Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
14L Whackamatt (Axis) vs. variance (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 armour and 4 mech_infantrys moved from Germany to Baltic States
1 artillery and 11 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 2 infantry moved from Eastern Poland to Belarus
15 armour, 1 artillery and 12 infantry moved from Eastern Poland to Western Ukraine
14 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 submarines moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 bomber moved from Syria to 79 Sea Zone
1 fighter moved from Syria to 80 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Syria to Iraq
2 fighters and 2 tactical_bombers moved from Gibraltar to TobrukCombat - Germans
Battle in Iraq
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 3 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 3 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser and 2 destroyers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 2 destroyers
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 15 armour, 1 artillery and 26 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 15 armour, 1 artillery and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 79 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Iraq to Syria
1 fighter moved from 80 Sea Zone to Syria
1 bomber moved from 79 Sea Zone to Syria
1 aaGun moved from Karelia to Novgorod
2 aaGuns moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 bombers placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
2 infantry moved from Volgograd to Rostov
5 infantry moved from Archangel to Vologda
2 aaGuns and 19 infantry moved from Yenisey to Timguska
1 aaGun moved from Bryansk to Rostov
3 aaGuns, 8 armour, 23 infantry and 2 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Burma to India
3 fighters and 3 tactical_bombers moved from Yunnan to India
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Amur to Manchuria
1 bomber moved from Manchuria to Philippines
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Chahar to Suiyuyan
5 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Malaya to Shan State
4 fighters and 3 tactical_bombers moved from Siam to India
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 38 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Tsagaan Olom to SuiyuyanCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 7 fighters and 6 tactical_bombers
British defend with 1 airfield, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters
Casualties for British: 8 infantry
Battle in Java
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Philippines from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber moved from Philippines to Kwangtung
5 fighters and 6 tactical_bombers moved from India to BurmaPlace Units - Japanese
3 destroyers placed in 19 Sea Zone
1 factory_minor placed in Malaya
1 fighter placed in Japan
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Western United States
1 bomber moved from Hawaiian Islands to Central America
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Central United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Morocco to 98 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,4
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 9 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Syria to Iraq
1 armour, 1 artillery and 1 infantry moved from Algeria to MoroccoCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 fighter and 2 infantry
French win with 1 fighter remaining. Battle score for attacker is -7
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Albania to 97 Sea Zone
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Yugoslavia to Albania
2 aaGuns moved from Yugoslavia to Albania
2 aaGuns moved from Albania to GreecePlace Units - Italians
1 airfield placed in SyriaTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,2,3
Italians collect 15 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 transport moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from French West Africa to NigeriaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode -
edit: ncm ships to hawaii.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 5 submarines; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 10 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
15 armour and 23 infantry moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Baltic States to Belarus
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Tobruk to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to 98 Sea Zone
1 bomber moved from Syria to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone -
Scramble in 109 & 98?
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Scramble 2 in z109.
No scramble in z98. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 5 submarines; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 10 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
15 armour and 23 infantry moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Baltic States to Belarus
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Tobruk to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to 98 Sea Zone
1 bomber moved from Syria to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea ZoneCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 98 Sea Zone
Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 submarines
French defend with 1 fighter; British defend with 1 destroyer and 1 fighter
1 submarine owned by the Germans Submerged
Germans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarines
Casualties for French: 1 fighter
Casualties for British: 1 destroyer and 1 fighter
Battle in Ukraine
Germans attack with 15 armour and 23 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 15 armour and 23 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 bombers moved from 98 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria
3 aaGuns moved from Germany to Western Germany
1 cruiser moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
5 submarines placed in 112 Sea Zone
3 armour placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 54 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Rostov to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 infantry
1 infantry owned by the Russians retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 19 infantry moved from Timguska to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 aaGun moved from Rostov to Caucasus
6 infantry moved from Russia to Vologda
1 aaGun moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 4 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 19 Sea Zone to 23 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
6 infantry moved from Anhwe to Kweichow
2 infantry moved from Burma to India
5 fighters and 6 tactical_bombers moved from Burma to India
1 artillery and 3 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
3 carriers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in Ceylon
Battle in India
Japanese attack with 5 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
5 fighters and 6 tactical_bombers moved from India to YunnanPlace Units - Japanese
3 artilleries placed in Manchuria
3 destroyers placed in 19 Sea Zone
1 carrier and 1 destroyer placed in 37 Sea Zone
1 armour placed in Malaya
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 infantry and 2 mech_infantrys; Remaining resources: 50 PUs;Combat Move - Americans
1 bomber moved from British Guiana to 105 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 105 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour, 1 harbour and 1 infantry
Italians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 105 Sea Zone to United KingdomPlace Units - Americans
2 mech_infantrys placed in Eastern United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 100 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
6 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
I messed up my USA purchase. meant to spend it all on subs and 1 destroyer. editing.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
British win, taking Iraq from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Iraq to Egypt
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from West India to Eastern Persia
1 armour moved from Egypt to IraqPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total