TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
4 armour, 3 artilleries and 3 mech_infantrys moved from Romania to Slovakia Hungary
1 armour moved from Russia to Belarus
1 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Archangel
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 infantry moved from Caucasus to Kazakhstan
Combat - Russians
Battle in Archangel
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Novosibirsk
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Belarus
Russians attack with 1 armour
Germans defend with 1 armour
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits
Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 0/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 : 2/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Slovakia Hungary
Russians attack with 4 armour, 4 artilleries, 2 infantry and 3 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 4 armour, 4 artilleries, 2 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 7/13 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 armour, 4 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
4 aaGuns moved from Romania to Slovakia Hungary
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Russians
3 infantry placed in Romania
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 2 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 42 / 57
Russians : 36 / 59
Japanese : 38 / 46
Americans : 58 / 83
Chinese : 9 / 14
British : 25 / 0
UK_Pacific : 18 / 21
Italians : 12 / 15
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0