14L Degrasse (Allies + 9) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    Hi, please give me your OOL, the subs have done 1 Hit.

    Cheers

    Juan

  • '21 '19 '18 '17 '16

    Order of loss

    First round
    CA
    first fighter
    cripple the carrier
    kill the carrier
    second fighter
    DD

    Second round depends on if you still have any submarines left
    No subs
    DD
    fighter
    cripples the carrier
    kill the carrier

    subs left
    cripple the carrier
    kill carrier
    fighter
    DD

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 artillery moved from 87 Sea Zone to French West Africa
                2 fighters moved from Gibraltar to 87 Sea Zone
                2 fighters moved from 87 Sea Zone to French West Africa
                3 submarines moved from 92 Sea Zone to 87 Sea Zone
                2 cruisers moved from 92 Sea Zone to 87 Sea Zone
                3 submarines moved from 87 Sea Zone to 83 Sea Zone
                2 cruisers moved from 87 Sea Zone to 83 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in French West Africa
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Italians win, taking French West Africa from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Trans-Jordan
                Battle in 83 Sea Zone
                    Italians attack with 2 cruisers and 3 submarines
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking Trans-Jordan from British with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 cruisers and 3 submarines
                    Casualties for Americans: 1 cruiser and 1 fighter
                    1 fighter owned by the Americans could not land and were killed

    Non Combat Move - Italians
                1 fighter moved from French West Africa to Gold Coast
                1 infantry moved from Alexandria to Tobruk
                1 armour moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 armour moved from Romania to Northern Italy

    Place Units - Italians
                3 transports placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 55 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 2 armour, 1 artillery and 6 infantry
        62 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Egypt : 2 infantry
        76 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 37 / 40
        Japanese : 58 / 65
        Americans : 55 / 79
        Chinese : 3 / 3
        British : 29 / 27
        UK_Pacific : 6 / 6
        Italians : 14 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 37 / 40
        Japanese : 58 / 65
        Americans : 55 / 79
        Chinese : 3 / 3
        British : 29 / 27
        UK_Pacific : 6 / 6
        Italians : 14 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Smolensk
                      Germans take Belarus from Russians
                      Germans take Smolensk from Russians
                2 armour moved from Baltic States to Archangel
                5 armour moved from Eastern Poland to Archangel
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia
                3 fighters moved from Gibraltar to 83 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 tactical_bomber moved from Southern Italy to Bessarabia
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                1 tactical_bomber moved from Western Germany to Western Ukraine
                2 bombers moved from Western Germany to Bessarabia
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 7 armour
                    Russians defend with 3 infantry
                    Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 destroyer and 1 transport
                    British win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 83 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 carrier, 1 destroyer and 1 transport
                    Germans win with 3 fighters remaining. Battle score for attacker is 31
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 transport

    Non Combat Move - Germans
                3 fighters moved from 83 Sea Zone to French West Africa
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                2 tactical_bombers moved from Bessarabia to Eastern Poland
                2 bombers moved from Bessarabia to Northern Italy
                1 infantry moved from Baltic States to Belarus
                3 mech_infantrys moved from Poland to Novgorod
                2 aaGuns moved from Baltic States to Novgorod
                3 infantry moved from Baltic States to Novgorod
                6 artilleries moved from Baltic States to Novgorod
                7 artilleries moved from Baltic States to Belarus
                10 infantry moved from Baltic States to Belarus
                5 mech_infantrys moved from Eastern Poland to Belarus
                5 infantry moved from Eastern Poland to Belarus
                4 aaGuns moved from Eastern Poland to Belarus
                1 armour moved from Romania to Belarus
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Western Germany to Southern France
                6 infantry moved from Poland to Eastern Poland
                11 artilleries moved from Poland to Eastern Poland
                11 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                3 artilleries moved from Western Germany to Germany
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                8 artilleries and 2 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 artilleries and 8 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Ukraine to Bessarabia
                1 bomber moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                4 infantry moved from Novosibirsk to Tsinghai
                1 fighter moved from Russia to Tsinghai
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine

  • '19 '18 '17 '16 '15

    Hi, when you finish your Russian move, I will attack with Japan to sea Kiangsi first and then land. Sea with 3 ships and 6 planes and land with 5 planes. I need your OOL for the sea, my understanding is that if you damage your carrier first and I retire, your planes would land and then eliminated without fighting, given they allready fought. Am I right?
    Thx

  • '21 '19 '18 '17 '16

    I had finished the turn but apparently exited without posting the save game.  I’m going to reload the partial turn, rerun the combats, and then repost the end of turn.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 artilleries and 8 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Ukraine to Bessarabia
                1 bomber moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                4 infantry moved from Novosibirsk to Tsinghai
                1 fighter moved from Russia to Tsinghai
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bessarabia
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
                        Russians roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tsinghai to Volgograd
                1 bomber moved from Bessarabia to Russia
                4 armour and 4 mech_infantrys moved from Bryansk to Rostov
                4 aaGuns, 3 artilleries and 19 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                3 infantry moved from Timguska to Yenisey
                2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Territory Summary for Russians :

    Tsinghai : 3 infantry
        Yenisey : 3 infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 4 armour, 2 infantry and 4 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 36 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Novosibirsk : 2 aaGuns and 9 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor, 1 fighter and 3 infantry
        Caucasus : 1 armour and 2 mech_infantrys
        Smolensk : 1 artillery
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 artilleries and 8 infantry

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 35 / 41
        Japanese : 57 / 65
        Americans : 55 / 79
        Chinese : 4 / 3
        British : 30 / 27
        UK_Pacific : 6 / 6
        Italians : 13 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.654
            Median : 3.500
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    If you attack the ships and airplanes in sea zone 19, here’s the fleet loss order for the attack.

    First 3 hits cripples the carriers
    second three hits kill carriers
    next hit kill the DD
    Last five hits kill the fighters.

    If all the carriers are destroyed in the sea zone, they have 1 movement to get to a safe landing zone, like Kiangsu.

    If you had land units in range of Kiangsu to take the city before the sea battle in sea zone 19, then I couldn’t cripple the carriers without losing the fighters at the end of the fight.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                1 fighter moved from Hopei to 19 Sea Zone
                1 tactical_bomber moved from Hopei to 19 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to 19 Sea Zone
                3 fighters moved from Shensi to Kiangsu
                1 tactical_bomber moved from Shensi to Kiangsu
                1 fighter moved from Szechwan to Kiangsu
                1 tactical_bomber moved from Szechwan to Kiangsu
                1 fighter moved from 42 Sea Zone to 58 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 58 Sea Zone
                1 fighter moved from 42 Sea Zone to 58 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 58 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 58 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kiangsu
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry; Americans defend with 1 artillery
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                    Americans defend with 3 carriers, 1 destroyer, 5 fighters and 2 transports
                    Units damaged: 3 carriers owned by the Americans
                    Americans win with 1 carrier, 5 fighters and 2 transports remaining. Battle score for attacker is -41
                    Casualties for Japanese: 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers and 1 destroyer
                Battle in 58 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 carrier and 1 tactical_bomber
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 carrier and 1 tactical_bomber
                    5 fighters owned by the Americans forced to land in Kiangsu

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 58 Sea Zone to 37 Sea Zone
                3 tactical_bombers moved from 58 Sea Zone to 37 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries moved from Yunnan to Shan State
                4 infantry moved from Yunnan to Shan State
                1 artillery moved from Sikang to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Shensi
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Sikang to Shensi
                1 aaGun moved from Manchuria to Jehol
                3 infantry moved from Manchuria to Jehol
                3 fighters moved from Kiangsu to Anhwe
                2 tactical_bombers moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 infantry and 1 mech_infantry placed in Malaya
                1 factory_minor placed in French Indo China
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
                Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 transports moved from 19 Sea Zone to 7 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 carrier and 2 cruisers moved from 25 Sea Zone to 7 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 101 Sea Zone to 87 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from French Equatorial Africa to 98 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 transports moved from 19 Sea Zone to 7 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 carrier and 2 cruisers moved from 25 Sea Zone to 7 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 101 Sea Zone to 87 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from French Equatorial Africa to 98 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 destroyers, 1 submarine and 2 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 4 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 4 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 battleship and 1 transport
                        Americans roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in 98 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 87 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 87 Sea Zone
                        Americans roll dice for 1 submarine in 87 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                3 fighters moved from Kiangsu to Tsinghai

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
                Americans undo move 2.
                2 destroyers and 2 transports placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield
        Tsinghai : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield
        10 Sea Zone : 2 destroyers and 4 transports
        19 Sea Zone : 1 flag
        7 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Gibraltar : 4 infantry
        United Kingdom : 1 bomber
        87 Sea Zone : 1 submarine
        74 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers and 2 transports
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 35 / 41
        Japanese : 59 / 63
        Americans : 53 / 73
        Chinese : 4 / 3
        British : 30 / 27
        UK_Pacific : 6 / 6
        Italians : 13 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.071
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 35 / 41
        Japanese : 59 / 63
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 30 / 27
        UK_Pacific : 6 / 6
        Italians : 13 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.071
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 fighter moved from Egypt to 98 Sea Zone
                2 infantry moved from India to West India
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Burma to India
                1 mech_infantry moved from India to Eastern Persia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 98 Sea Zone
                2 infantry moved from India to West India
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Burma to India
                1 mech_infantry moved from India to Eastern Persia

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 battleship and 1 transport
                        British roll dice for 1 fighter in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 98 Sea Zone
                    Italians win, taking 109 Sea Zone from Germans with 1 battleship and 1 transport remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter

    Non Combat Move - British
                2 aaGuns, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Scotland to United Kingdom
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 17 infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 mech_infantry
        Ethiopia : 1 flag, 2 infantry
        Ukraine : 1 armour and 2 mech_infantrys
        Caucasus : 1 infantry
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer and 1 transport
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 35 / 41
        Japanese : 59 / 63
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 13 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.318
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22

    Null / Other
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Gold Coast to 91 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                6 infantry moved from Northern Italy to 95 Sea Zone
                2 armour moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                2 armour, 1 artillery, 6 infantry and 6 transports moved from 95 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 98 Sea Zone
                3 armour moved from 98 Sea Zone to Egypt
                6 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Gold Coast to 91 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                6 infantry moved from Northern Italy to 95 Sea Zone
                2 armour moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                2 armour, 1 artillery, 6 infantry and 6 transports moved from 95 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 98 Sea Zone
                3 armour moved from 98 Sea Zone to Egypt
                6 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 2 armour remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 destroyers and 2 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 30
                    Casualties for Americans: 2 destroyers and 2 transports

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Nigeria from British to Italians
                EDIT: Adding units owned by Italians to Nigeria: 1 artillery
                EDIT: Removing units owned by Italians from French West Africa: 1 artillery
                EDIT: Turning off Edit Mode
                1 fighter moved from 91 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 2 armour, 1 artillery and 6 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        76 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 35 / 41
        Japanese : 59 / 63
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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