TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
EDIT: Giving bonus movement to units
Combat - Chinese
EDIT: Preparing Airbases for Possible Scrambling
Non Combat Move - Chinese
EDIT: Cleaning up after movement phases
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 63
Russians : 17 / 22
Japanese : 84 / 95
Americans : 52 / 72
Chinese : 0 / 1
British : 25 / 15
UK_Pacific : 0 / 0
Italians : 29 / 55
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.333
Median : 4.000
Variance : 0.732
Standard Deviation : 0.856
Total rolls : 57
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Germans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.974
Median : 3.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - British
British buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Bryansk to Novgorod
Russians take Novgorod from Germans
2 armour moved from Caucasus to Ukraine
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery moved from Belgian Congo to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - British
British buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Bryansk to Novgorod
Russians take Novgorod from Germans
2 armour moved from Caucasus to Ukraine
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery moved from Belgian Congo to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Ukraine
British attack with 3 armour and 1 mech_infantry
Germans defend with 2 armour and 1 factory_minor
British roll dice for 3 armour and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
British win, taking Ukraine from Germans with 3 armour remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
Place Units - British
1 bomber and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
British collect 22 PUs (5 lost to blockades); end with 22 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 5 artilleries and 2 infantry
Italian Somaliland : 1 flag
Ukraine : 3 armour
Novgorod : 1 armour
125 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 63
Russians : 21 / 22
Japanese : 84 / 95
Americans : 52 / 72
Chinese : 0 / 1
British : 27 / 22
UK_Pacific : 0 / 0
Italians : 27 / 55
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 19 times
5 was rolled 22 times
6 was rolled 10 times
Average roll : 3.551
Median : 4.000
Variance : 1.489
Standard Deviation : 1.220
Total rolls : 89
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.267
Median : 5.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.267
Median : 5.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15
Germans Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
British Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.300
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Americans Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.974
Median : 3.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
4 infantry moved from Romania to Eastern Poland
2 destroyers moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to Kenya
3 artilleries moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Southern Italy to Caucasus
4 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
3 artilleries moved from Iraq to 80 Sea Zone
3 artilleries and 3 transports moved from 80 Sea Zone to 72 Sea Zone
3 artilleries moved from 72 Sea Zone to Kenya
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 4 armour and 1 tactical_bomber
French defend with 2 infantry; Russians defend with 1 artillery and 3 infantry
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -10
Casualties for French: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 3 armour and 1 tactical_bomber
Battle in Kenya
Italians attack with 1 armour and 6 artilleries
British defend with 1 infantry
Italians win, taking Kenya from British with 1 armour and 6 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Evenkiyskiy to Nenetsia
Place Units - Italians
1 armour and 1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
1 destroyer and 3 submarines placed in 95 Sea Zone
2 armour placed in Egypt
Turn Complete - Italians
Italians collect 32 PUs; end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 57 Sea Zone
1 submarine moved from 57 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 8 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 9 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 9 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 10 : 1/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 10 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 infantry moved from Western Australia to South Australia
1 artillery moved from New South Wales to South Australia
2 armour moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
South Australia : 2 aaGuns, 3 armour, 1 artillery and 5 infantry
42 Sea Zone : 1 flag
22 Sea Zone : 1 flag
56 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 63
Russians : 18 / 22
Japanese : 84 / 95
Americans : 52 / 72
Chinese : 0 / 1
British : 25 / 22
UK_Pacific : 0 / 0
Italians : 32 / 52
ANZAC : 10 / 8
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 4.690
Median : 5.000
Variance : 3.679
Standard Deviation : 1.918
Total rolls : 29
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 5.000
Median : 5.500
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 5.000
Median : 5.500
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10
ANZAC Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 42 / 63
Russians : 18 / 22
Japanese : 84 / 95
Americans : 52 / 72
Chinese : 0 / 1
British : 25 / 22
UK_Pacific : 0 / 0
Italians : 32 / 52
ANZAC : 10 / 8
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 4.690
Median : 5.000
Variance : 3.679
Standard Deviation : 1.918
Total rolls : 29
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 5.000
Median : 5.500
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 5.000
Median : 5.500
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10
ANZAC Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Poland to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Romania to Ukraine
2 fighters moved from Vyborg to Ukraine
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone
3 fighters moved from 107 Sea Zone to 101 Sea Zone
2 carriers and 1 destroyer moved from 107 Sea Zone to 101 Sea Zone
1 submarine moved from 107 Sea Zone to 101 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 101 Sea Zone
1 fighter moved from 107 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 3 carriers, 2 destroyers, 3 fighters and 2 submarines
Americans defend with 1 destroyer
Germans win, taking 101 Sea Zone from Neutral with 3 carriers, 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 2 submarines
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 3 armour and 2 fighters
British defend with 3 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour and 1 fighter
Casualties for British: 3 armour
Non Combat Move - Germans
1 fighter moved from Ukraine to Bessarabia
2 fighters moved from Novgorod to Vyborg
2 fighters moved from 91 Sea Zone to Gibraltar
Place Units - Germans
2 destroyers and 1 transport placed in 105 Sea Zone
3 armour placed in Romania
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Soviet Far East : 1 harbour
Baltic States : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 9 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 42 / 68
Russians : 19 / 19
Japanese : 84 / 95
Americans : 52 / 72
Chinese : 0 / 1
British : 25 / 22
UK_Pacific : 0 / 0
Italians : 31 / 52
ANZAC : 10 / 8
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 5 armour, 3 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
3 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 armour moved from Urals to Archangel
Japanese take Archangel from Russians
1 infantry moved from Vologda to Smolensk
Japanese take Smolensk from Russians
1 infantry moved from Volgograd to Tambov
Japanese take Tambov from Russians
3 armour moved from Kazakhstan to Rostov
Japanese take Rostov from Russians
1 infantry moved from Kazakhstan to Samara
3 armour moved from Sikang to Samara
1 infantry moved from Turkmenistan to Kazakhstan
7 artilleries and 9 infantry moved from Persia to Northwest Persia
3 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 2 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
8 battleships, 1 carrier, 7 destroyers and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 submarine
Japanese win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 5 destroyers, 1 fighter, 2 submarines and 4 tactical_bombers
Americans defend with 4 destroyers and 13 submarines
Japanese win with 2 bombers, 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 4 destroyers and 2 submarines
Casualties for Americans: 4 destroyers and 13 submarines
Non Combat Move - Japanese
2 bombers, 1 fighter and 4 tactical_bombers moved from 6 Sea Zone to Japan
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
3 armour placed in Manchuria
2 armour placed in French Indo China
3 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 89 PUs; end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
4 bombers moved from Soviet Far East to Manchuria
4 infantry moved from Soviet Far East to Siberia
4 destroyers moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 3 Sea Zone to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
4 bombers moved from Soviet Far East to Manchuria
4 infantry moved from Soviet Far East to Siberia
4 destroyers moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 3 Sea Zone to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 4 bombers
Japanese defend with 3 armour and 1 factory_minor
Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits
Japanese roll dice for 3 armour in Manchuria, round 2 : 0/3 hits
3 armour owned by the Japanese lost in Manchuria
Americans win with 4 bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 armour
Non Combat Move - Americans
4 bombers moved from Manchuria to Siberia
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
2 armour and 2 infantry placed in Western United States
2 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,6,1,1,4,3,3,4,3,3,5
Americans collect 38 PUs (14 lost to blockades); end with 38 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 1 mech_infantry
New Zealand : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
Sakha : 1 infantry
Soviet Far East : 2 artilleries and 2 infantry
Amur : 1 infantry
Siberia : 4 bombers and 4 infantry
Dutch New Guinea : 1 flag
10 Sea Zone : 2 transports
17 Sea Zone : 1 flag
7 Sea Zone : 4 submarines
3 Sea Zone : 6 destroyers and 2 transports
63 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag
Russia : 2 bombers
Production/PUs Summary :
Germans : 42 / 68
Russians : 16 / 19
Japanese : 87 / 99
Americans : 52 / 58
Chinese : 0 / 1
British : 25 / 22
UK_Pacific : 0 / 0
Italians : 31 / 52
ANZAC : 10 / 8
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.579
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
Null / Other
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.583
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Japanese Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
4 bombers moved from Soviet Far East to Manchuria
4 infantry moved from Soviet Far East to Siberia
4 destroyers moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 3 Sea Zone to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 4 bombers
Japanese defend with 3 armour and 1 factory_minor
Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits
Japanese roll dice for 3 armour in Manchuria, round 2 : 0/3 hits
3 armour owned by the Japanese lost in Manchuria
Americans win with 4 bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 armour
Non Combat Move - Americans
4 bombers moved from Manchuria to Siberia
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
2 armour and 2 infantry placed in Western United States
2 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,6,1,1,4,3,3,4,3,3,5
Americans collect 38 PUs (14 lost to blockades); end with 38 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 3 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 1 mech_infantry
New Zealand : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
Sakha : 1 infantry
Soviet Far East : 2 artilleries and 2 infantry
Amur : 1 infantry
Siberia : 4 bombers and 4 infantry
Dutch New Guinea : 1 flag
10 Sea Zone : 2 transports
17 Sea Zone : 1 flag
3 Sea Zone : 6 destroyers, 4 submarines and 2 transports
63 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag
Russia : 2 bombers
Production/PUs Summary :
Germans : 42 / 68
Russians : 16 / 19
Japanese : 87 / 99
Americans : 52 / 58
Chinese : 0 / 1
British : 25 / 22
UK_Pacific : 0 / 0
Italians : 31 / 52
ANZAC : 10 / 8
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.579
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
Null / Other
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.583
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Japanese Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 68
Russians : 16 / 19
Japanese : 87 / 99
Americans : 52 / 58
Chinese : 0 / 1
British : 25 / 22
UK_Pacific : 0 / 0
Italians : 31 / 52
ANZAC : 10 / 8
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.579
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
Null / Other
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.583
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Japanese Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Union of South Africa to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Union of South Africa to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine; Italians defend with 1 destroyer and 3 transports
1 submarine owned by the Japanese Submerged
British roll dice for 1 bomber in 72 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 3 transports in 72 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 destroyer owned by the Italians lost in 72 Sea Zone
Italians win with 3 transports remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Non Combat Move - British
5 artilleries and 2 infantry moved from Rhodesia to Union of South Africa
Place Units - British
1 bomber and 1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
British collect 15 PUs (10 lost to blockades); end with 15 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
127 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 68
Russians : 16 / 19
Japanese : 87 / 99
Americans : 52 / 58
Chinese : 0 / 1
British : 25 / 15
UK_Pacific : 0 / 0
Italians : 31 / 52
ANZAC : 10 / 8
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.741
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 27
Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 4 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery moved from Kenya to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour moved from Kenya to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 transports moved from 72 Sea Zone to 81 Sea Zone
2 armour moved from Egypt to Belgian Congo
3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 81 Sea Zone
1 armour moved from Caucasus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Nenetsia to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in French Madagascar
Battle in French West Africa
Non Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - Italians
1 transport placed in 93 Sea Zone
1 armour and 1 infantry placed in Southern France
3 armour placed in Egypt
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 2 aaGuns, 3 armour and 3 infantry
22 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 68
Russians : 14 / 19
Japanese : 87 / 99
Americans : 51 / 58
Chinese : 0 / 1
British : 23 / 15
UK_Pacific : 0 / 0
Italians : 38 / 57
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 42 / 68
Russians : 14 / 19
Japanese : 87 / 99
Americans : 51 / 58
Chinese : 0 / 1
British : 23 / 15
UK_Pacific : 0 / 0
Italians : 38 / 57
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Vyborg to Baltic States
1 artillery and 3 infantry moved from Germany to Poland
3 armour moved from Romania to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Gibraltar to 101 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour and 1 fighter
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Suriname
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Suriname from Dutch, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Vyborg
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Ukraine to Rostov
2 destroyers moved from 105 Sea Zone to 91 Sea Zone
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 destroyers placed in 105 Sea Zone
1 fighter placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Romania
1 artillery, 4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs