Scramble Normandy and 114. Not 113.
14L Degrasse (Allies + 9) vs JuanSpain (Axis)
-
Yes, the Japanese DOW allows the US to DOW Germany and Italy.
Subs aren’t vulnerable to kamikaze strikes, BBs, CVs, CAs, and DDs are possible targets.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Eastern United States to 87 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 3,2,1
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans winJapanese win with no units remaining, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 87 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 bomber moved from 87 Sea Zone to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
4 carriers moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 74 Sea ZonePlace Units - Americans
1 bomber, 2 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 destroyer and 2 transports
17 Sea Zone : 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
French Equatorial Africa : 1 bomber
86 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
74 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 48 / 50
Americans : 55 / 78
Chinese : 3 / 5
British : 28 / 30
UK_Pacific : 9 / 21
Italians : 14 / 24
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 2 times
Average roll : 2.625
Median : 3.000
Variance : 3.867
Standard Deviation : 1.966
Total rolls : 16Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.500
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.500
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 2 infantry
Kansu : 1 infantry
Tsinghai : 2 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 28 / 30
UK_Pacific : 9 / 21
Italians : 14 / 24
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 21Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.286
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.286
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Tanganyika Territory
1 carrier moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Tanganyika Territory
1 carrier moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to French Equatorial AfricaCombat - British
Battle in Tanganyika Territory
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 fighter and 2 submarines
Japanese defend with 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 4 destroyers in 42 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Japanese , 2 submarines owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 42 Sea Zone, round 3 : 0/4 hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 4 : 0/2 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 42 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits
1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 battleship and 1 fighter remaining. Battle score for attacker is 46
Casualties for Japanese: 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
Casualties for British: 1 cruiser and 2 submarines
Battle in 109 Sea Zone
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the Germans Submerged
British roll dice for 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/5 hits
1 tactical_bomber owned by the Germans , 1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 109 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 cruiser and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for British: 2 fightersNon Combat Move - British
1 tactical_bomber moved from 109 Sea Zone to Scotland
3 fighters moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from 42 Sea Zone to JavaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
3 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 26 PUs (4 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Java : 1 fighter and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 2 aaGuns, 1 airfield, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Kenya : 1 artillery
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
French Equatorial Africa : 1 armour and 1 mech_infantry
Ethiopia : 1 flag, 1 infantry
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 30 / 26
UK_Pacific : 9 / 9
Italians : 12 / 24
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 15 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.241
Median : 3.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 87Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.619
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11British Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.062
Median : 3.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32Italians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in AlexandriaNon Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
1 armour moved from Romania to Northern Italy
2 cruisers moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
3 transports placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,6,6,2
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from South Australia to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Java
2 armour and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 1 artillery and 6 infantry
Java : 1 flag, 3 fighters and 2 infantry
39 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 30 / 26
UK_Pacific : 9 / 9
Italians : 13 / 27
ANZAC : 14 / 14
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 30 / 26
UK_Pacific : 9 / 9
Italians : 13 / 27
ANZAC : 14 / 14
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
13 artilleries moved from Poland to Baltic States
Germans take Baltic States from Russians
14 infantry moved from Poland to Baltic States
2 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from BritishCombat - Germans
Non Combat Move - Germans
2 artilleries moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
4 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
11 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
2 artilleries moved from France to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to BulgariaPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
13 artilleries moved from Poland to Baltic States
Germans take Baltic States from Russians
14 infantry moved from Poland to Baltic States
2 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from BritishCombat - Germans
Non Combat Move - Germans
2 artilleries moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
4 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
11 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
2 artilleries moved from France to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to BulgariaPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 10 infantry moved from Novgorod to Karelia
2 armour and 4 mech_infantrys moved from Caucasus to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 10 infantry moved from Novgorod to Karelia
2 armour and 4 mech_infantrys moved from Caucasus to IraqCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 2 armour and 4 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 4 mech_infantrys in Iraq, round 2 : 5/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Russians attack with 2 artilleries and 10 infantry
Germans defend with 6 infantry
Russians roll dice for 2 artilleries and 10 infantry in Karelia, round 2 : 2/12 hits
Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries and 9 infantry in Karelia, round 3 : 4/11 hits
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 5 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bessarabia
2 armour moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
3 infantry moved from Belarus to Archangel
1 aaGun and 7 infantry moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Karelia : 2 artilleries and 8 infantry
Bryansk : 4 aaGuns, 4 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
Rostov : 2 infantry
Archangel : 3 infantry
Bessarabia : 3 infantry
Russia : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour and 3 mech_infantrys
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 54
Russians : 37 / 40
Japanese : 47 / 50
Americans : 55 / 78
Chinese : 4 / 6
British : 29 / 26
UK_Pacific : 9 / 9
Italians : 13 / 27
ANZAC : 14 / 14
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.381
Median : 3.000
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.900
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.207
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 armour moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 bombers moved from Siam to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Siam to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Yunnan to Sikang
1 fighter moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to KansuCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 battleship, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win with 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 2 bombers and 1 submarine
Casualties for Americans: 1 battleship and 1 destroyer
Battle in Sumatra
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 3 fighters and 2 infantry; British defend with 1 fighter and 2 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 bombers and 1 tactical_bomber
Casualties for ANZAC: 3 fighters and 2 infantry
Casualties for British: 1 fighter and 2 infantryNon Combat Move - Japanese
2 fighters moved from Java to 44 Sea Zone
2 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
3 infantry moved from Kiangsi to Kiangsu
3 mech_infantrys moved from Kwangtung to Kiangsu
1 artillery moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 fighter moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 fighters moved from Kansu to ShensiPlace Units - Japanese
1 factory_minor placed in Malaya
2 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
Uhhh, you were lucky in Pearl Harbour!!
Cheers
Juan
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 fighters moved from Eastern United States to 83 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 fighters moved from Eastern United States to 83 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to KiangsuCombat - Americans
Battle in French West Africa
Battle in Kiangsu
Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 3 infantry and 6 mech_infantrys
Americans roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 7/11 hits
Japanese roll dice for 3 infantry and 6 mech_infantrys in Kiangsu, round 2 : 4/9 hits
1 artillery owned by the Americans , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 infantry owned by the Americans and 4 mech_infantrys owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery and 6 fighters in Kiangsu, round 3 : 4/7 hits
Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits
1 fighter owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
Americans win, taking French West Africa from Germans, taking Kiangsu from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry and 6 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
5 fighters moved from Kiangsu to 19 Sea Zone
3 carriers and 1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 2 cruisers moved from 17 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 airfield placed in Iwo Jima
2 destroyers and 2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,6,4,3
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 airfield
Kiangsu : 1 artillery
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
25 Sea Zone : 1 carrier and 2 cruisers
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
19 Sea Zone : 3 carriers, 1 destroyer, 5 fighters and 2 transports
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
French Equatorial Africa : 1 bomber
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
74 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
83 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 54
Russians : 37 / 40
Japanese : 59 / 65
Americans : 56 / 79
Chinese : 3 / 6
British : 29 / 26
UK_Pacific : 5 / 9
Italians : 13 / 27
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.060
Median : 3.000
Variance : 1.796
Standard Deviation : 1.340
Total rolls : 50Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.722
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kiangsu : 2 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 37 / 40
Japanese : 59 / 65
Americans : 56 / 79
Chinese : 3 / 3
British : 29 / 26
UK_Pacific : 5 / 9
Italians : 13 / 27
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.060
Median : 3.000
Variance : 1.796
Standard Deviation : 1.340
Total rolls : 50Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.722
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from 72 Sea Zone to 41 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
1 artillery, 1 destroyer, 1 fighter and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from 72 Sea Zone to 41 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
1 artillery, 1 destroyer, 1 fighter and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to 58 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
2 destroyers placed in 109 Sea Zone
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
39 Sea Zone : 2 infantry
58 Sea Zone : 1 carrier and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 4 infantry, 1 mech_infantry and 1 tactical_bomber
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Tanganyika Territory : 1 mech_infantry
Ethiopia : 1 flag
Caucasus : 1 armour and 2 mech_infantrys
Eire : 1 flag
109 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 49 / 54
Russians : 37 / 40
Japanese : 58 / 65
Americans : 56 / 79
Chinese : 3 / 3
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 12 / 27
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 2.971
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 35Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.722
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18 -
Hi, please give me your OOL, the subs have done 1 Hit.
Cheers
Juan