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G4014L Karl7(Axis) v.Boldfresh(Allies+5)Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - British
Non Combat Move - British
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 104 Sea Zone to 101 Sea Zone
1 artillery moved from Spain to Gibraltar
3 aaGuns, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Albania to Yugoslavia
3 fighters and 2 tactical_bombers moved from Belgian Congo to RhodesiaTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 21 PUs;
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Spain
Italians take Spain from Americans
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Libya to Tobruk
Italians take Tobruk from Russians
1 armour moved from Tobruk to LibyaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Northern Italy
2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
1 armour moved from France to Northern Italy
1 aaGun, 1 artillery and 8 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Union of South Africa
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,4,5
Italians collect 20 PUs (6 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Albania to Western Germany
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
5 fighters moved from 20 Sea Zone to Kwangtung
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Kwangtung
ANZAC attack with 5 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 armour, 1 harbour and 5 infantry
ANZAC win, taking Kwangtung from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 5 infantry
Casualties for ANZAC: 2 fighters, 2 infantry and 1 mech_infantryNon Combat Move - ANZAC
3 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 15 infantry moved from Albania to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
1 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 armour and 1 mech_infantry placed in Malaya
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 30 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
2 infantry moved from Albania to YugoslaviaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 46 PUs;
Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Romania
1 fighter moved from Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
20 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from Germany to RomaniaCombat - Germans
Battle in Novgorod
Germans attack with 20 armour, 1 artillery, 15 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 20 armour, 1 artillery, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Romania from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 fighter moved from Belarus to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
3 infantry moved from France to Southern France
2 artilleries and 17 infantry moved from Western Germany to Northern Italy
10 infantry moved from Germany to Western Germany
1 aaGun, 12 artilleries and 38 infantry moved from Slovakia Hungary to Germany
10 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
6 infantry moved from Eastern Poland to Poland
1 bomber moved from Romania to Western Germany
1 fighter moved from Romania to Germany
2 fighters moved from United Kingdom to Western GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,2,3,6,3,5,6,2,5,2,4,3,5,4,2,5,5,1,4,5,4
Germans collect 37 PUs (8 lost to blockades); end with 37 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 7 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
1 infantry moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 infantry moved from Yugoslavia to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
2 bombers moved from Volgograd to Belarus
3 armour, 14 artilleries, 47 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
3 artilleries and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Buryatia to Amur
1 mech_infantry moved from Kweichow to Shan State
Russians take Shan State from Japanese
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 14 artilleries, 48 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 3 armour, 14 artilleries, 48 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Romania from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Mozambique from Italians to Russians
EDIT: Changing ownership of South West Africa from Italians to Russians
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Amur to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
5 fighters moved from Yenisey to Russia
1 infantry moved from Urals to Vologda
2 bombers moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
3 infantry moved from Ukraine to Western Ukraine
4 aaGuns moved from Western Ukraine to Eastern Poland
10 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Greece to Bulgaria
2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Belgian Congo to RhodesiaPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Russians collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from Americans
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 artilleries and 12 infantry moved from Manchuria to Amur
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from India to Shan State
2 armour moved from Egypt to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from Russians
2 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
6 armour, 13 infantry and 1 mech_infantry moved from Turkey to Greece
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 21 Sea ZoneCombat - Japanese
Battle in French Equatorial Africa
Japanese attack with 2 armour
Americans defend with 3 bombers
Russians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Casualties for Americans: 2 bombers
Battle in Amur
Japanese attack with 2 artilleries and 12 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Shan State from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Alexandria
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Alexandria from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Greece
Japanese attack with 6 armour, 13 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese win, taking Greece from Russians with 6 armour, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
4 artilleries and 11 infantry moved from Iraq to Turkey
2 armour moved from Persia to Turkey
1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Shan State to India
4 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Turkey
3 infantry placed in India
1 artillery placed in Persia
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4,2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,4,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,3,3,4,4,1,4,6,1,1,6,2,4,2,2,2,5,5,1,6,6,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,6,1,5
Japanese collect 39 PUs (10 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans repair 5 damage on 5 factory_minors; Remaining resources: 82 PUs;
Americans buy 1 bomber, 3 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 20 Sea Zone to Shan State
1 fighter moved from Philippines to Shan State
3 battleships, 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
3 battleships, 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry moved from Central United States to 101 Sea Zone
16 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
16 infantry moved from 91 Sea Zone to Spain
1 bomber moved from French Equatorial Africa to 91 Sea Zone
1 bomber moved from 91 Sea Zone to SpainCombat - Americans
Battle in Spain
Americans attack with 1 bomber, 3 fighters, 16 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Spain from Italians with 1 bomber, 3 fighters, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 4 fighters
Japanese defend with 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in CelebesNon Combat Move - Americans
1 bomber could not land in Spain and was removed
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
3 carriers, 3 fighters, 5 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 submarines moved from 44 Sea Zone to 36 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Central United States to Western United States
1 fighter moved from Queensland to 36 Sea Zone
4 fighters moved from Shan State to Malaya
3 bombers moved from Bulgaria to Gibraltar
3 fighters moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
3 infantry placed in Norway
9 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to KiangsuPlace Units - Chinese
6 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Combat Move - British
Non Combat Move - British
4 mech_infantrys moved from Ukraine to Romania
1 aaGun and 1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Gibraltar to Spain
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea ZoneTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Union of South Africa to Mozambique
Italians take Mozambique from Russians
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from Russians
2 infantry moved from Northern Italy to Greater Southern Germany
2 fighters moved from Northern Italy to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Greater Southern Germany from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greater Southern Germany to Southern Italy
4 aaGuns, 1 armour, 1 artillery and 18 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in Northern Italy
1 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,1,6,3
Italians collect 15 PUs (9 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
3 infantry moved from Western Germany to Greater Southern Germany
2 fighters moved from Western Germany to Greater Southern Germany
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to NorwayCombat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Slovakia Hungary
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Germans win, taking Greater Southern Germany from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Novgorod
1 infantry moved from Novgorod to Karelia
20 armour, 1 artillery, 1 bomber, 14 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 aaGun, 1 fighter and 11 infantry moved from Baltic States to Novgorod
1 fighter moved from Slovakia Hungary to Germany
2 fighters moved from Greater Southern Germany to Western Germany
2 artilleries moved from Northern Italy to Western Germany
17 infantry moved from Northern Italy to Southern Italy
10 infantry moved from Southern France to France
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Norway to Western GermanyPlace Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Western Germany
3 infantry placed in United Kingdom
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 8 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 33 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Kazakhstan to Afghanistan
Russians take Afghanistan from Japanese
3 artilleries and 5 infantry moved from Romania to Slovakia Hungary
5 fighters moved from Russia to Poland
3 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Greater Southern Germany
2 bombers moved from Russia to Greater Southern Germany
1 mech_infantry moved from Yugoslavia to Greater Southern Germany
4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Tobruk to Libya
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
13 artilleries and 45 infantry moved from Eastern Poland to Slovakia Hungary
3 armour moved from Ukraine to Belarus
2 armour moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 armour, 1 artillery, 33 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 6 armour, 1 artillery, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Russians attack with 2 bombers and 2 mech_infantrys
Germans defend with 2 infantry
retreated to Greater Southern Germany
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Poland from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Slovakia Hungary
Russians attack with 17 artilleries, 50 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Slovakia Hungary from Germans with 17 artilleries, 49 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Libya
Russians attack with 2 infantry
Italians defend with 1 armour
Russians win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
7 armour and 12 mech_infantrys moved from Rhodesia to French Equatorial Africa
3 infantry moved from Bulgaria to Romania
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
3 armour moved from Volgograd to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 aaGun moved from Eastern Poland to Belarus
3 aaGuns moved from Eastern Poland to Slovakia Hungary
5 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
3 mech_infantrys moved from Eastern Poland to Belarus
3 infantry moved from Western Ukraine to Eastern Poland
2 bombers moved from Greater Southern Germany to Eastern Poland
2 aaGuns and 5 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Yenisey to RussiaPlace Units - Russians
3 infantry placed in Romania
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
7 armour and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Russians collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Greece to Albania
Italians take Albania from Russians
5 armour, 13 infantry and 1 mech_infantry moved from Greece to Bulgaria
Japanese take Bulgaria from Russians
1 armour moved from Albania to Bulgaria
3 armour moved from Turkey to Caucasus
5 artilleries and 12 infantry moved from Turkey to Caucasus
2 artilleries and 2 infantry moved from Alexandria to Tobruk
Italians take Tobruk from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 10 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 carrier, 2 destroyers and 2 fighters moved from 64 Sea Zone to 50 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from 20 Sea Zone to Japan
1 artillery moved from Persia to Northwest PersiaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Turkey
2 artilleries and 1 infantry placed in India
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,6,3
Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans repair 4 damage on 4 factory_minors; Remaining resources: 83 PUs;
Americans buy 6 armour, 2 bombers and 2 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
4 bombers moved from Gibraltar to Argentina
4 infantry moved from Spain to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 85 Sea Zone
4 infantry moved from 85 Sea Zone to Argentina
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Argentina
4 infantry moved from Spain to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Gibraltar to Tobruk
2 battleships moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Hainan
1 bomber moved from Eastern United States to ArgentinaCombat - Americans
Battle in Morocco
Battle in Argentina
Americans attack with 5 bombers and 6 infantry
Japanese defend with 5 infantry
Americans win, taking Morocco from Italians, taking Argentina from Japanese with 5 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
Americans attack with 2 fighters and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans win, taking Tobruk from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in HainanNon Combat Move - Americans
1 battleship moved from 37 Sea Zone to 36 Sea Zone
3 submarines moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from Malaya to French Indo China
2 fighters moved from Tobruk to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Norway to Finland
5 bombers moved from Argentina to Brazil
1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 112 Sea Zone
4 transports moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 28 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 51 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 102 Sea Zone
2 fighters moved from 102 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour and 2 fighters placed in Norway
2 armour placed in Western United States
2 bombers placed in Western United States
3 armour placed in SpainTurn Complete - Americans
Americans collect 72 PUs; end with 75 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 19 infantry moved from Kiangsu to ShantungPlace Units - Chinese
6 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - British
4 artilleries, 20 infantry and 3 mech_infantrys moved from Yugoslavia to Bulgaria
4 mech_infantrys moved from Romania to Bulgaria
3 fighters and 2 tactical_bombers moved from Rhodesia to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Bulgaria
British attack with 4 artilleries, 20 infantry and 7 mech_infantrys
Japanese defend with 6 armour, 13 infantry and 1 mech_infantry
2 infantry owned by the British , 7 mech_infantrys owned by the British and 4 artilleries owned by the British retreated to Yugoslavia
Japanese win with 4 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour, 13 infantry and 1 mech_infantry
Casualties for British: 18 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun and 1 artillery moved from Western Ukraine to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 85 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 cruiser and 2 destroyers moved from 104 Sea Zone to 112 Sea ZoneTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Mozambique to Tanganyika Territory
Italians take Tanganyika Territory from Russians
1 infantry moved from South West Africa to Angola
Italians take Angola from Russians
4 armour, 3 artilleries and 17 infantry moved from Union of South Africa to Rhodesia
Italians take Rhodesia from Russians
1 artillery and 19 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour placed in Union of South Africa
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,2,1,3,2
Italians collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French





