@TinCanoftheSea – here’s a save file for after combat / ncm
i assumed there’s supposed to be some option to post results to forum from within the TripleA interface? unless i missed it, nothing popped up.
3 please. I assume kamikazes cannot hit subs. If they can, another 3 for the sub pls.
One question I have is, how can USA attack Germany in round 3? Is it because of Japan war declaration?
Thx
Yes, the Japanese DOW allows the US to DOW Germany and Italy.
Subs aren’t vulnerable to kamikaze strikes, BBs, CVs, CAs, and DDs are possible targets.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Eastern United States to 87 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 3,2,1
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans winJapanese win with no units remaining, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 87 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 bomber moved from 87 Sea Zone to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
4 carriers moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 74 Sea Zone
Place Units - Americans
1 bomber, 2 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 destroyer and 2 transports
17 Sea Zone : 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
French Equatorial Africa : 1 bomber
86 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
74 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 48 / 50
Americans : 55 / 78
Chinese : 3 / 5
British : 28 / 30
UK_Pacific : 9 / 21
Italians : 14 / 24
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 2 times
Average roll : 2.625
Median : 3.000
Variance : 3.867
Standard Deviation : 1.966
Total rolls : 16
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.500
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.500
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Suiyuyan : 2 infantry
Kansu : 1 infantry
Tsinghai : 2 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 28 / 30
UK_Pacific : 9 / 21
Italians : 14 / 24
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 21
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.286
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.286
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Tanganyika Territory
1 carrier moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Tanganyika Territory
1 carrier moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
Combat - British
Battle in Tanganyika Territory
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 fighter and 2 submarines
Japanese defend with 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 4 destroyers in 42 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Japanese , 2 submarines owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 : 0/4 hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 4 : 0/2 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits
1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 battleship and 1 fighter remaining. Battle score for attacker is 46
Casualties for Japanese: 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
Casualties for British: 1 cruiser and 2 submarines
Battle in 109 Sea Zone
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the Germans Submerged
British roll dice for 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/5 hits
1 tactical_bomber owned by the Germans , 1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 109 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 cruiser and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for British: 2 fighters
Non Combat Move - British
1 tactical_bomber moved from 109 Sea Zone to Scotland
3 fighters moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from 42 Sea Zone to Java
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
3 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 26 PUs (4 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 7 infantry
Territory Summary for British, UK_Pacific :
India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Java : 1 fighter and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 2 aaGuns, 1 airfield, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Kenya : 1 artillery
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
French Equatorial Africa : 1 armour and 1 mech_infantry
Ethiopia : 1 flag, 1 infantry
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 30 / 26
UK_Pacific : 9 / 9
Italians : 12 / 24
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 15 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.241
Median : 3.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 87
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.619
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
British Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.062
Median : 3.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32
Italians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Alexandria
Non Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
1 armour moved from Romania to Northern Italy
2 cruisers moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
3 transports placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,6,6,2
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from South Australia to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Java
2 armour and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 1 artillery and 6 infantry
Java : 1 flag, 3 fighters and 2 infantry
39 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 30 / 26
UK_Pacific : 9 / 9
Italians : 13 / 27
ANZAC : 14 / 14
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 30 / 26
UK_Pacific : 9 / 9
Italians : 13 / 27
ANZAC : 14 / 14
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
13 artilleries moved from Poland to Baltic States
Germans take Baltic States from Russians
14 infantry moved from Poland to Baltic States
2 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
Combat - Germans
Non Combat Move - Germans
2 artilleries moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
4 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
11 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
2 artilleries moved from France to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
13 artilleries moved from Poland to Baltic States
Germans take Baltic States from Russians
14 infantry moved from Poland to Baltic States
2 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
Combat - Germans
Non Combat Move - Germans
2 artilleries moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
4 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
11 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
2 artilleries moved from France to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 10 infantry moved from Novgorod to Karelia
2 armour and 4 mech_infantrys moved from Caucasus to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 10 infantry moved from Novgorod to Karelia
2 armour and 4 mech_infantrys moved from Caucasus to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 2 armour and 4 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 4 mech_infantrys in Iraq, round 2 : 5/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Russians attack with 2 artilleries and 10 infantry
Germans defend with 6 infantry
Russians roll dice for 2 artilleries and 10 infantry in Karelia, round 2 : 2/12 hits
Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries and 9 infantry in Karelia, round 3 : 4/11 hits
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 5 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bessarabia
2 armour moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
3 infantry moved from Belarus to Archangel
1 aaGun and 7 infantry moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Karelia : 2 artilleries and 8 infantry
Bryansk : 4 aaGuns, 4 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
Rostov : 2 infantry
Archangel : 3 infantry
Bessarabia : 3 infantry
Russia : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour and 3 mech_infantrys
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 54
Russians : 37 / 40
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 29 / 26
UK_Pacific : 9 / 9
Italians : 13 / 27
ANZAC : 14 / 14
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.381
Median : 3.000
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.900
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.207
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 armour moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 bombers moved from Siam to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Siam to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Yunnan to Sikang
1 fighter moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Kansu
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 battleship, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win with 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 2 bombers and 1 submarine
Casualties for Americans: 1 battleship and 1 destroyer
Battle in Sumatra
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 3 fighters and 2 infantry; British defend with 1 fighter and 2 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 bombers and 1 tactical_bomber
Casualties for ANZAC: 3 fighters and 2 infantry
Casualties for British: 1 fighter and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Java to 44 Sea Zone
2 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
3 infantry moved from Kiangsi to Kiangsu
3 mech_infantrys moved from Kwangtung to Kiangsu
1 artillery moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 fighter moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 fighters moved from Kansu to Shensi
Place Units - Japanese
1 factory_minor placed in Malaya
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Uhhh, you were lucky in Pearl Harbour!!
Cheers
Juan
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 fighters moved from Eastern United States to 83 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Kiangsu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 fighters moved from Eastern United States to 83 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Kiangsu
Combat - Americans
Battle in French West Africa
Battle in Kiangsu
Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 3 infantry and 6 mech_infantrys
Americans roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 7/11 hits
Japanese roll dice for 3 infantry and 6 mech_infantrys in Kiangsu, round 2 : 4/9 hits
1 artillery owned by the Americans , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 infantry owned by the Americans and 4 mech_infantrys owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery and 6 fighters in Kiangsu, round 3 : 4/7 hits
Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits
1 fighter owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
Americans win, taking French West Africa from Germans, taking Kiangsu from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry and 6 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
5 fighters moved from Kiangsu to 19 Sea Zone
3 carriers and 1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 2 cruisers moved from 17 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 airfield placed in Iwo Jima
2 destroyers and 2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,6,4,3
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 airfield
Kiangsu : 1 artillery
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
25 Sea Zone : 1 carrier and 2 cruisers
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
19 Sea Zone : 3 carriers, 1 destroyer, 5 fighters and 2 transports
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
French Equatorial Africa : 1 bomber
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
74 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
83 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 37 / 40
Japanese : 59 / 65
Americans : 56 / 79
Chinese : 3 / 6
British : 29 / 26
UK_Pacific : 5 / 9
Italians : 13 / 27
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.060
Median : 3.000
Variance : 1.796
Standard Deviation : 1.340
Total rolls : 50
Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.722
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Kiangsu : 2 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 37 / 40
Japanese : 59 / 65
Americans : 56 / 79
Chinese : 3 / 3
British : 29 / 26
UK_Pacific : 5 / 9
Italians : 13 / 27
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.060
Median : 3.000
Variance : 1.796
Standard Deviation : 1.340
Total rolls : 50
Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.722
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from 72 Sea Zone to 41 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
1 artillery, 1 destroyer, 1 fighter and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from 72 Sea Zone to 41 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
1 artillery, 1 destroyer, 1 fighter and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to 58 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
2 destroyers placed in 109 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
39 Sea Zone : 2 infantry
58 Sea Zone : 1 carrier and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 4 infantry, 1 mech_infantry and 1 tactical_bomber
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Tanganyika Territory : 1 mech_infantry
Ethiopia : 1 flag
Caucasus : 1 armour and 2 mech_infantrys
Eire : 1 flag
109 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 37 / 40
Japanese : 58 / 65
Americans : 56 / 79
Chinese : 3 / 3
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 12 / 27
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 2.971
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 35
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.722
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18