13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Buyant-Uhaa
                1 mech_infantry moved from Shantung to Anhwe
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                2 battleships moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Kiangsu to Buyant-Uhaa
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Buyant-Uhaa
                1 mech_infantry moved from Shantung to Anhwe
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                2 battleships moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Kiangsu to Buyant-Uhaa
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 battleships and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 bomber and 1 infantry in Buyant-Uhaa, round 2 :  2/2 hits
                        Russians roll dice for 1 artillery in Buyant-Uhaa, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Hunan
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
                        AA fire in Hunan :  1/3 hits
                        1 fighter owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese , 1 aaGun owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  2/2 hits
                        1 artillery owned by the Chinese , 1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
                3 carriers and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 carriers and 4 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Hunan to Kiangsu
                1 bomber moved from Hunan to Anhwe
                1 bomber moved from Anhwe to Kiangsu
                1 bomber moved from Buyant-Uhaa to Kiangsu
                2 tactical_bombers moved from Japan to Shantung
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                4 destroyers moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Shantung to Kiangsi

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 1 factory_minor, 2 mech_infantrys and 2 tactical_bombers
        Kwangsi : 1 flag, 1 infantry and 1 mech_infantry
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Kiangsi : 1 flag, 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 armour and 1 mech_infantry
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        22 Sea Zone : 1 destroyer and 1 submarine
        19 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers
        Buyant-Uhaa : 1 flag, 1 infantry
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 22 / 28
        Japanese : 56 / 56
        Americans : 54 / 74
        Chinese : 10 / 18
        British : 37 / 37
        UK_Pacific : 6 / 7
        Italians : 17 / 27
        ANZAC : 12 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.569
            Standard Deviation : 1.252
            Total rolls : 52

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 4.000
            Variance : 1.794
            Standard Deviation : 1.339
            Total rolls : 35

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '17 '16 '15 '14 '12

    I forgot need submerge orders for z45 and z22.  I didn;t send a destroyer to z22 becasue of the kamikazes and I just plain forgot to send 1 to z45.

  • '21 '19 '18 '17 '16

    I’ll submerge in both sea zones.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                2 submarines moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                3 fighters moved from Burma to Kwangsi
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 fighter moved from Kwangsi to Kweichow
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 carrier, 4 destroyers and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                2 mech_infantrys moved from Southeast Mexico to Central United States
                1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 4 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                Americans collect 53 PUs (1 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Shensi
                1 artillery and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Finland
                1 bomber moved from Egypt to 83 Sea Zone
                2 mech_infantrys moved from Egypt to French Equatorial Africa
                4 infantry moved from Burma to Shan State
                5 fighters moved from Persia to Russia
                2 tactical_bombers moved from Persia to India
                1 destroyer and 1 submarine moved from 89 Sea Zone to 87 Sea Zone

    Combat - British
                Battle in 83 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Shan State
                    British attack with 4 infantry
                    Japanese defend with 1 armour
                    British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 87 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Finland
                    British attack with 1 armour, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                    British win, taking Finland from Germans with 1 armour, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                2 fighters moved from Finland to Norway
                1 aaGun moved from Norway to Finland
                1 aaGun moved from Burma to India
                3 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 5 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from 83 Sea Zone to French Equatorial Africa
                1 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Norway
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                British collect 37 PUs (2 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,6,1,4,5,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '17 '16 '15 '14 '12

    changed an NCM: 3 AA to shan instead of 1 to India.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Eastern Poland to Volgograd
                2 infantry moved from Ukraine to Rostov
                2 fighters moved from Western Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 fighter moved from Western Ukraine to Belarus
                2 mech_infantrys moved from Romania to Belarus

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Eastern Poland to Volgograd
                2 infantry moved from Ukraine to Rostov
                2 fighters moved from Western Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 fighter moved from Western Ukraine to Belarus
                2 mech_infantrys moved from Romania to Belarus

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Italians attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Belarus, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.

    Non Combat Move - Italians
                1 bomber moved from Volgograd to Ukraine
                1 artillery and 5 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Ukraine to Rostov
                2 fighters moved from Rostov to Western Ukraine
                2 mech_infantrys moved from Northern Italy to Romania
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                4 infantry moved from Tunisia to Libya
                1 fighter moved from Belarus to Western Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Gibraltar : 2 artilleries, 1 fighter and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 2 infantry
        Romania : 2 mech_infantrys
        Northern Italy : 1 artillery, 1 factory_major and 1 mech_infantry
        Libya : 1 armour, 4 artilleries and 6 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 armour and 3 mech_infantrys
        Rostov : 1 flag, 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor and 7 infantry
        Western Ukraine : 3 fighters
        94 Sea Zone : 1 destroyer and 1 transport
        Greece : 1 flag, 1 airfield and 1 factory_minor
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 19 / 28
        Japanese : 54 / 56
        Americans : 54 / 75
        Chinese : 11 / 17
        British : 39 / 37
        UK_Pacific : 7 / 5
        Italians : 20 / 30
        ANZAC : 12 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.914
            Median : 4.000
            Variance : 1.382
            Standard Deviation : 1.176
            Total rolls : 35

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.400
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Dutch New Guinea to New Guinea
                1 artillery moved from New South Wales to South Australia
                2 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Java
                Battle in Celebes
                Battle in Kiangsi
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking Kiangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 infantry moved from Brazil to Suriname
                      ANZAC take Suriname from Dutch

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Norway to Finland

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from French West Africa to Nigeria
                      Germans take Nigeria from British
                1 infantry moved from French West Africa to French Central Africa
                      Germans take French Central Africa from French
                2 infantry moved from France to Southern France
                1 infantry moved from Karelia to Vyborg
                2 infantry moved from Karelia to Novgorod
                9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from Southern Italy to Gibraltar
                2 infantry moved from Novgorod to Archangel
                3 fighters and 2 tactical_bombers moved from Western Ukraine to Archangel

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from French West Africa to Nigeria
                      Germans take Nigeria from British
                1 infantry moved from French West Africa to French Central Africa
                      Germans take French Central Africa from French
                2 infantry moved from France to Southern France
                1 infantry moved from Karelia to Vyborg
                2 infantry moved from Karelia to Novgorod
                9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from Southern Italy to Gibraltar
                2 infantry moved from Novgorod to Archangel
                3 fighters and 2 tactical_bombers moved from Western Ukraine to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 :  5/7 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Archangel to Novgorod
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 artillery placed in Western Germany
                1 artillery and 2 mech_infantrys placed in Novgorod
                4 artilleries, 2 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 6 infantry
        Nigeria : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        French West Africa : 1 flag
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Poland : 3 aaGuns
        Germany : 3 aaGuns, 4 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Denmark : 2 infantry
        Belarus : 1 artillery and 1 mech_infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 10 mech_infantrys
        Rostov : 1 armour and 2 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 artillery
        Western Ukraine : 1 flag, 7 armour, 8 artilleries, 2 fighters, 28 infantry, 27 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        94 Sea Zone : 2 destroyers
        93 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 2 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 18 / 28
        Japanese : 46 / 56
        Americans : 54 / 75
        Chinese : 12 / 17
        British : 38 / 37
        UK_Pacific : 7 / 5
        Italians : 20 / 30
        ANZAC : 19 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 26 PUs;
                Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Central Mongolia to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Central Mongolia to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
                3 armour and 3 mech_infantrys moved from Novosibirsk to Russia
                6 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                1 aaGun and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 tactical_bombers moved from Shantung to Kiangsi
                1 infantry moved from Buyant-Uhaa to Chahar
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to 22 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 bomber moved from Kiangsu to Kiangsi

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 tactical_bombers moved from Shantung to Kiangsi
                1 infantry moved from Buyant-Uhaa to Chahar
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to 22 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 bomber moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  1/6 hits
                        Chinese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Kiangsi, round 3 :  3/5 hits
                        Chinese roll dice for 1 armour in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Anhwe
                    Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 :  4/9 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Shantung
                2 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
                2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 bomber moved from 22 Sea Zone to Kiangsu
                1 bomber moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                2 tactical_bombers moved from Kiangsi to Kiangsu
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 fighter and 6 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Kwangsi : 1 flag, 1 armour and 2 mech_infantrys
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
        Kiangsi : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        22 Sea Zone : 1 destroyer and 1 submarine
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 9 fighters, 5 tactical_bombers and 5 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 19 / 19
        Japanese : 47 / 47
        Americans : 54 / 75
        Chinese : 10 / 17
        British : 38 / 37
        UK_Pacific : 7 / 5
        Italians : 20 / 30
        ANZAC : 19 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.413
            Median : 3.500
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 46

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.559
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 bomber moved from Hawaiian Islands to 44 Sea Zone
                2 submarines moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    retreated to 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from 21 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                4 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 103 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 4 infantry, 4 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 103 Sea Zone
                2 destroyers moved from 89 Sea Zone to 103 Sea Zone
                1 fighter moved from Kweichow to Yunnan

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan
                2 artilleries and 6 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Hunan
                2 infantry placed in Shensi
                2 infantry placed in Yunnan
                Chinese undo move 3.
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
                EDIT: Adding units owned by Chinese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 mech_infantrys moved from French Equatorial Africa to Nigeria
                1 bomber moved from French Equatorial Africa to Nigeria
                1 artillery moved from Finland to Karelia
                1 infantry moved from Finland to Karelia

    Combat - British
                Battle in Karelia
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    1 artillery owned by the British retreated to Finland
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Nigeria
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Nigeria from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Nigeria to Egypt
                5 fighters moved from Russia to Bryansk
                2 fighters moved from Norway to United Kingdom
                1 destroyer moved from 87 Sea Zone to 103 Sea Zone
                1 battleship and 1 cruiser moved from 89 Sea Zone to 103 Sea Zone
                1 armour moved from Finland to Norway
                3 infantry moved from Finland to Norway
                1 mech_infantry moved from Finland to Norway
                1 aaGun moved from Finland to Norway
                8 infantry moved from Finland to Norway
                1 artillery and 9 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 5 infantry moved from Iraq to Northwest Persia
                1 armour and 5 mech_infantrys moved from Iraq to Caucasus
                2 tactical_bombers moved from India to Caucasus
                2 aaGuns moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Shan State to Burma
                1 infantry moved from Alexandria to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                4 transports placed in 109 Sea Zone
                3 infantry placed in Persia

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 mech_infantry

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