G4013LKarl7(Axis)v.MrRoboto(Allies+9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Bulgaria to Slovakia Hungary
British take Yugoslavia from Germans
British take Slovakia Hungary from Germans
1 armour moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 bomber moved from France to RomaniaCombat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Battle in 80 Sea Zone
British attack with 2 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 transports remaining. Battle score for attacker is -12
Casualties for British: 2 submarinesNon Combat Move - British
2 destroyers moved from 76 Sea Zone to 98 Sea Zone
3 infantry moved from Ethiopia to 76 Sea Zone
3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 destroyer and 3 transports moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
3 artilleries moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
4 aaGuns and 8 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Romania to Egypt
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from France to Egypt
1 aaGun and 3 infantry moved from Kwangtung to Kiangsi
2 aaGuns, 1 artillery and 11 infantry moved from Kiangsi to Kiangsu
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Bulgaria: 2 artilleries and 2 infantry
EDIT: Adding units owned by British to Greece: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Greece
3 mech_infantrys placed in Union of South Africa
5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Yugoslavia
Italians take Yugoslavia from British
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
4 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians win, taking Slovakia Hungary from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Samara to Caucasus
1 aaGun, 1 armour and 1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from Slovakia Hungary to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3,5,1,2,6,6,4
Italians collect 10 PUs (9 lost to blockades); end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 8 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 6 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
scramble or kamikaze?
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all 6 kamakazes vs 1 dd each
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - French
French buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - French
2 fighters and 3 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 2 fighters and 3 infantry
Italians defend with 1 factory_minor and 3 infantry
French win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - French
2 fighters moved from Northern Italy to France
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaPlace Units - French
1 artillery and 7 infantry placed in FranceTurn Complete - French
French collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 harbour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
3 tactical_bombers moved from Romania to Novgorod
2 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Novgorod
22 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 23 armour
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 23 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries, 2 bombers, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Americans with 2 armour, 2 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Americans: 6 armour, 1 artillery and 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans win, taking Greater Southern Germany from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
3 infantry moved from Smolensk to Belarus
3 infantry moved from Russia to Smolensk
2 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Western Germany
4 infantry moved from Western Germany to Denmark
2 armour and 6 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
4 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Western Germany to Denmark
1 armour moved from Yenisey to Urals
3 tactical_bombers moved from Novgorod to Belarus
2 bombers moved from Novgorod to UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Russia
3 armour and 1 harbour placed in Iraq
3 infantry placed in Persia
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,3,4
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs -
nothing with russia…
you can just skip russia from now on -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa
2 battleships and 2 cruisers moved from 80 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Timguska to Kazakhstan
3 tactical_bombers moved from Novosibirsk to Romania
6 fighters moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
5 infantry moved from Manchuria to Korea
2 artilleries moved from Manchuria to Korea
1 bomber moved from Japan to Korea
3 fighters moved from Japan to Korea
1 armour moved from Manchuria to Korea -
Scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa
2 battleships and 2 cruisers moved from 80 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Timguska to Kazakhstan
3 tactical_bombers moved from Novosibirsk to Romania
6 fighters moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
5 infantry moved from Manchuria to Korea
2 artilleries moved from Manchuria to Korea
1 bomber moved from Japan to Korea
3 fighters moved from Japan to Korea
1 armour moved from Manchuria to KoreaCombat - Japanese
Battle in 98 Sea Zone
Japanese attack with 1 bomber, 6 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 3 destroyers and 5 transports
Japanese win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Japanese: 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 3 destroyers and 5 transports
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Korea from ANZAC with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alaska
Battle in Union of South Africa
Japanese attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British win, taking Alaska from Americans with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 98 Sea Zone to Iraq
3 carriers and 3 destroyers moved from 80 Sea Zone to 71 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from Manchuria to Novosibirsk
1 aaGun, 1 artillery and 7 infantry moved from Manchuria to Korea
1 fighter moved from Korea to Yakut S.S.R.
2 fighters moved from Korea to Japan
1 bomber moved from Korea to TimguskaPlace Units - Japanese
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,1,3,5,1,6,3,3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,2,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,6,3,3,2,5,6,2,1,2,5,3,3,1
Japanese collect 9 PUs (17 lost to blockades); end with 9 PUs total -
Crap, this is a game I can undeniably say the luck had not been helpful…. :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 11 PUs;Combat Move - British
1 armour moved from France to Yugoslavia
1 tactical_bomber moved from France to Yugoslavia
1 bomber moved from Egypt to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 bomber and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 2/2 hits
1 infantry owned by the British , 1 bomber owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 2 infantry
Casualties for British: 1 bomber and 3 infantry
Battle in Yugoslavia
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour and 1 tactical_bomber in Yugoslavia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
British roll dice for 1 armour and 1 tactical_bomber in Yugoslavia, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Yugoslavia to France
6 fighters moved from Egypt to France
4 artilleries, 9 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Normandy Bordeaux to France
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 artilleries and 10 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to Kenya
3 artilleries and 7 infantry moved from Jehol to Manchuria
2 aaGuns, 1 artillery and 11 infantry moved from Kiangsu to Shantung
1 aaGun and 3 infantry moved from Kiangsi to KiangsuPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Greece
5 infantry and 3 mech_infantrys placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1,5,3,6,4,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 51 / 77
Russians : 1 / 0
Japanese : 21 / 9
Americans : 60 / 91
Chinese : 23 / 29
British : 36 / 34
UK_Pacific : 17 / 33
Italians : 13 / 10
ANZAC : 21 / 36
French : 22 / 23
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
uh, hmm… I would have considered intercepting your bombers in Wger.
Be sure to ask for interception. Given I see that my A&A’s missed all I guess I wouldn’t now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 artillery moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
French defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 1 fighter
British defend with 1 armour
Italians win, taking Yugoslavia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
2 fighters moved from Northern Italy to Western Germany
1 aaGun moved from Iraq to Trans-Jordan
1 armour moved from Caucasus to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4,4,3,3,1,1,2
Italians collect 10 PUs (9 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - French
French buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - French
1 fighter and 2 infantry moved from France to Holland Belgium
1 fighter and 3 infantry moved from France to Northern ItalyCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
French win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - French
1 fighter moved from Northern Italy to France
1 fighter moved from Holland Belgium to France
4 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - French
2 artilleries and 5 infantry placed in FranceTurn Complete - French
French collect 25 PUs; end with 25 PUs total -
Yeah sorry - I was actually considering asking you for the interception. But then I thought, you’d never do it with 2 fighters against 4 bombers.
I’m really sorry I didn’t ask you. If you want, we can roll it retrospectively. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 19 damage on 13 factory_majors and 6 factory_minors; Remaining resources: 58 PUs;
Germans buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
26 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
1 bomber moved from Ukraine to Novgorod
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Denmark to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Ukraine to Northern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
4 mech_infantrys moved from Iraq to EgyptCombat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 1 fighter and 2 infantry
French defend with 1 factory_minor and 2 infantry
Germans win, taking Northern Italy from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Americans with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 3 armour
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Egypt
Germans attack with 26 armour and 10 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry; British defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Egypt from British with 26 armour and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Persia
1 armour moved from Eastern Poland to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
1 armour moved from Urals to Smolensk
2 tactical_bombers moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western GermanyPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Russia
3 infantry placed in Romania
1 infantry placed in Persia
1 destroyer placed in 80 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 9 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Timguska to BelarusNon Combat Move - Japanese
3 fighters moved from Novosibirsk to Romania
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from Iraq to Persia
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 72 Sea Zone to 76 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
2 fighters moved from Trans-Jordan to Persia
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Caucasus to Northwest Persia
3 tactical_bombers moved from Romania to Western Germany
1 fighter moved from Yakut S.S.R. to KazakhstanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,6,1,5,4,4,3,6,6,4,5,3
Japanese collect 7 PUs (12 lost to blockades); end with 16 PUs total





