 4 infantry in Siberia, round 2 :  2/8 hits
                        Japanese roll dice for 3 armour and 1 infantry in Siberia, round 2 :  2/4 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 4 bombers and 2 infantry in Siberia, round 3 :  3/6 hits
                        Japanese roll dice for 2 armour in Siberia, round 3 :  0/2 hits
                        2 armour owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 4 bombers and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Italians defend with 2 destroyers and 1 submarine
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 destroyer in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 22
                    Casualties for Italians: 2 destroyers and 1 submarine
                Battle in Novgorod
                    Americans attack with 4 bombers
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                        Americans roll dice for 4 bombers in Novgorod, round 2 :  4/4 hits
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 :  2/4 hits
                        1 infantry owned by the Germans , 2 bombers owned by the Americans , 1 artillery owned by the Germans and 2 fighters owned by the Germans lost in Novgorod
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery, 2 fighters and 1 infantry
                    Casualties for Americans: 2 bombers
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 bombers moved from Novgorod to Russia
                4 bombers moved from Siberia to Soviet Far East
                4 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from French Equatorial Africa to French Central Africa

    Place Units - Americans
                4 destroyers and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 4 destroyers
                EDIT: Adding units owned by Americans to 6 Sea Zone: 4 destroyers

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 4 bombers and 4 infantry
        Siberia : 2 infantry
        Dutch New Guinea : 1 flag
        51 Sea Zone : 1 artillery, 1 infantry and 1 transport
        10 Sea Zone : 4 destroyers and 2 transports
        17 Sea Zone : 1 flag
        7 Sea Zone : 4 submarines
        3 Sea Zone : 2 destroyers and 2 transports
        6 Sea Zone : 4 destroyers and 13 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        French Central Africa : 1 flag, 1 infantry
        French West Africa : 1 flag
        Russia : 2 bombers
        101 Sea Zone : 1 destroyer
        91 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 17 / 22
        Japanese : 84 / 95
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 25 / 15
        UK_Pacific : 0 / 0
        Italians : 29 / 55
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.732
            Standard Deviation : 0.856
            Total rolls : 57

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.974
            Median : 3.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                EDIT: Giving bonus movement to units

    Combat - Chinese
                EDIT: Preparing Airbases for Possible Scrambling

    Non Combat Move - Chinese
                EDIT: Cleaning up after movement phases

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 17 / 22
        Japanese : 84 / 95
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 25 / 15
        UK_Pacific : 0 / 0
        Italians : 29 / 55
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.732
            Standard Deviation : 0.856
            Total rolls : 57

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.974
            Median : 3.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Bryansk to Novgorod
                      Russians take Novgorod from Germans
                2 armour moved from Caucasus to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from Belgian Congo to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                2 infantry moved from Union of South Africa to Rhodesia

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Bryansk to Novgorod
                      Russians take Novgorod from Germans
                2 armour moved from Caucasus to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from Belgian Congo to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                2 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Ukraine
                    British attack with 3 armour and 1 mech_infantry
                    Germans defend with 2 armour and 1 factory_minor
                        British roll dice for 3 armour and 1 mech_infantry in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 2 armour in Ukraine, round 2 :  1/2 hits
                        2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
                    British win, taking Ukraine from Germans with 3 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British

    Place Units - British
                1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
                British collect 22 PUs (5 lost to blockades); end with 22 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 5 artilleries and 2 infantry
        Italian Somaliland : 1 flag
        Ukraine : 3 armour
        Novgorod : 1 armour
        125 Sea Zone : 1 flag
        Eire : 1 flag
        Brazil : 1 flag
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 63
        Russians : 21 / 22
        Japanese : 84 / 95
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 27 / 22
        UK_Pacific : 0 / 0
        Italians : 27 / 55
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 9 times
                4 was rolled 19 times
                5 was rolled 22 times
                6 was rolled 10 times
            Average roll : 3.551
            Median : 4.000
            Variance : 1.489
            Standard Deviation : 1.220
            Total rolls : 89

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 4.267
            Median : 5.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 4.267
            Median : 5.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Germans Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.300
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.974
            Median : 3.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Romania to Eastern Poland
                2 destroyers moved from 119 Sea Zone to 109 Sea Zone
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 armour moved from Italian Somaliland to Kenya
                3 artilleries moved from Ethiopia to Kenya
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from Southern Italy to Caucasus
                4 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from British
                3 artilleries moved from Iraq to 80 Sea Zone
                3 artilleries and 3 transports moved from 80 Sea Zone to 72 Sea Zone
                3 artilleries moved from 72 Sea Zone to Kenya
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Italians attack with 4 armour and 1 tactical_bomber
                    French defend with 2 infantry; Russians defend with 1 artillery and 3 infantry
                    Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -10
                    Casualties for French: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 3 armour and 1 tactical_bomber
                Battle in Kenya
                    Italians attack with 1 armour and 6 artilleries
                    British defend with 1 infantry
                    Italians win, taking Kenya from British with 1 armour and 6 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 4 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Nenetsia from Russians to Italians
                EDIT: Turning off Edit Mode
                1 armour moved from Evenkiyskiy to Nenetsia

    Place Units - Italians
                1 armour and 1 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                1 destroyer and 3 submarines placed in 95 Sea Zone
                2 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 32 PUs; end with 33 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 57 Sea Zone
                1 submarine moved from 57 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 7 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 8 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 8 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 9 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 9 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 10 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 10 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 infantry moved from Western Australia to South Australia
                1 artillery moved from New South Wales to South Australia
                2 armour moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        South Australia : 2 aaGuns, 3 armour, 1 artillery and 5 infantry
        42 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        56 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 63
        Russians : 18 / 22
        Japanese : 84 / 95
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 25 / 22
        UK_Pacific : 0 / 0
        Italians : 32 / 52
        ANZAC : 10 / 8
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 4.690
            Median : 5.000
            Variance : 3.679
            Standard Deviation : 1.918
            Total rolls : 29

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 63
        Russians : 18 / 22
        Japanese : 84 / 95
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 25 / 22
        UK_Pacific : 0 / 0
        Italians : 32 / 52
        ANZAC : 10 / 8
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 4.690
            Median : 5.000
            Variance : 3.679
            Standard Deviation : 1.918
            Total rolls : 29

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Novgorod
                2 fighters moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Germany to Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 armour moved from Romania to Ukraine
                2 fighters moved from Vyborg to Ukraine
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                1 fighter moved from 88 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                3 fighters moved from 107 Sea Zone to 101 Sea Zone
                2 carriers and 1 destroyer moved from 107 Sea Zone to 101 Sea Zone
                1 submarine moved from 107 Sea Zone to 101 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 88 Sea Zone to 101 Sea Zone
                1 fighter moved from 107 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 3 carriers, 2 destroyers, 3 fighters and 2 submarines
                    Americans defend with 1 destroyer
                    Germans win, taking 101 Sea Zone from Neutral with 3 carriers, 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 2 submarines
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Novgorod
                    Germans attack with 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Ukraine
                    Germans attack with 3 armour and 2 fighters
                    British defend with 3 armour; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 armour and 1 fighter
                    Casualties for British: 3 armour

    Non Combat Move - Germans
                1 fighter moved from Ukraine to Bessarabia
                2 fighters moved from Novgorod to Vyborg
                2 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Germans
                2 destroyers and 1 transport placed in 105 Sea Zone
                3 armour placed in Romania
                2 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 artilleries and 2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 artilleries and 2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 2 artilleries in Novgorod, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 artilleries and 1 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Soviet Far East : 1 harbour
        Baltic States : 1 infantry
        Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 9 infantry and 1 mech_infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 19 / 19
        Japanese : 84 / 95
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 25 / 22
        UK_Pacific : 0 / 0
        Italians : 31 / 52
        ANZAC : 10 / 8
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
                3 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 armour moved from Urals to Archangel
                      Japanese take Archangel from Russians
                1 infantry moved from Vologda to Smolensk
                      Japanese take Smolensk from Russians
                1 infantry moved from Volgograd to Tambov
                      Japanese take Tambov from Russians
                3 armour moved from Kazakhstan to Rostov
                      Japanese take Rostov from Russians
                1 infantry moved from Kazakhstan to Samara
                3 armour moved from Sikang to Samara
                1 infantry moved from Turkmenistan to Kazakhstan
                7 artilleries and 9 infantry moved from Persia to Northwest Persia
                3 infantry moved from Eastern Persia to Turkmenistan
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                8 battleships, 1 carrier, 7 destroyers and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 41 Sea Zone to 56 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 2 destroyers
                    ANZAC defend with 1 submarine
                    Japanese win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 5 destroyers, 1 fighter, 2 submarines and 4 tactical_bombers
                    Americans defend with 4 destroyers and 13 submarines
                    Japanese win with 2 bombers, 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Japanese: 4 destroyers and 2 submarines
                    Casualties for Americans: 4 destroyers and 13 submarines

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 4 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 destroyers placed in 20 Sea Zone
                3 armour placed in Manchuria
                2 armour placed in French Indo China
                3 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 89 PUs; end with 89 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                4 bombers moved from Soviet Far East to Manchuria
                4 infantry moved from Soviet Far East to Siberia
                4 destroyers moved from 10 Sea Zone to 3 Sea Zone
                2 transports moved from 3 Sea Zone to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                4 bombers moved from Soviet Far East to Manchuria
                4 infantry moved from Soviet Far East to Siberia
                4 destroyers moved from 10 Sea Zone to 3 Sea Zone
                2 transports moved from 3 Sea Zone to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 4 bombers
                    Japanese defend with 3 armour and 1 factory_minor
                        Americans roll dice for 4 bombers in Manchuria, round 2 :  4/4 hits
                        Japanese roll dice for 3 armour in Manchuria, round 2 :  0/3 hits
                        3 armour owned by the Japanese lost in Manchuria
                    Americans win with 4 bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 armour

    Non Combat Move - Americans
                4 bombers moved from Manchuria to Siberia
                2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                2 armour and 2 infantry placed in Western United States
                2 bombers and 3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,6,1,1,4,3,3,4,3,3,5
                Americans collect 38 PUs (14 lost to blockades); end with 38 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 1 mech_infantry
        New Zealand : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sakha : 1 infantry
        Soviet Far East : 2 artilleries and 2 infantry
        Amur : 1 infantry
        Siberia : 4 bombers and 4 infantry
        Dutch New Guinea : 1 flag
        10 Sea Zone : 2 transports
        17 Sea Zone : 1 flag
        7 Sea Zone : 4 submarines
        3 Sea Zone : 6 destroyers and 2 transports
        63 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        French Central Africa : 1 flag, 1 infantry
        French West Africa : 1 flag
        Russia : 2 bombers

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 16 / 19
        Japanese : 87 / 99
        Americans : 52 / 58
        Chinese : 0 / 1
        British : 25 / 22
        UK_Pacific : 0 / 0
        Italians : 31 / 52
        ANZAC : 10 / 8
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.579
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                4 bombers moved from Soviet Far East to Manchuria
                4 infantry moved from Soviet Far East to Siberia
                4 destroyers moved from 10 Sea Zone to 3 Sea Zone
                2 transports moved from 3 Sea Zone to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 4 bombers
                    Japanese defend with 3 armour and 1 factory_minor
                        Americans roll dice for 4 bombers in Manchuria, round 2 :  4/4 hits
                        Japanese roll dice for 3 armour in Manchuria, round 2 :  0/3 hits
                        3 armour owned by the Japanese lost in Manchuria
                    Americans win with 4 bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 armour

    Non Combat Move - Americans
                4 bombers moved from Manchuria to Siberia
                2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                2 armour and 2 infantry placed in Western United States
                2 bombers and 3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,6,1,1,4,3,3,4,3,3,5
                Americans collect 38 PUs (14 lost to blockades); end with 38 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 7 Sea Zone: 4 submarines
                EDIT: Adding units owned by Americans to 3 Sea Zone: 4 submarines
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 1 mech_infantry
        New Zealand : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sakha : 1 infantry
        Soviet Far East : 2 artilleries and 2 infantry
        Amur : 1 infantry
        Siberia : 4 bombers and 4 infantry
        Dutch New Guinea : 1 flag
        10 Sea Zone : 2 transports
        17 Sea Zone : 1 flag
        3 Sea Zone : 6 destroyers, 4 submarines and 2 transports
        63 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        French Central Africa : 1 flag, 1 infantry
        French West Africa : 1 flag
        Russia : 2 bombers

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 16 / 19
        Japanese : 87 / 99
        Americans : 52 / 58
        Chinese : 0 / 1
        British : 25 / 22
        UK_Pacific : 0 / 0
        Italians : 31 / 52
        ANZAC : 10 / 8
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.579
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 16 / 19
        Japanese : 87 / 99
        Americans : 52 / 58
        Chinese : 0 / 1
        British : 25 / 22
        UK_Pacific : 0 / 0
        Italians : 31 / 52
        ANZAC : 10 / 8
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.579
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Union of South Africa to 72 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Union of South Africa to 72 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 submarine; Italians defend with 1 destroyer and 3 transports
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 bomber in 72 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 3 transports in 72 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 destroyer owned by the Italians lost in 72 Sea Zone
                    Italians win with 3 transports remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                5 artilleries and 2 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                1 bomber and 1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
                British collect 15 PUs (10 lost to blockades); end with 15 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
        125 Sea Zone : 1 flag
        Eire : 1 flag
        Brazil : 1 flag
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 16 / 19
        Japanese : 87 / 99
        Americans : 52 / 58
        Chinese : 0 / 1
        British : 25 / 15
        UK_Pacific : 0 / 0
        Italians : 31 / 52
        ANZAC : 10 / 8
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.741
            Median : 3.000
            Variance : 0.962
            Standard Deviation : 0.981
            Total rolls : 27

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 4 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Italians take French Equatorial Africa from French
                      Italians take Nigeria from British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 armour moved from Kenya to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                2 transports moved from 72 Sea Zone to 81 Sea Zone
                2 armour moved from Egypt to Belgian Congo
                3 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 81 Sea Zone
                1 armour moved from Caucasus to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Nenetsia to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in French Madagascar
                Battle in French West Africa

    Non Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 transport placed in 93 Sea Zone
                1 armour and 1 infantry placed in Southern France
                3 armour placed in Egypt
                1 bomber and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 38 PUs; end with 38 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to Queensland
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 2 aaGuns, 3 armour and 3 infantry
        22 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 14 / 19
        Japanese : 87 / 99
        Americans : 51 / 58
        Chinese : 0 / 1
        British : 23 / 15
        UK_Pacific : 0 / 0
        Italians : 38 / 57
        ANZAC : 10 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 14 / 19
        Japanese : 87 / 99
        Americans : 51 / 58
        Chinese : 0 / 1
        British : 23 / 15
        UK_Pacific : 0 / 0
        Italians : 38 / 57
        ANZAC : 10 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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