Well, I did something that dissuaded the SeaLion attempt for now…maybe it was just the dice :{ But the Med is in crisis. Not sure what to think about the Japanese.
13L G40.2 AllWeNeedIsLove(allies +9) vs Me1945
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 102 Sea Zone
2 infantry moved from Western United States to Central United States
1 armour and 1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Southeast Mexico
1 bomber moved from Western United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
3 fighters moved from Hawaiian Islands to Western United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 57 Sea Zone to 55 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 1.
1 carrier placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
39 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
55 Sea Zone : 1 destroyer
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
89 Sea Zone : 1 carrier, 2 submarines and 1 transport
102 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
64 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 cruiser and 4 transportsProduction/PUs Summary :
Germans : 48 / 59
Russians : 37 / 38
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 35
UK_Pacific : 21 / 22
Italians : 10 / 15
ANZAC : 14 / 16
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
5 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Tsinghai : 7 infantry
Szechwan : 1 infantry
Sikang : 5 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 48 / 59
Russians : 37 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 35
UK_Pacific : 21 / 22
Italians : 10 / 15
ANZAC : 14 / 16
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 bomber and 1 fighter moved from United Kingdom to Scotland
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea ZoneCombat - British
Battle in Scotland
British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 armour and 2 infantry
AA fire in Scotland : 1/2 hits
1 bomber owned by the British lost in Scotland
British roll dice for 1 armour, 1 fighter and 1 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 1 aaGun, 1 armour and 2 infantry in Scotland, round 2 : 1/3 hits
1 infantry owned by the British and 1 aaGun owned by the Germans lost in Scotland
British roll dice for 1 armour and 1 fighter in Scotland, round 3 : 1/2 hits
Germans roll dice for 1 armour and 2 infantry in Scotland, round 3 : 2/3 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the British lost in Scotland
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for British: 1 armour, 1 bomber, 1 fighter and 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 infantry moved from Shan State to Burma
1 aaGun, 1 fighter and 1 infantry moved from Burma to India
1 destroyer moved from 106 Sea Zone to 104 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,4,1
British collect 24 PUs (4 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 infantry and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Removing units owned by British from India: 4 artilleries
EDIT: Adding units owned by British to Burma: 4 artilleries
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Burma : 2 aaGuns, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry
119 Sea Zone : 1 transport
76 Sea Zone : 1 battleship
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 59
Russians : 37 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 24
UK_Pacific : 24 / 24
Italians : 10 / 15
ANZAC : 14 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i made a noncombat edit in india to burma.
i was not thinking right, as i was shell shocked from the scottish disaster
-
i made a noncombat edit in india to burma.
i was not thinking right, as i was shell shocked from the scottish disaster
yikes that was a bit of a scottish disaster. but i think you can pull it out AWN. :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to 98 Sea Zone
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 artilleries and 4 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Libya to AlexandriaCombat - Italians
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Gibraltar from British with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 98 Sea Zone to Tobruk
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Albania to Greece
2 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from 98 Sea Zone to TobrukPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 artillery and 1 harbour
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
Slovakia Hungary : 2 aaGuns, 2 armour and 2 infantry
Tobruk : 1 bomber and 3 fighters
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Greece : 2 infantry
92 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Yugoslavia : 1 aaGun and 3 infantry
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 59
Russians : 37 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 27 / 24
UK_Pacific : 24 / 24
Italians : 11 / 26
ANZAC : 14 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Burma : 3 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
38 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 37 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 27 / 24
UK_Pacific : 24 / 24
Italians : 11 / 26
ANZAC : 14 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Libya : 1 flag, 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 59
Russians : 37 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 27 / 24
UK_Pacific : 24 / 24
Italians : 10 / 26
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
1 bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 104 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 110 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 110 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 119 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Scotland
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
4 artilleries and 6 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
4 artilleries, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour and 2 artilleries moved from Holland Belgium to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 6 artilleries, 8 infantry and 8 transports moved from 110 Sea Zone to 111 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Finland to Norway
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Greater Southern Germany to Western Germany
8 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns moved from Germany to 113 Sea Zone
2 aaGuns and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Greece to Yugoslavia
4 infantry moved from Greece to Bulgaria
5 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
10 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Gibraltar : 1 infantry
Scotland : 1 flag, 1 airfield, 3 armour, 6 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 1 artillery and 5 infantry
Western Germany : 1 airfield, 5 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 infantry
Poland : 1 aaGun and 10 infantry
Germany : 1 factory_major and 10 infantry
Norway : 6 infantry
Holland Belgium : 1 aaGun
Eire : 1 flag
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour
91 Sea Zone : 2 transports
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
111 Sea Zone : 8 transportsProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 27 / 24
UK_Pacific : 24 / 24
Italians : 10 / 26
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 aaGuns, 3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
3 artilleries moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery, 1 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
4 mech_infantrys moved from Russia to Belarus
1 artillery and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 4 mech_infantrys
Karelia : 1 artillery and 1 infantry
Baltic States : 1 infantry
Eastern Poland : 4 aaGuns, 2 armour, 9 artilleries, 25 infantry and 5 mech_infantrys
Bessarabia : 2 artilleries and 3 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
92 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 27 / 24
UK_Pacific : 24 / 24
Italians : 10 / 26
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to India
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
3 infantry moved from Kweichow to Yunnan
3 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Yunnan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Kwangsi to Yunnan -
I think I can assume no scramble/intercept. Min retools, if I am wrong.
-
I mean min re-rolls.
-
no scramble or intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to India
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
3 infantry moved from Kweichow to Yunnan
3 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Yunnan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Borneo
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Sumatra from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ceylon
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Ceylon from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Celebes
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 1/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in India causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Kweichow
2 infantry moved from Anhwe to Kweichow
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Manchuria
1 armour moved from Jehol to Kweichow
2 bombers moved from India to Kweichow
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 airfield placed in Kweichow
3 mech_infantrys placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 8 infantry and 3 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 airfield, 1 armour, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 3 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 49 / 59
Americans : 52 / 52
Chinese : 4 / 13
British : 27 / 24
UK_Pacific : 13 / 24
Italians : 10 / 26
ANZAC : 10 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 22 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 7 factory_majors; Remaining resources: 17 PUs;
UK_Pacific buy 1 destroyer; Remaining resources: 9 PUs;Combat Move - British
1 artillery, 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from India to Yunnan
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 3/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 aaGun, 4 infantry and 4 mech_infantrys moved from India to BurmaPlace Units - British
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,2,2,2
UK_Pacific collect 6 PUs (7 lost to blockades); end with 15 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Yunnan : 2 infantry
Burma : 3 aaGuns, 5 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 armour, 4 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag
Persia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 48 / 59
Americans : 52 / 77
Chinese : 5 / 5
British : 28 / 28
UK_Pacific : 13 / 15
Italians : 9 / 26
ANZAC : 10 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
US DD seems to be illegal in sz41.
Rules:
Political Situation: The United States begins the game at war with no one. In addition to the normal restrictions (see “Powers Not at War with One Another,” page 15), while it’s not at war with Japan, the United States may not move any units into or through China or end the movement of its sea units in sea zones that are adjacent to Japan-controlled territories.Let me know, if you need to edit your CM(s).
-
yeah i am an idiot.
i did know the rule but had forgotten it. sorry.
i will redo the turn. -
Love, you are not an idiot . Yes, u need to redo your turns, but we have different vision on re-rolls in similar situations. So, please tell me what you are going to change , if any, in CMs before rolling the dice.
-
how would you like me to correct this.
changing the usa noncombat move would have ripple effects and i would change my china and uk noncombat moves.
i think that if we change a purchase we should reroll all battles becuase the purchase could effect what our combat moves are.
in this case i will keep the same combat moves, so do you want me to reroll the combats even if my combat moves are the same?
do you want me to redo all u.s.a/china/uk moves?
do you want me to keep the uk rolls and edit the purchases and noncombat moves?